diff --git a/src/k_kart.c b/src/k_kart.c index b0519f82..d1c563a6 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -1342,7 +1342,7 @@ fixed_t K_3dKartMovement(player_t *player, boolean onground, fixed_t forwardmove fixed_t p_speed = K_GetKartSpeed(player, true); fixed_t p_accel = K_GetKartAccel(player); - if (!onground && !(player->kartstuff[k_feather] & 2)) return 0; // If the player isn't on the ground, there is no change in speed + if (!onground) return 0; // If the player isn't on the ground, there is no change in speed // ACCELCODE!!!1!11! oldspeed = R_PointToDist2(0, 0, player->rmomx, player->rmomy); // FixedMul(P_AproxDistance(player->rmomx, player->rmomy), player->mo->scale); @@ -2391,9 +2391,6 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue) if (player->spectator) return turnvalue; - if (player->kartstuff[k_feather] & 2 && !P_IsObjectOnGround(player->mo)) - adjustangle /= 2; - if (player->kartstuff[k_drift] != 0 && P_IsObjectOnGround(player->mo)) { // If we're drifting we have a completely different turning value @@ -3319,6 +3316,19 @@ void K_MoveKartPlayer(player_t *player, boolean onground) K_KartDrift(player, onground); + // Feather strafing + if (player->kartstuff[k_feather] & 2) + { + fixed_t strafe = 0; + fixed_t strength = FRACUNIT/32; + if (cmd->buttons & BT_DRIFTLEFT) + strafe--; + if (cmd->buttons & BT_DRIFTRIGHT) + strafe++; + strength += FixedDiv(player->speed, K_GetKartSpeed(player, true)); + P_Thrust(player->mo, player->mo->angle-ANGLE_90, strafe*strength); + } + // Quick Turning // You can't turn your kart when you're not moving. // So now it's time to burn some rubber! diff --git a/src/m_menu.c b/src/m_menu.c index 69f6135c..22f5c29d 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -4159,6 +4159,8 @@ static void M_Options(INT32 choice) // if the player is playing _at all_, disable the erase data options OP_DataOptionsMenu[1].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU); + // SRB2Kart: Same with the "Play Credits" option + OP_MainMenu[6].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_CALL); OP_MainDef.prevMenu = currentMenu; M_SetupNextMenu(&OP_MainDef); diff --git a/src/r_segs.c b/src/r_segs.c index 502ff330..b997c2a8 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -743,6 +743,12 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor) // Render FOF sides kinda like normal sides, with the frac and step and everything // NOTE: INT64 instead of fixed_t because overflow concerns INT64 top_frac, top_step, bottom_frac, bottom_step; + // skew FOF walls with slopes? + boolean slopeskew = false; + fixed_t ffloortextureslide = 0; + INT32 oldx = -1; + fixed_t left_top, left_bottom; // needed here for slope skewing + pslope_t *skewslope = NULL; #endif void (*colfunc_2s) (column_t *); @@ -966,21 +972,71 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor) mceilingclip = ds->sprtopclip; dc_texheight = textureheight[texnum]>>FRACBITS; +#ifdef ESLOPE + // calculate both left ends + if (*pfloor->t_slope) + left_top = P_GetZAt(*pfloor->t_slope, ds->leftpos.x, ds->leftpos.y) - viewz; + else + left_top = *pfloor->topheight - viewz; + + if (*pfloor->b_slope) + left_bottom = P_GetZAt(*pfloor->b_slope, ds->leftpos.x, ds->leftpos.y) - viewz; + else + left_bottom = *pfloor->bottomheight - viewz; + skewslope = *pfloor->t_slope; // skew using top slope by default + if (newline) + { + if (newline->flags & ML_DONTPEGTOP) + slopeskew = true; + } + else if (pfloor->master->flags & ML_DONTPEGTOP) + slopeskew = true; + + if (slopeskew) + dc_texturemid = left_top; + else +#endif dc_texturemid = *pfloor->topheight - viewz; if (newline) { offsetvalue = sides[newline->sidenum[0]].rowoffset; if (newline->flags & ML_DONTPEGBOTTOM) + { +#ifdef ESLOPE + skewslope = *pfloor->b_slope; // skew using bottom slope + if (slopeskew) + dc_texturemid = left_bottom; + else +#endif offsetvalue -= *pfloor->topheight - *pfloor->bottomheight; + } } else { offsetvalue = sides[pfloor->master->sidenum[0]].rowoffset; if (curline->linedef->flags & ML_DONTPEGBOTTOM) + { +#ifdef ESLOPE + skewslope = *pfloor->b_slope; // skew using bottom slope + if (slopeskew) + dc_texturemid = left_bottom; + else +#endif offsetvalue -= *pfloor->topheight - *pfloor->bottomheight; + } } +#ifdef ESLOPE + if (slopeskew) + { + angle_t lineangle = R_PointToAngle2(curline->v1->x, curline->v1->y, curline->v2->x, curline->v2->y); + + if (skewslope) + ffloortextureslide = FixedMul(skewslope->zdelta, FINECOSINE((lineangle-skewslope->xydirection)>>ANGLETOFINESHIFT)); + } +#endif + dc_texturemid += offsetvalue; // Texture must be cached before setting colfunc_2s, @@ -999,23 +1055,18 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor) #ifdef ESLOPE // Set heights according to plane, or slope, whichever { - fixed_t left_top, right_top, left_bottom, right_bottom; + fixed_t right_top, right_bottom; + // calculate right ends now if (*pfloor->t_slope) - { - left_top = P_GetZAt(*pfloor->t_slope, ds->leftpos.x, ds->leftpos.y) - viewz; right_top = P_GetZAt(*pfloor->t_slope, ds->rightpos.x, ds->rightpos.y) - viewz; - } else - left_top = right_top = *pfloor->topheight - viewz; + right_top = *pfloor->topheight - viewz; if (*pfloor->b_slope) - { - left_bottom = P_GetZAt(*pfloor->b_slope, ds->leftpos.x, ds->leftpos.y) - viewz; right_bottom = P_GetZAt(*pfloor->b_slope, ds->rightpos.x, ds->rightpos.y) - viewz; - } else - left_bottom = right_bottom = *pfloor->bottomheight - viewz; + right_bottom = *pfloor->bottomheight - viewz; // using INT64 to avoid 32bit overflow top_frac = (INT64)centeryfrac - (((INT64)left_top * ds->scale1) >> FRACBITS); @@ -1039,6 +1090,13 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor) { if (maskedtexturecol[dc_x] != INT16_MAX) { +#ifdef ESLOPE + if (ffloortextureslide) { // skew FOF walls + if (oldx != -1) + dc_texturemid += FixedMul(ffloortextureslide, (maskedtexturecol[oldx]-maskedtexturecol[dc_x])<= 4) +#pragma GCC diagnostic ignored "-Wmissing-noreturn" +#endif + #ifdef FORCESDLMAIN int SDL_main(int argc, char **argv) #else diff --git a/src/sounds.c b/src/sounds.c index ec8ceea0..6a20d65a 100644 --- a/src/sounds.c +++ b/src/sounds.c @@ -470,9 +470,9 @@ sfxinfo_t S_sfx[NUMSFX] = {"lkt1", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"lkt2", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"lkt3", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, - {"kart1", false, 48, 16, -1, NULL, 0, -1, -1, LUMPERROR}, - {"kart2", false, 48, 16, -1, NULL, 0, -1, -1, LUMPERROR}, - {"kart3", false, 48, 16, -1, NULL, 0, -1, -1, LUMPERROR}, + {"kart1", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, + {"kart2", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, + {"kart3", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mlap", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"sboost", true, 90, 0, -1, NULL, 0, -1, -1, LUMPERROR}, {"mush", false, 90, 0, -1, NULL, 0, -1, -1, LUMPERROR},