Some offset adjustin'
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@ -2188,7 +2188,7 @@ void Y_VoteDrawer(void)
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}
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x = 20;
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y = 15;
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y = 10;
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for (i = 0; i < MAXPLAYERS; i++)
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{
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@ -2226,10 +2226,10 @@ void Y_VoteDrawer(void)
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y += 30;
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if (y > BASEVIDHEIGHT-38)
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if (y > BASEVIDHEIGHT-40)
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{
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x += 100;
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y = 15;
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x += 60;
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y = 10;
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}
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}
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