From 1484f0484f6c22382b2cae955a93c01f83d54655 Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 26 Apr 2020 20:46:33 -0700 Subject: [PATCH] Match MAXSERVERLIST to MAXNETNODES, increase MAXNETNODES Each server in the server list requires a node. It's also MAXNETNODES-1 because the first node is yourself. --- src/d_clisrv.h | 3 ++- src/d_net.h | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/d_clisrv.h b/src/d_clisrv.h index 66d9e73e..7a8583f6 100644 --- a/src/d_clisrv.h +++ b/src/d_clisrv.h @@ -15,6 +15,7 @@ #include "d_event.h" #include "d_ticcmd.h" +#include "d_net.h" #include "d_netcmd.h" #include "tables.h" #include "d_player.h" @@ -480,7 +481,7 @@ typedef struct #pragma pack() #endif -#define MAXSERVERLIST 64 // Depends only on the display +#define MAXSERVERLIST (MAXNETNODES-1) typedef struct { SINT8 node; diff --git a/src/d_net.h b/src/d_net.h index eb657eec..30de2991 100644 --- a/src/d_net.h +++ b/src/d_net.h @@ -19,7 +19,7 @@ #define __D_NET__ // Max computers in a game -#define MAXNETNODES (MAXPLAYERS+4) +#define MAXNETNODES 64 #define BROADCASTADDR MAXNETNODES #define NETSPLITSCREEN // Kart's splitscreen netgame feature