diff --git a/src/g_game.c b/src/g_game.c index a7491bac..bca9be05 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3964,6 +3964,7 @@ void G_SaveGame(UINT32 savegameslot) // void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar, UINT8 ssplayers, boolean FLS) { + INT32 i; UINT8 color = 0; paused = false; @@ -3972,7 +3973,7 @@ void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar, U ghosts = NULL; for (i = 0; i < NUMMAPS; i++) - randmapbuffer[i] = -1; // Reset this + randmapbuffer[i] = -1; // this leave the actual game if needed SV_StartSinglePlayerServer();