Thin names for 9+ player intermission

This commit is contained in:
Sally Cochenour 2019-01-27 17:52:53 -05:00
parent e45b2ea257
commit 1f90a04623
1 changed files with 5 additions and 9 deletions

View File

@ -474,16 +474,12 @@ void Y_IntermissionDrawer(void)
V_DrawScaledPatch(x+16, y-4, 0, W_CachePatchName(va("K_CHILI%d", cursorframe+1), PU_CACHE));
}
if (!gutter)
strlcpy(strtime, data.match.name[i], 6);
else
STRBUFCPY(strtime, data.match.name[i]);
STRBUFCPY(strtime, data.match.name[i]);
V_DrawString(x+36, y,
((data.match.num[i] == whiteplayer)
? hilicol|V_ALLOWLOWERCASE
: V_ALLOWLOWERCASE),
strtime);
if (!gutter)
V_DrawThinString(x+36, y, ((data.match.num[i] == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE, strtime);
else
V_DrawString(x+36, y, ((data.match.num[i] == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE, strtime);
if (data.match.rankingsmode)
{