SRB2/src/hardware
mazmazz bbcc82e9b4 Fix blinking MD2 models
MD2 models are forced to load float frames, so mesh->indices is never loaded, so glDrawElements can't be used. Use glDrawArrays instead.
2019-01-03 00:57:14 -05:00
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r_minigl SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_opengl Fix blinking MD2 models 2019-01-03 00:57:14 -05:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_openal MSVC: set SubSystem on DLLs to Windows 2017-12-27 19:32:38 -05:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c nodigimusic nomusic nosound refactor other targets 2018-09-14 10:35:56 -04:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c Merge branch 'master' into float_equal 2018-12-16 13:52:45 -05:00
hw_cache.c Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation 2018-12-27 00:35:29 -05:00
hw_clip.c Eliminate some old GL functions so we don't slide back into bad habits! 2018-12-27 22:10:10 -05:00
hw_clip.h More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now 2018-11-10 16:08:56 +00:00
hw_data.h Removed all remaining traces of VID_X11 code in hw_drv.h and hw_data.h, the macro is no longer used by Linux etc versions of SRB2. 2018-10-27 19:58:51 +01:00
hw_defs.h Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation 2018-12-27 00:35:29 -05:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c Merge branch 'master' into SRB2-CHAT 2018-12-23 10:26:08 +01:00
hw_drv.h Eliminate some old GL functions so we don't slide back into bad habits! 2018-12-27 22:10:10 -05:00
hw_glide.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_glob.h Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show 2018-11-25 21:47:56 -05:00
hw_light.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
hw_light.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_main.c Merge branch 'timedemo-revise' into md3-vanilla 2018-12-29 12:09:32 -05:00
hw_main.h Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation 2018-12-27 00:35:29 -05:00
hw_md2.c Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation 2018-12-27 00:35:29 -05:00
hw_md2.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
hw_md2load.c Ignored fread fix 2018-12-27 00:01:51 -05:00
hw_md2load.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
hw_md3load.c Ignore fread return value (buildbot error) 2018-12-18 20:48:55 -05:00
hw_md3load.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
hw_model.c Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation 2018-12-27 00:35:29 -05:00
hw_model.h Buildbot fixes (changed byte types to char; mixed d&c) 2018-12-18 20:23:08 -05:00
hw_trick.c More optimising and otherwise fixing bizarre formatting in hw_trick.c 2018-10-27 18:58:05 +01:00
hws_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
u_list.c Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
u_list.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00