SRB2/libs/SDL2
2017-10-28 17:53:15 -04:00
..
docs libs: EOL fun of SDL2 2017-10-28 17:53:15 -04:00
i686-w64-mingw32 libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
include libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
lib libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
test libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
x86_64-w64-mingw32 libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
BUGS.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
COPYING.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
CREDITS.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
INSTALL.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
Makefile libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
README-SDL.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
README.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
WhatsNew.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)