clang: fixup a few clang warnings

This commit is contained in:
Alam Ed Arias 2016-02-05 22:38:40 -05:00
parent 68054a49e3
commit 07fc74eaf5
5 changed files with 9 additions and 8 deletions

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@ -80,10 +80,7 @@ endif()
if(${CMAKE_SYSTEM} MATCHES "Darwin")
add_definitions(-DMACOSX)
if(${CMAKE_C_COMPILER_ID} MATCHES "Clang")
set(CLANG ON)
endif()
endif()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")

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@ -408,6 +408,10 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -mno-ms-bitfields)
endif()
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -Wno-absolute-value)
endif()
add_definitions(-DCMAKECONFIG)
#add_library(SRB2Core STATIC

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@ -49,7 +49,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
if (sonic->player->pflags & (PF_MACESPIN|PF_ITEMHANG))
{
cmd->forwardmove = sonic->player->cmd.forwardmove;
cmd->angleturn = abs(tails->angle - sonic->angle)>>16;
cmd->angleturn = abs((tails->angle - sonic->angle))>>16;
if (sonic->angle < tails->angle)
cmd->angleturn = -cmd->angleturn;
} else if (dist > FixedMul(512*FRACUNIT, tails->scale))

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@ -2507,8 +2507,8 @@ isblocking:
climbangle += (ANGLE_90 * (whichside ? -1 : 1));
if (((!slidemo->player->climbing && abs(slidemo->angle - ANGLE_90 - climbline) < ANGLE_45)
|| (slidemo->player->climbing == 1 && abs(slidemo->angle - climbline) < ANGLE_135))
if (((!slidemo->player->climbing && abs((slidemo->angle - ANGLE_90 - climbline)) < ANGLE_45)
|| (slidemo->player->climbing == 1 && abs((slidemo->angle - climbline)) < ANGLE_135))
&& P_IsClimbingValid(slidemo->player, climbangle))
{
slidemo->angle = climbangle;

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@ -7902,9 +7902,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
if (player == &players[consoleplayer])
{
if (focusangle >= localangle)
localangle += abs(focusangle - localangle)>>5;
localangle += abs((focusangle - localangle))>>5;
else
localangle -= abs(focusangle - localangle)>>5;
localangle -= abs((focusangle - localangle))>>5;
}
}
else if (P_AnalogMove(player)) // Analog