Unsuck start boosts

This commit is contained in:
TehRealSalt 2018-03-29 21:43:02 -04:00
parent e86aa94f74
commit 3d8441fe54
3 changed files with 24 additions and 20 deletions

View File

@ -930,7 +930,7 @@ void K_LakituChecker(player_t *player)
player->kartstuff[k_lakitu]--; player->kartstuff[k_lakitu]--;
// Quick! You only have three tics to boost! // Quick! You only have three tics to boost!
if (cmd->buttons & BT_ACCELERATE) if (cmd->buttons & BT_ACCELERATE)
K_DoMushroom(player, true, false); K_DoMushroom(player, true);
} }
} }
} }
@ -2231,14 +2231,10 @@ static void K_DoBooSteal(player_t *player)
} }
} }
void K_DoMushroom(player_t *player, boolean doPFlag, boolean startboost) void K_DoMushroom(player_t *player, boolean doPFlag)
{ {
sfxenum_t boostsound = sfx_mush;
if (startboost)
boostsound = sfx_sboost;
if (!player->kartstuff[k_floorboost] || player->kartstuff[k_floorboost] == 3) if (!player->kartstuff[k_floorboost] || player->kartstuff[k_floorboost] == 3)
S_StartSound(player->mo, boostsound); S_StartSound(player->mo, sfx_mush);
player->kartstuff[k_mushroomtimer] = mushroomtime; player->kartstuff[k_mushroomtimer] = mushroomtime;
@ -2798,14 +2794,14 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
if (ATTACK_IS_DOWN && !HOLDING_ITEM && onground && player->kartstuff[k_goldshroom] == 1 if (ATTACK_IS_DOWN && !HOLDING_ITEM && onground && player->kartstuff[k_goldshroom] == 1
&& player->kartstuff[k_goldshroomtimer] == 0 && NO_BOO) && player->kartstuff[k_goldshroomtimer] == 0 && NO_BOO)
{ {
K_DoMushroom(player, true, false); K_DoMushroom(player, true);
player->kartstuff[k_goldshroomtimer] = itemtime; player->kartstuff[k_goldshroomtimer] = itemtime;
player->kartstuff[k_goldshroom] = 0; player->kartstuff[k_goldshroom] = 0;
} }
// GoldenMushroom power // GoldenMushroom power
else if (ATTACK_IS_DOWN && player->kartstuff[k_goldshroomtimer] > 1 && onground && NO_BOO) else if (ATTACK_IS_DOWN && player->kartstuff[k_goldshroomtimer] > 1 && onground && NO_BOO)
{ {
K_DoMushroom(player, true, false); K_DoMushroom(player, true);
player->kartstuff[k_goldshroomtimer] -= 10; player->kartstuff[k_goldshroomtimer] -= 10;
if (player->kartstuff[k_goldshroomtimer] < 1) if (player->kartstuff[k_goldshroomtimer] < 1)
player->kartstuff[k_goldshroomtimer] = 1; player->kartstuff[k_goldshroomtimer] = 1;
@ -2813,19 +2809,19 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
// TripleMushroom power // TripleMushroom power
else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 4 && onground && NO_BOO) else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 4 && onground && NO_BOO)
{ {
K_DoMushroom(player, true, false); K_DoMushroom(player, true);
player->kartstuff[k_mushroom] = 2; player->kartstuff[k_mushroom] = 2;
} }
// DoubleMushroom power // DoubleMushroom power
else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 2 && onground && NO_BOO) else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 2 && onground && NO_BOO)
{ {
K_DoMushroom(player, true, false); K_DoMushroom(player, true);
player->kartstuff[k_mushroom] = 1; player->kartstuff[k_mushroom] = 1;
} }
// Mushroom power // Mushroom power
else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 1 && onground && NO_BOO) else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 1 && onground && NO_BOO)
{ {
K_DoMushroom(player, true, false); K_DoMushroom(player, true);
player->kartstuff[k_mushroom] = 0; player->kartstuff[k_mushroom] = 0;
} }
// Star power // Star power
@ -3364,24 +3360,33 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
if (leveltime == (TICRATE)*4) if (leveltime == (TICRATE)*4)
S_StartSound(NULL, sfx_lkt2); S_StartSound(NULL, sfx_lkt2);
// Start charging once you're given the opportunity. // Start charging once you're given the opportunity.
if (leveltime >= 70 && leveltime <= 140 && cmd->buttons & BT_ACCELERATE && leveltime % 5 == 0) if (leveltime >= 70 && leveltime <= 140 && cmd->buttons & BT_ACCELERATE)
player->kartstuff[k_boostcharge]++; player->kartstuff[k_boostcharge]++;
if (leveltime >= 70 && leveltime <= 140 && !(cmd->buttons & BT_ACCELERATE)) if (leveltime >= 70 && leveltime <= 140 && !(cmd->buttons & BT_ACCELERATE))
player->kartstuff[k_boostcharge] = 0; player->kartstuff[k_boostcharge] = 0;
// Increase your size while charging your engine. // Increase your size while charging your engine.
if (leveltime < 150) if (leveltime < 150)
player->mo->destscale = (mapheaderinfo[gamemap-1]->mobj_scale) + (player->kartstuff[k_boostcharge]*655); player->mo->destscale = (mapheaderinfo[gamemap-1]->mobj_scale) + (player->kartstuff[k_boostcharge]*131);
// Determine the outcome of your charge. // Determine the outcome of your charge.
if (leveltime > 140 && player->kartstuff[k_boostcharge]) if (leveltime > 140 && player->kartstuff[k_boostcharge])
{ {
// Get an instant boost! // Get an instant boost!
if (player->kartstuff[k_boostcharge] >= 7 && player->kartstuff[k_boostcharge] <= 10) if (player->kartstuff[k_boostcharge] >= 35 && player->kartstuff[k_boostcharge] <= 50)
{ {
K_DoMushroom(player, false, true); if (!player->kartstuff[k_floorboost] || player->kartstuff[k_floorboost] == 3)
S_StartSound(player->mo, sfx_sboost);
player->kartstuff[k_mushroomtimer] = -((21*(player->kartstuff[k_boostcharge]*player->kartstuff[k_boostcharge]))/425)+131; // max time is 70, min time is 7; yay parabooolas
if (!player->kartstuff[k_sounds]) // Prevents taunt sounds from playing every time the button is pressed
{
K_PlayTauntSound(player->mo);
player->kartstuff[k_sounds] = 50;
}
} }
// You overcharged your engine? Those things are expensive!!! // You overcharged your engine? Those things are expensive!!!
if (player->kartstuff[k_boostcharge] > 10) else if (player->kartstuff[k_boostcharge] > 50)
{ {
player->powers[pw_nocontrol] = 40; player->powers[pw_nocontrol] = 40;
S_StartSound(player->mo, sfx_slip); S_StartSound(player->mo, sfx_slip);

View File

@ -30,7 +30,7 @@ void K_StealBalloon(player_t *player, player_t *victim, boolean force);
void K_SpawnKartExplosion(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 number, mobjtype_t type, angle_t rotangle, boolean spawncenter, boolean ghostit, mobj_t *source); void K_SpawnKartExplosion(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 number, mobjtype_t type, angle_t rotangle, boolean spawncenter, boolean ghostit, mobj_t *source);
void K_SpawnBobombExplosion(mobj_t *source, UINT8 color); void K_SpawnBobombExplosion(mobj_t *source, UINT8 color);
void K_SpawnDriftTrail(player_t *player); void K_SpawnDriftTrail(player_t *player);
void K_DoMushroom(player_t *player, boolean doPFlag, boolean startboost); void K_DoMushroom(player_t *player, boolean doPFlag);
void K_DoBouncePad(mobj_t *mo, fixed_t vertispeed); void K_DoBouncePad(mobj_t *mo, fixed_t vertispeed);
boolean K_CheckPlayersRespawnColliding(INT32 playernum, fixed_t x, fixed_t y); boolean K_CheckPlayersRespawnColliding(INT32 playernum, fixed_t x, fixed_t y);
INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue); INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue);

View File

@ -2094,11 +2094,10 @@ static int lib_kDoMushroom(lua_State *L)
{ {
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER)); player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
boolean doPFlag = luaL_checkboolean(L, 2); boolean doPFlag = luaL_checkboolean(L, 2);
boolean startboost = luaL_checkboolean(L, 3);
NOHUD NOHUD
if (!player) if (!player)
return LUA_ErrInvalid(L, "player_t"); return LUA_ErrInvalid(L, "player_t");
K_DoMushroom(player, doPFlag, startboost); K_DoMushroom(player, doPFlag);
return 0; return 0;
} }