a patched version of SRB2 for reasonable usage with the low-poly model pack
Go to file
toaster ad09f2603d * New object types!
* Red and yellow Boost panels!
        * Added because SUBARASHII and KIMOKAWAIII had several levels using them, and I wanted to make them look better.
        * https://cdn.discordapp.com/attachments/359091121789468672/634486669202161674/srb20015.gif
        * Uses the mapthingnums of Glaber's SOC resource boosters, but absolutely nothing else - not even the magnitudes.
        * Apply MF_AMBUSH to force the player into a spin - even if they don't have a spin ability!
    * Banpyura!
        * A Crushstacean with a spring instead of a crushclaw.
        * https://cdn.discordapp.com/attachments/428262628893261828/634432099306176512/srb20019.gif
        * Wanted this for a while, finally added it.
* Improved springs.
    * Add pw_noautobrake to disable autobrake for half a second when touching yellow horizontal springs, and a second when touching red ones, even on the ground.
    * Add pw_justsprung to disable directionchar for a few tics while touching any springs with a horizontal component to their velocity.
    * Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
    * Started but decided against a tip of the hat to the CD spring spin, hidden behind #define SPRINGSPIN.
* Make directionchar "lag behind" a little bit in waterslides.
* Improved flame jets.
    * They now use new sprites for having their flames move upwards and sideways, instead of having them always face downwards like in 2.1!
* Fixed a mixed declaration and code error in A_RolloutRock. (Sorry Lach!)
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Improved ZB config.
    * Add above new types.
    * Add Blue Diagonal Spring, which existed in the source but not the config.
    * Re-order enemies in ZB config by zone (but keep them in the Enemies section only).
2019-10-18 18:33:45 +01:00
.circleci Merge branch 'master' into public-musicplus-libopenmpt 2019-05-20 21:33:10 -04:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets Don't download individual asset files; support only archives 2018-12-31 19:11:01 -05:00
bin WIP 20190101 merge 2019-01-02 01:09:15 -05:00
cmake/Modules FindOPENMPT cmake 2019-01-04 19:22:48 -05:00
debian-template Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
deployer Merge remote-tracking branch 'public-gl/master' into travis-deployer 2019-01-05 09:08:34 -05:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras * New object types! 2019-10-18 18:33:45 +01:00
libs Update these files that I forgot to update. 2019-10-14 20:41:37 -04:00
objs Fix up 64-bit gme 2018-10-30 20:50:36 -04:00
src * New object types! 2019-10-18 18:33:45 +01:00
tools Add example sql file 2018-11-15 17:31:42 -05:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
.gitignore Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
.travis.yml Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt 2019-06-11 17:48:00 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt Update version to 2.1.25 2019-08-16 20:14:01 +01:00
Doxyfile SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md Update readme.md 2019-06-11 19:11:42 -04:00
SRB2.cbp Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
appveyor.yml Update version to 2.1.25 2019-08-16 20:14:01 +01:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
srb2-vc9.sln SRB2 2.1 release 2014-03-15 13:11:35 -04:00
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
srb2.png More icon stuff 2019-07-27 01:13:54 -04:00
srb2banner.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00

README.md

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.