From 224408210cc2cdbbbd0492b77a2cdee0db1b20d7 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Wed, 24 Oct 2018 21:18:15 -0400 Subject: [PATCH] Extra safety The turn action happens on (k_timeovercam > 2*TICRATE). This ensures it happens immediately, although it was probably fine as is --- src/p_mobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 2f91d312..0578dc39 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -3710,7 +3710,7 @@ boolean P_CameraThinker(player_t *player, camera_t *thiscam, boolean resetcalled dummy.z = thiscam->z; dummy.height = thiscam->height; if (player->pflags & PF_TIMEOVER) - player->kartstuff[k_timeovercam] = 2*TICRATE; + player->kartstuff[k_timeovercam] = (2*TICRATE)+1; if (!resetcalled && !(player->pflags & PF_NOCLIP || leveltime < introtime) && !P_CheckSight(&dummy, player->mo)) // TODO: "P_CheckCameraSight" instead. P_ResetCamera(player, thiscam); else