Replace 'ignoring skin' debug print with a proper console warning

This commit is contained in:
ThatAwesomeGuy173 2020-08-25 23:12:31 -06:00
parent 3ce6b8a54f
commit 27b72ccbf5
1 changed files with 1 additions and 1 deletions

View File

@ -2746,7 +2746,7 @@ void R_AddSkins(UINT16 wadnum)
if (numskins >= MAXSKINS) if (numskins >= MAXSKINS)
{ {
CONS_Debug(DBG_RENDER, "ignored skin (%d skins maximum)\n", MAXSKINS); CONS_Alert(CONS_WARNING, M_GetText("Unable to add skin, too many characters are loaded (%d maximum)\n"), MAXSKINS);
continue; // so we know how many skins couldn't be added continue; // so we know how many skins couldn't be added
} }
buf = W_CacheLumpNumPwad(wadnum, lump, PU_CACHE); buf = W_CacheLumpNumPwad(wadnum, lump, PU_CACHE);