Merge branch 'conenction-screen-improvements' into 'next'

Connection screen improvements

See merge request KartKrew/Kart-Public!187
This commit is contained in:
Sal 2020-08-21 00:11:37 -04:00
commit 0ca9f8f07d
4 changed files with 333 additions and 84 deletions

View File

@ -141,6 +141,9 @@ char connectedservername[MAXSERVERNAME];
/// \todo WORK!
boolean acceptnewnode = true;
boolean serverisfull = false; //lets us be aware if the server was full after we check files, but before downloading, so we can ask if the user still wants to download or not
tic_t firstconnectattempttime = 0;
// engine
// Must be a power of two
@ -1093,8 +1096,10 @@ static INT16 Consistancy(void);
typedef enum
{
CL_SEARCHING,
CL_CHECKFILES,
CL_DOWNLOADFILES,
CL_ASKJOIN,
CL_LOADFILES,
CL_WAITJOINRESPONSE,
#ifdef JOININGAME
CL_DOWNLOADSAVEGAME,
@ -1102,6 +1107,7 @@ typedef enum
CL_CONNECTED,
CL_ABORTED,
CL_ASKFULLFILELIST,
CL_CONFIRMCONNECT,
#ifdef HAVE_CURL
CL_PREPAREHTTPFILES,
CL_DOWNLOADHTTPFILES,
@ -1166,11 +1172,7 @@ static inline void CL_DrawConnectionStatus(void)
// Draw background fade
V_DrawFadeScreen(0xFF00, 16);
// Draw the bottom box.
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-24, V_YELLOWMAP, "Press ESC to abort");
if (cl_mode != CL_DOWNLOADFILES
if (cl_mode != CL_DOWNLOADFILES && cl_mode != CL_LOADFILES
#ifdef HAVE_CURL
&& cl_mode != CL_DOWNLOADHTTPFILES
#endif
@ -1181,6 +1183,10 @@ static inline void CL_DrawConnectionStatus(void)
// 15 pal entries total.
const char *cltext;
//Draw bottom box
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-24, V_YELLOWMAP, "Press ESC to abort");
for (i = 0; i < 16; ++i)
V_DrawFill((BASEVIDWIDTH/2-128) + (i * 16), BASEVIDHEIGHT-24, 16, 8, palstart + ((animtime - i) & 15));
@ -1202,11 +1208,22 @@ static inline void CL_DrawConnectionStatus(void)
break;
#endif
case CL_ASKFULLFILELIST:
cltext = M_GetText("This server has a LOT of files!");
case CL_CHECKFILES:
cltext = M_GetText("Checking server addon list ...");
break;
case CL_CONFIRMCONNECT:
cltext = "";
break;
case CL_LOADFILES:
cltext = M_GetText("Loading server addons...");
break;
case CL_ASKJOIN:
case CL_WAITJOINRESPONSE:
cltext = M_GetText("Requesting to join...");
if (serverisfull)
cltext = M_GetText("Server full, waiting for a slot...");
else
cltext = M_GetText("Requesting to join...");
break;
#ifdef HAVE_CURL
case CL_PREPAREHTTPFILES:
@ -1221,19 +1238,47 @@ static inline void CL_DrawConnectionStatus(void)
}
else
{
if (lastfilenum != -1)
if (cl_mode == CL_LOADFILES)
{
INT32 totalfileslength;
INT32 loadcompletednum = 0;
INT32 i;
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-24, V_YELLOWMAP, "Press ESC to abort");
//ima just count files here
for (i = 0; i < fileneedednum; i++)
if (fileneeded[i].status == FS_OPEN)
loadcompletednum++;
// Loading progress
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-32, V_YELLOWMAP, "Loading server addons...");
totalfileslength = (INT32)((loadcompletednum/(double)(fileneedednum)) * 256);
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, 256, 8, 175);
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, totalfileslength, 8, 160);
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
va(" %2u/%2u Files",loadcompletednum,fileneedednum));
}
else if (lastfilenum != -1)
{
INT32 dldlength;
INT32 totalfileslength;
UINT32 totaldldsize;
static char tempname[28];
fileneeded_t *file = &fileneeded[lastfilenum];
char *filename = file->filename;
// Draw the bottom box.
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-58-8, 32, 1);
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-58-14, V_YELLOWMAP, "Press ESC to abort");
Net_GetNetStat();
dldlength = (INT32)((file->currentsize/(double)file->totalsize) * 256);
if (dldlength > 256)
dldlength = 256;
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, 256, 8, 175);
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, dldlength, 8, 160);
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-58, 256, 8, 175);
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-58, dldlength, 8, 160);
memset(tempname, 0, sizeof(tempname));
// offset filename to just the name only part
@ -1251,16 +1296,52 @@ static inline void CL_DrawConnectionStatus(void)
strncpy(tempname, filename, sizeof(tempname)-1);
}
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-32, V_YELLOWMAP,
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-58-22, V_YELLOWMAP,
va(M_GetText("Downloading \"%s\""), tempname));
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-58, V_20TRANS|V_MONOSPACE,
va(" %4uK/%4uK",fileneeded[lastfilenum].currentsize>>10,file->totalsize>>10));
V_DrawRightAlignedString(BASEVIDWIDTH/2+128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
V_DrawRightAlignedString(BASEVIDWIDTH/2+128, BASEVIDHEIGHT-58, V_20TRANS|V_MONOSPACE,
va("%3.1fK/s ", ((double)getbps)/1024));
// Download progress
if (fileneeded[lastfilenum].currentsize != fileneeded[lastfilenum].totalsize)
totaldldsize = downloadcompletedsize+fileneeded[lastfilenum].currentsize; //Add in single file progress download if applicable
else
totaldldsize = downloadcompletedsize;
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-14, V_YELLOWMAP, "Overall Download Progress");
totalfileslength = (INT32)((totaldldsize/(double)totalfilesrequestedsize) * 256);
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, 256, 8, 175);
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, totalfileslength, 8, 160);
if (totalfilesrequestedsize>>20 >= 100) //display in MB if over 100MB
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
va(" %4uM/%4uM",totaldldsize>>20,totalfilesrequestedsize>>20));
else
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
va(" %4uK/%4uK",totaldldsize>>10,totalfilesrequestedsize>>10));
V_DrawRightAlignedString(BASEVIDWIDTH/2+128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
va("%2u/%2u Files ",downloadcompletednum,totalfilesrequestednum));
}
else
{
INT32 i, animtime = ((ccstime / 4) & 15) + 16;
UINT8 palstart = (cl_mode == CL_SEARCHING) ? 128 : 160;
// 15 pal entries total.
//Draw bottom box
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-24, V_YELLOWMAP, "Press ESC to abort");
for (i = 0; i < 16; ++i)
V_DrawFill((BASEVIDWIDTH/2-128) + (i * 16), BASEVIDHEIGHT-24, 16, 8, palstart + ((animtime - i) & 15));
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-32, V_YELLOWMAP,
M_GetText("Waiting to download files..."));
}
}
}
#endif
@ -1957,12 +2038,52 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
#endif // ifndef NONET
static void M_ConfirmConnect(event_t *ev)
{
if (ev->type == ev_keydown)
{
if (ev->data1 == ' ' || ev->data1 == 'y' || ev->data1 == KEY_ENTER || ev->data1 == gamecontrol[gc_accelerate][0] || ev->data1 == gamecontrol[gc_accelerate][1])
{
if (totalfilesrequestednum > 0)
{
#ifdef HAVE_CURL
if (http_source[0] == '\0' || curl_failedwebdownload)
#endif
{
if (CL_SendRequestFile())
{
cl_mode = CL_DOWNLOADFILES;
}
}
#ifdef HAVE_CURL
else
cl_mode = CL_PREPAREHTTPFILES;
#endif
}
else
cl_mode = CL_LOADFILES;
M_ClearMenus(true);
}
else if (ev->data1 == 'n' || ev->data1 == KEY_ESCAPE|| ev->data1 == gamecontrol[gc_brake][0] || ev->data1 == gamecontrol[gc_brake][1])
{
cl_mode = CL_ABORTED;
M_ClearMenus(true);
}
}
}
static boolean CL_FinishedFileList(void)
{
INT32 i;
CONS_Printf(M_GetText("Checking files...\n"));
char *downloadsize;
//CONS_Printf(M_GetText("Checking files...\n"));
i = CL_CheckFiles();
if (i == 3) // too many files
if (i == 4) // still checking ...
{
return true;
}
else if (i == 3) // too many files
{
D_QuitNetGame();
CL_Reset();
@ -1991,7 +2112,21 @@ static boolean CL_FinishedFileList(void)
return false;
}
else if (i == 1)
cl_mode = CL_ASKJOIN;
{
if (serverisfull)
{
M_StartMessage(M_GetText(
"This server is full!\n"
"\n"
"You may load server addons (if any), and wait for a slot.\n"
"\n"
"Press ACCEL to continue or BRAKE to cancel.\n\n"
), M_ConfirmConnect, MM_EVENTHANDLER);
cl_mode = CL_CONFIRMCONNECT;
}
else
cl_mode = CL_LOADFILES;
}
else
{
// must download something
@ -2016,14 +2151,55 @@ static boolean CL_FinishedFileList(void)
), NULL, MM_NOTHING);
return false;
}
}
if (CL_SendRequestFile())
cl_mode = CL_DOWNLOADFILES;
#ifdef HAVE_CURL
if (!curl_failedwebdownload)
#endif
{
downloadcompletednum = 0;
downloadcompletedsize = 0;
totalfilesrequestednum = 0;
totalfilesrequestedsize = 0;
for (i = 0; i < fileneedednum; i++)
if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD)
{
totalfilesrequestednum++;
totalfilesrequestedsize += fileneeded[i].totalsize;
}
if (totalfilesrequestedsize>>20 >= 100)
downloadsize = Z_StrDup(va("%uM",totalfilesrequestedsize>>20));
else
downloadsize = Z_StrDup(va("%uK",totalfilesrequestedsize>>10));
if (serverisfull)
M_StartMessage(va(M_GetText(
"This server is full!\n"
"Download of %s additional content is required to join.\n"
"\n"
"You may download, load server addons, and wait for a slot.\n"
"\n"
"Press ACCEL to continue or BRAKE to cancel.\n\n"
), downloadsize), M_ConfirmConnect, MM_EVENTHANDLER);
else
M_StartMessage(va(M_GetText(
"Download of %s additional content is required to join.\n"
"\n"
"Press ACCEL to continue or BRAKE to cancel.\n\n"
), downloadsize), M_ConfirmConnect, MM_EVENTHANDLER);
Z_Free(downloadsize);
cl_mode = CL_CONFIRMCONNECT;
}
#ifdef HAVE_CURL
else
{
cl_mode = CL_PREPAREHTTPFILES;
if (CL_SendRequestFile())
{
cl_mode = CL_DOWNLOADFILES;
}
}
#endif
}
@ -2063,11 +2239,7 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
// Quit here rather than downloading files and being refused later.
if (serverlist[i].info.numberofplayer >= serverlist[i].info.maxplayer)
{
D_QuitNetGame();
CL_Reset();
D_StartTitle();
M_StartMessage(va(M_GetText("Maximum players reached: %d\n\nPress ESC\n"), serverlist[i].info.maxplayer), NULL, MM_NOTHING);
return false;
serverisfull = true;
}
if (client)
@ -2081,7 +2253,6 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
if (serverlist[i].info.httpsource[0])
CONS_Printf("We received a http url from the server, however it will not be used as this build lacks curl support (%s)\n", serverlist[i].info.httpsource);
#endif
D_ParseFileneeded(serverlist[i].info.fileneedednum, serverlist[i].info.fileneeded, 0);
if (serverlist[i].info.kartvars & SV_LOTSOFADDONS)
{
@ -2090,8 +2261,7 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
return true;
}
if (!CL_FinishedFileList())
return false;
cl_mode = CL_CHECKFILES;
}
else
cl_mode = CL_ASKJOIN; // files need not be checked for the server.
@ -2100,7 +2270,7 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
}
// Ask the info to the server (askinfo packet)
if (*asksent + NEWTICRATE < I_GetTime())
if ((I_GetTime() - NEWTICRATE) >= *asksent)
{
SendAskInfo(servernode);
*asksent = I_GetTime();
@ -2129,7 +2299,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
{
boolean waitmore;
INT32 i;
#ifdef NONET
(void)tmpsave;
#endif
@ -2143,11 +2313,8 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
case CL_ASKFULLFILELIST:
if (cl_lastcheckedfilecount == UINT16_MAX) // All files retrieved
{
if (!CL_FinishedFileList())
return false;
}
else if (fileneedednum != cl_lastcheckedfilecount || *asksent + NEWTICRATE < I_GetTime())
cl_mode = CL_CHECKFILES;
else if (fileneedednum != cl_lastcheckedfilecount || (I_GetTime() - NEWTICRATE) >= *asksent)
{
if (CL_AskFileList(fileneedednum))
{
@ -2156,15 +2323,20 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
}
}
break;
case CL_CHECKFILES:
if (!CL_FinishedFileList())
return false;
break;
#ifdef HAVE_CURL
case CL_PREPAREHTTPFILES:
if (http_source[0])
{
for (i = 0; i < fileneedednum; i++)
if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD)
{
curl_transfers++;
}
cl_mode = CL_DOWNLOADHTTPFILES;
}
break;
@ -2188,19 +2360,13 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
if (curl_failedwebdownload && !curl_transfers)
{
if (!CL_FinishedFileList())
break;
CONS_Printf("One or more files failed to download, falling back to internal downloader\n");
if (CL_SendRequestFile())
{
cl_mode = CL_DOWNLOADFILES;
break;
}
cl_mode = CL_CHECKFILES;
break;
}
if (!curl_transfers)
cl_mode = CL_ASKJOIN; // don't break case continue to cljoin request now
cl_mode = CL_LOADFILES;
break;
#endif
@ -2216,21 +2382,50 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
if (waitmore)
break; // exit the case
cl_mode = CL_ASKJOIN; // don't break case continue to cljoin request now
/* FALLTHRU */
cl_mode = CL_LOADFILES;
break;
case CL_LOADFILES:
if (CL_LoadServerFiles())
{
*asksent = I_GetTime() - (NEWTICRATE*3); //This ensure the first join ask is right away
firstconnectattempttime = I_GetTime();
cl_mode = CL_ASKJOIN;
}
break;
case CL_ASKJOIN:
CL_LoadServerFiles();
if (firstconnectattempttime + NEWTICRATE*300 < I_GetTime() && !server)
{
CONS_Printf(M_GetText("5 minute wait time exceeded.\n"));
CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
D_QuitNetGame();
CL_Reset();
D_StartTitle();
M_StartMessage(M_GetText(
"5 minute wait time exceeded.\n"
"You may retry connection.\n"
"\n"
"Press ESC\n"
), NULL, MM_NOTHING);
return false;
}
#ifdef JOININGAME
// prepare structures to save the file
// WARNING: this can be useless in case of server not in GS_LEVEL
// but since the network layer doesn't provide ordered packets...
CL_PrepareDownloadSaveGame(tmpsave);
#endif
if (CL_SendJoin())
if (( I_GetTime() - NEWTICRATE*3 ) >= *asksent && CL_SendJoin())
{
*asksent = I_GetTime();
cl_mode = CL_WAITJOINRESPONSE;
}
break;
case CL_WAITJOINRESPONSE:
if (( I_GetTime() - NEWTICRATE*3 ) >= *asksent)
{
cl_mode = CL_ASKJOIN;
}
break;
#ifdef JOININGAME
case CL_DOWNLOADSAVEGAME:
// At this state, the first (and only) needed file is the gamestate
@ -2239,13 +2434,13 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
// Gamestate is now handled within CL_LoadReceivedSavegame()
CL_LoadReceivedSavegame();
cl_mode = CL_CONNECTED;
break;
} // don't break case continue to CL_CONNECTED
else
break;
#endif
case CL_WAITJOINRESPONSE:
case CL_CONNECTED:
case CL_CONFIRMCONNECT: //logic is handled by M_ConfirmConnect
default:
break;
@ -2266,9 +2461,13 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
INT32 key;
I_OsPolling();
if (cl_mode == CL_CONFIRMCONNECT)
D_ProcessEvents(); //needed for menu system to receive inputs
key = I_GetKey();
// Only ESC and non-keyboard keys abort connection
if (key == KEY_ESCAPE || key >= KEY_MOUSE1)
if (key == KEY_ESCAPE || key >= KEY_MOUSE1 || cl_mode == CL_ABORTED)
{
CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
D_QuitNetGame();
@ -2285,6 +2484,13 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
F_TitleScreenTicker(true);
F_TitleScreenDrawer();
CL_DrawConnectionStatus();
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
#endif
M_Drawer(); //Needed for drawing messageboxes on the connection screen
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
#endif
I_UpdateNoVsync(); // page flip or blit buffer
if (moviemode)
M_SaveFrame();
@ -2351,7 +2557,8 @@ static void CL_ConnectToServer(void)
pnumnodes = 1;
oldtic = I_GetTime() - 1;
#ifndef NONET
asksent = (tic_t) - TICRATE;
asksent = I_GetTime() - NEWTICRATE*3;
firstconnectattempttime = I_GetTime();
i = SL_SearchServer(servernode);
@ -2786,6 +2993,12 @@ void CL_Reset(void)
fileneedednum = 0;
memset(fileneeded, 0, sizeof(fileneeded));
totalfilesrequestednum = 0;
totalfilesrequestedsize = 0;
firstconnectattempttime = 0;
serverisfull = false;
connectiontimeout = (tic_t)cv_nettimeout.value; //reset this temporary hack
#ifdef HAVE_CURL
curl_failedwebdownload = false;
curl_transfers = 0;
@ -3711,7 +3924,7 @@ void SV_StopServer(void)
D_Clearticcmd(i);
consoleplayer = 0;
cl_mode = CL_SEARCHING;
cl_mode = CL_ABORTED;
maketic = gametic+1;
neededtic = maketic;
serverrunning = false;
@ -3737,7 +3950,7 @@ static void SV_SendRefuse(INT32 node, const char *reason)
strcpy(netbuffer->u.serverrefuse.reason, reason);
netbuffer->packettype = PT_SERVERREFUSE;
HSendPacket(node, true, 0, strlen(netbuffer->u.serverrefuse.reason) + 1);
HSendPacket(node, false, 0, strlen(netbuffer->u.serverrefuse.reason) + 1);
Net_CloseConnection(node);
}
@ -4009,13 +4222,24 @@ static void HandlePacketFromAwayNode(SINT8 node)
if (!reason)
I_Error("Out of memory!\n");
D_QuitNetGame();
CL_Reset();
D_StartTitle();
if (strstr(reason, "Maximum players reached"))
{
serverisfull = true;
//Special timeout for when refusing due to player cap. The client will wait 3 seconds between join requests when waiting for a slot, so we need this to be much longer
//We set it back to the value of cv_nettimeout.value in CL_Reset
connectiontimeout = NEWTICRATE*7;
cl_mode = CL_ASKJOIN;
free(reason);
break;
}
M_StartMessage(va(M_GetText("Server refuses connection\n\nReason:\n%s"),
reason), NULL, MM_NOTHING);
D_QuitNetGame();
CL_Reset();
D_StartTitle();
free(reason);
// Will be reset by caller. Signals refusal.
@ -4035,7 +4259,7 @@ static void HandlePacketFromAwayNode(SINT8 node)
}
SERVERONLY
/// \note how would this happen? and is it doing the right thing if it does?
if (cl_mode != CL_WAITJOINRESPONSE)
if (!(cl_mode == CL_WAITJOINRESPONSE || cl_mode == CL_ASKJOIN))
break;
if (client)

View File

@ -4088,7 +4088,7 @@ static void Command_RunSOC(void)
static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum)
{
char filename[256];
filestatus_t ncs = FS_NOTFOUND;
filestatus_t ncs = FS_NOTCHECKED;
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
{
@ -4260,7 +4260,7 @@ static void Command_Delfile(void)
static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
{
char filename[241];
filestatus_t ncs = FS_NOTFOUND;
filestatus_t ncs = FS_NOTCHECKED;
UINT8 md5sum[16];
boolean kick = false;
boolean toomany = false;
@ -4355,7 +4355,7 @@ static void Got_Delfilecmd(UINT8 **cp, INT32 playernum)
static void Got_Addfilecmd(UINT8 **cp, INT32 playernum)
{
char filename[241];
filestatus_t ncs = FS_NOTFOUND;
filestatus_t ncs = FS_NOTCHECKED;
UINT8 md5sum[16];
READSTRINGN(*cp, filename, 240);

View File

@ -108,6 +108,10 @@ char downloaddir[512] = "DOWNLOAD";
#ifdef CLIENT_LOADINGSCREEN
// for cl loading screen
INT32 lastfilenum = -1;
INT32 downloadcompletednum = 0;
UINT32 downloadcompletedsize = 0;
INT32 totalfilesrequestednum = 0;
UINT32 totalfilesrequestedsize = 0;
#endif
#ifdef HAVE_CURL
@ -141,7 +145,7 @@ UINT8 *PutFileNeeded(UINT16 firstfile)
char wadfilename[MAX_WADPATH] = "";
UINT8 filestatus;
for (i = mainwads; i < numwadfiles; i++)
for (i = mainwads+1; i < numwadfiles; i++) //mainwads+1, otherwise we start on the first mainwad
{
// If it has only music/sound lumps, don't put it in the list
if (!wadfiles[i]->important)
@ -207,7 +211,7 @@ void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr, UINT16 fi
p = (UINT8 *)fileneededstr;
for (i = firstfile; i < fileneedednum; i++)
{
fileneeded[i].status = FS_NOTFOUND; // We haven't even started looking for the file yet
fileneeded[i].status = FS_NOTCHECKED; // We haven't even started looking for the file yet
filestatus = READUINT8(p); // The first byte is the file status
fileneeded[i].willsend = (UINT8)(filestatus >> 4);
fileneeded[i].totalsize = READUINT32(p); // The four next bytes are the file size
@ -370,15 +374,17 @@ boolean Got_RequestFilePak(INT32 node)
* \return 0 if some files are missing
* 1 if all files exist
* 2 if some already loaded files are not requested or are in a different order
* 3 too many files, over WADLIMIT
* 4 still checking, continuing next tic
*
*/
INT32 CL_CheckFiles(void)
{
INT32 i, j;
char wadfilename[MAX_WADPATH];
INT32 ret = 1;
size_t packetsize = 0;
size_t filestoget = 0;
size_t filestoload = 0;
boolean downloadrequired = false;
// if (M_CheckParm("-nofiles"))
// return 1;
@ -395,7 +401,7 @@ INT32 CL_CheckFiles(void)
if (modifiedgame)
{
CONS_Debug(DBG_NETPLAY, "game is modified; only doing basic checks\n");
for (i = 0, j = mainwads; i < fileneedednum || j < numwadfiles;)
for (i = 0, j = mainwads+1; i < fileneedednum || j < numwadfiles;)
{
if (j < numwadfiles && !wadfiles[j]->important)
{
@ -424,10 +430,19 @@ INT32 CL_CheckFiles(void)
for (i = 0; i < fileneedednum; i++)
{
if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_FALLBACK)
downloadrequired = true;
if (fileneeded[i].status == FS_FOUND || fileneeded[i].status == FS_NOTFOUND)
filestoload++;
if (fileneeded[i].status != FS_NOTCHECKED) //since we're running this over multiple tics now, its possible for us to come across files checked in previous tics
continue;
CONS_Debug(DBG_NETPLAY, "searching for '%s' ", fileneeded[i].filename);
// Check in already loaded files
for (j = mainwads; wadfiles[j]; j++)
for (j = mainwads+1; wadfiles[j]; j++)
{
nameonly(strcpy(wadfilename, wadfiles[j]->filename));
if (!stricmp(wadfilename, fileneeded[i].filename) &&
@ -435,36 +450,35 @@ INT32 CL_CheckFiles(void)
{
CONS_Debug(DBG_NETPLAY, "already loaded\n");
fileneeded[i].status = FS_OPEN;
break;
return 4;
}
}
if (fileneeded[i].status != FS_NOTFOUND)
continue;
packetsize += nameonlylength(fileneeded[i].filename) + 22;
if (mainwads+filestoget >= MAX_WADFILES)
return 3;
filestoget++;
fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].md5sum, true);
CONS_Debug(DBG_NETPLAY, "found %d\n", fileneeded[i].status);
if (fileneeded[i].status != FS_FOUND)
ret = 0;
return 4;
}
return ret;
//now making it here means we've checked the entire list and no FS_NOTCHECKED files remain
if (numwadfiles+filestoload > MAX_WADFILES)
return 3;
else if (downloadrequired)
return 0; //some stuff is FS_NOTFOUND, needs download
else
return 1; //everything is FS_OPEN or FS_FOUND, proceed to loading
}
// Load it now
void CL_LoadServerFiles(void)
boolean CL_LoadServerFiles(void)
{
INT32 i;
// if (M_CheckParm("-nofiles"))
// return;
for (i = 1; i < fileneedednum; i++)
for (i = 0; i < fileneedednum; i++)
{
if (fileneeded[i].status == FS_OPEN)
continue; // Already loaded
@ -473,6 +487,7 @@ void CL_LoadServerFiles(void)
P_AddWadFile(fileneeded[i].filename);
G_SetGameModified(true, false);
fileneeded[i].status = FS_OPEN;
return false;
}
else if (fileneeded[i].status == FS_MD5SUMBAD)
I_Error("Wrong version of file %s", fileneeded[i].filename);
@ -498,6 +513,7 @@ void CL_LoadServerFiles(void)
fileneeded[i].status, s);
}
}
return true;
}
// Number of files to send
@ -858,6 +874,8 @@ void Got_Filetxpak(void)
file->status = FS_FOUND;
CONS_Printf(M_GetText("Downloading %s...(done)\n"),
filename);
downloadcompletednum++;
downloadcompletedsize += file->totalsize;
}
}
else
@ -1169,6 +1187,8 @@ void CURLGetFile(void)
{
nameonly(curl_realname);
CONS_Printf(M_GetText("Finished downloading %s\n"), curl_realname);
downloadcompletednum++;
downloadcompletedsize += curl_curfile->totalsize;
curl_curfile->status = FS_FOUND;
fclose(curl_curfile->file);
}

View File

@ -25,6 +25,7 @@ typedef enum
typedef enum
{
FS_NOTCHECKED,
FS_NOTFOUND,
FS_FOUND,
FS_REQUESTED,
@ -52,6 +53,10 @@ extern char downloaddir[512];
#ifdef CLIENT_LOADINGSCREEN
extern INT32 lastfilenum;
extern INT32 downloadcompletednum;
extern UINT32 downloadcompletedsize;
extern INT32 totalfilesrequestednum;
extern UINT32 totalfilesrequestedsize;
#endif
#ifdef HAVE_CURL
@ -65,7 +70,7 @@ void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr, UINT16 fi
void CL_PrepareDownloadSaveGame(const char *tmpsave);
INT32 CL_CheckFiles(void);
void CL_LoadServerFiles(void);
boolean CL_LoadServerFiles(void);
void SV_SendRam(INT32 node, void *data, size_t size, freemethod_t freemethod,
UINT8 fileid);