LOCAL_PATH := $(call my-dir) srb_module_tags := eng user include $(CLEAR_VARS) LOCAL_SRC_FILES := am_map.c \ command.c \ comptime.c \ console.c \ d_clisrv.c \ d_main.c \ d_net.c \ d_netcmd.c \ d_netfil.c \ dehacked.c \ f_finale.c \ f_wipe.c \ filesrch.c \ g_game.c \ g_input.c \ hu_stuff.c \ i_tcp.c \ info.c \ lzf.c \ m_argv.c \ m_bbox.c \ m_cheat.c \ m_fixed.c \ m_menu.c \ m_misc.c \ m_queue.c \ m_random.c \ md5.c \ mserv.c \ p_ceilng.c \ p_enemy.c \ p_fab.c \ p_floor.c \ p_inter.c \ p_lights.c \ p_map.c \ p_maputl.c \ p_mobj.c \ p_polyobj.c \ p_saveg.c \ p_setup.c \ p_sight.c \ p_spec.c \ p_telept.c \ p_tick.c \ p_user.c \ r_bsp.c \ r_data.c \ r_draw.c \ r_main.c \ r_plane.c \ r_segs.c \ r_sky.c \ r_splats.c \ r_things.c \ s_sound.c \ screen.c \ sounds.c \ st_stuff.c \ string.c \ tables.c \ v_video.c \ w_wad.c \ y_inter.c \ z_zone.c \ android/i_cdmus.c \ android/i_main.c \ android/i_net.c \ android/i_sound.c \ android/i_system.c \ android/i_video.c LOCAL_CFLAGS += -DPLATFORM_ANDROID -DNONX86 -DLINUX -DDEBUGMODE -DNOASM -DNOPIX -DUNIXCOMMON -DNOTERMIOS LOCAL_MODULE := libsrb2 # we live in an APK, so no prelink for us! LOCAL_PRELINK_MODULE := false LOCAL_SHARED_LIBRARIES += liblog libdl LOCAL_CFLAGS += -Idalvik/libnativehelper/include/nativehelper include $(BUILD_SHARED_LIBRARY)