From 0720264bc27918fd6254b6889ecb3b5c41377995 Mon Sep 17 00:00:00 2001 From: toaster Date: Sun, 18 Nov 2018 09:10:26 -0500 Subject: [PATCH] Negate `(netgame || multiplayer)` condition for countdown to use `defaultvalue` instead of `value` per the specifics of the previous implementation --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 10c7f647..a168f551 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -1792,7 +1792,7 @@ void P_DoPlayerExit(player_t *player) } if (i == MAXPLAYERS) - countdown = (((netgame || multiplayer) ? cv_countdowntime.defaultvalue : cv_countdowntime.value)*TICRATE) + 1; // 30 seconds to finish, get going! + countdown = ((!(netgame || multiplayer) ? cv_countdowntime.defaultvalue : cv_countdowntime.value)*TICRATE) + 1; // 30 seconds to finish, get going! } if (cv_kartvoices.value)