ea2846394e
-DEFLATE-compressed lumps work properly now. -All "big" lumps are supported now with the exception of WAD maps. Notes: -Compiler spits out a shitload of warnings still. -Individual lump reading clashes with folders of the same name (see TEXTURES lump, and the Textures/ folder). Signed-off-by: Nevur <apophycens@gmail.com> |
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.circleci | ||
android | ||
assets | ||
bin | ||
cmake/Modules | ||
debian | ||
doc | ||
extras | ||
libs | ||
objs | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
Android.mk | ||
CMakeLists.txt | ||
Doxyfile | ||
LICENSE | ||
README.md | ||
SRB2.cbp | ||
SRB2_Debug.props | ||
SRB2_Release.props | ||
SRB2_common.props | ||
Srb2.dev | ||
appveyor.yml | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
srb2-vc9.sln | ||
srb2-vc10.sln | ||
srb2.png |
README.md
Sonic Robo Blast 2
Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.
Compiling
See SRB2 Wiki/Source code compiling
Disclaimer
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.