Add LibGME to DD vc10 project

This commit is contained in:
Marco Z 2019-01-04 20:38:03 -05:00
parent 88c4a54cea
commit 09ed8bd046
2 changed files with 2 additions and 1 deletions

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@ -91,6 +91,7 @@
<Import Project="..\..\libs\FMOD.props" /> <Import Project="..\..\libs\FMOD.props" />
<Import Project="..\..\libs\zlib.props" /> <Import Project="..\..\libs\zlib.props" />
<Import Project="..\..\libs\libpng.props" /> <Import Project="..\..\libs\libpng.props" />
<Import Project="..\..\libs\libgme.props" />
<Import Project="SRB2Win.props" /> <Import Project="SRB2Win.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

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@ -5,7 +5,7 @@
<PropertyGroup /> <PropertyGroup />
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<PreprocessorDefinitions>_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_WINDOWS;HAVE_LIBGME;HAVE_ZLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link /> <Link />
<Link> <Link>