Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein.

This commit is contained in:
toaster 2018-08-10 14:25:24 +01:00
parent 01093f4ca2
commit 1d42a97e08
2 changed files with 7 additions and 5 deletions

View File

@ -125,11 +125,11 @@ INT32 postimgparam3;
postimg_t postimgtype4 = postimg_none;
INT32 postimgparam4;
#ifdef _XBOX
boolean nomidimusic = false;
//boolean nomidimusic = false;
boolean nosound = true;
boolean nodigimusic = true;
#else
boolean nomidimusic = false;
//boolean nomidimusic = false;
boolean nosound = false;
boolean nodigimusic = false; // No fmod-based music
#endif
@ -137,7 +137,7 @@ boolean nodigimusic = false; // No fmod-based music
// These variables are only true if
// the respective sound system is initialized
// and active, but no sounds/music should play.
boolean music_disabled = false;
//boolean music_disabled = false;
boolean sound_disabled = false;
boolean digital_disabled = false;

View File

@ -86,10 +86,12 @@ extern boolean forceresetplayers;
// Internal parameters for sound rendering.
// ========================================
extern boolean nomidimusic; // defined in d_main.c
//extern boolean nomidimusic; // defined in d_main.c
#define nomidimusic true
extern boolean nosound;
extern boolean nodigimusic;
extern boolean music_disabled;
//extern boolean music_disabled;
#define music_disabled false
extern boolean sound_disabled;
extern boolean digital_disabled;