a patched version of SRB2 for reasonable usage with the low-poly model pack
Go to file
James R b31056c7d9 Rewrite Makefile to be modular as well as more automated
Some key points for programmers:
- Source code files are mostly listed in a 'Sourcefile'.
  So you no longer directly edit the object list. There
  can be multiple Sourcefiles and they can even live in
  subdirectories--the directory name will be prepended to
  every filename in the list. Of course, the Makefile
  still needs to be edited to read from each Sourcefile.
- Different rules are no longer required for source code
  files that live in subdirectories (such as sdl/ or
  hardware/). Subdirectories Just Work so go ham!

In addition to those points, another important change is
that the bin directory is no longer divided into platform
subdirectories (Linux64, Mingw, etc). Executables now go
directly into bin. If you use DEBUGMODE or target 64-bit,
then subdirectories for 'debug' and '64' will be made
though.

Oh by the way, I don't think make clean actually removed
files before on Windows. It should now. I also fixed as
many little inconsistencies like that as I noticed.

And now just an overview of the technical aspects that
shouldn't affect anyone who doesn't REALLY care about the
Makefile...

objs and dep directories have been moved to a make
directory. Makefile.cfg and its variants have been moved
out of their various subdirectories to src/Makefile.d
make distclean removes the bin and make directories
entirely, but make clean and cleandep still only affect
the current build target.

When I say automation, I mean that a lot of copy pasting
in the Makefile has been reduced.
2021-05-04 04:22:37 -07:00
.circleci Fix some build errors 2020-08-29 18:08:41 -07:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo 2020-06-08 00:01:15 -04:00
cmake CMAKE: Move launch-c into more sensible location 2020-06-10 15:08:09 -04:00
debian-template Support for http downloads 2020-05-13 17:25:52 -07:00
deployer Remove patch.pk3 from Deployer ASSET_FILES_HASHED 2019-12-07 16:26:28 -05:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras Nice UDB config there, SRB2. 2020-12-24 03:22:08 -06:00
libs Support for http downloads 2020-05-13 17:25:52 -07:00
src Rewrite Makefile to be modular as well as more automated 2021-05-04 04:22:37 -07:00
tools Fix small inconsistency 2020-07-12 19:38:38 -05:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
.gitignore Rewrite Makefile to be modular as well as more automated 2021-05-04 04:22:37 -07:00
.travis.yml Support for http downloads 2020-05-13 17:25:52 -07:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt Rewrite Makefile to be modular as well as more automated 2021-05-04 04:22:37 -07:00
Doxyfile Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md Update readme.md 2019-06-11 19:11:42 -04:00
SRB2.cbp Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
appveyor.yml Update appveyor.yml version 2020-10-02 18:05:12 -07:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
srb2-vc9.sln SRB2 2.1 release 2014-03-15 13:11:35 -04:00
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
srb2.png More icon stuff 2019-07-27 01:13:54 -04:00
srb2banner.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00

README.md

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.