Eck, potted another node/player confusion for clients reciving PT_PING

This commit is contained in:
Monster Iestyn 2017-06-01 20:46:44 +01:00
parent fe15305df0
commit 2e42c9621c

View file

@ -3971,7 +3971,7 @@ FILESTAMP
if (client)
{
INT32 i;
for (i = 0; i < MAXNETNODES; i++)
for (i = 0; i < MAXPLAYERS; i++)
if (playeringame[i])
playerpingtable[i] = (tic_t)netbuffer->u.pingtable[i];
}