Commit Graph

9513 Commits

Author SHA1 Message Date
James R 5d6d6a7d4d Merge branch 'escape-console' into 'master'
Let Escape close the console

See merge request STJr/SRB2!664
2020-01-12 15:38:35 -05:00
Louis-Antoine f6244ec9a4 Disable title map when entering a netgame 2020-01-12 20:08:41 +01:00
Louis-Antoine e9108de365 Replace all instances of XD_KICK with a SendKick function 2020-01-12 19:43:04 +01:00
Louis-Antoine 5b34923352 Fix node numbers being used in place of player numbers 2020-01-12 18:34:08 +01:00
fickleheart 8a6173a3f2 Declare checkbase for both sides of the if statement 2020-01-12 09:11:57 -06:00
fickleheart 9e101fc2bb Limit shadow Y scale to prevent graphical bugs 2020-01-12 09:10:09 -06:00
MascaraSnake cc9bae8b57 Merge branch 'stringargs' into 'udmf-next'
Add string-based linedef arguments to UDMF

See merge request STJr/SRB2!672
2020-01-12 08:31:11 -05:00
fickleheart e60ba92a92 Checkpoint players at star post exact location with Ambush flag 2020-01-11 22:30:07 -06:00
fickleheart 1e2a4c2cce Allow starpost Parameter to dictate order 2020-01-11 22:26:20 -06:00
fickleheart cfb9b3c234 Expose mobj->shadowscale to Lua 2020-01-11 18:28:15 -06:00
fickleheart ba8ff3d502 Add mobj shadowscale property 2020-01-11 18:24:08 -06:00
fickleheart 1b0a3d0fe3 Use dedicated shadow graphic 2020-01-11 17:56:49 -06:00
James R bf8a39f7ee Only exit if base files fail to load 2020-01-11 15:40:18 -08:00
fickleheart 4e5f49c60d Fix player shadows while on rope hangs etc 2020-01-11 17:39:53 -06:00
fickleheart 27bd7e4a7f Merge remote-tracking branch 'upstream/next' into software-dropshadows 2020-01-11 17:09:57 -06:00
Monster Iestyn 1643e6623d whoops, forgot to do this 2020-01-11 20:24:43 +00:00
Monster Iestyn 9c8988ab57 Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff! 2020-01-11 18:48:47 +00:00
Monster Iestyn c7ab065b0a Merge branch 'master' into next 2020-01-11 18:38:09 +00:00
toaster a5ad02eab9 Make Fangboss' player pogo a little less bullshit by having an actually sensible calculation instead of trying to be smart.
The old behaviour was trying way too hard to be smart and as a consequence made the hitbox way too huge.
2020-01-11 17:08:08 +00:00
toaster e938f16fef Fix Egg Slimer pogo hitbox being intangible. (WHY does it have MF_NOCLIPTHING????) 2020-01-11 16:40:42 +00:00
MascaraSnake b163316cbf Merge branch 'udmf-next' into stringargs 2020-01-11 16:17:53 +01:00
MascaraSnake 4745264a42 Merge branch 'next' into udmf-next
# Conflicts:
#	src/p_slopes.c
2020-01-11 16:16:57 +01:00
MascaraSnake bac379a7a3 Merge branch 'udmf-next' into stringargs 2020-01-11 16:03:38 +01:00
MascaraSnake 661c44b260 Merge branch 'udmf-vslopes' into 'next'
Add textmap vertex slope support

See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
MascaraSnake 63adb235e7 Merge branch 'linedef-args' into 'udmf-next'
Add UDMF linedef arguments and make slope specials use them

See merge request STJr/SRB2!643
2020-01-11 10:00:07 -05:00
toaster 926cbc4141 Make P_HomingAttack and P_LookForEnemies consistent, preventing targeting TNT barrels just launching you in place. 2020-01-11 14:41:37 +00:00
MascaraSnake f0d663ea90 Adapt setup of linedef type 443 (Call Lua function) to UDMF 2020-01-11 15:38:50 +01:00
Zwip-Zwap Zapony e6ddfc7cdf Make >5 <10 emblem hints appear "symmetrical"-ish
With more than 5 but less than 10 emblem hints,
only put half of the hints on each side of the hint menu,
instead of putting e.g. 5 on the left and 1 on the right.
2020-01-11 14:59:10 +01:00
Nev3r afcaa94cd0 Clarify ambiguity regarding mapthing-based vertex slopes. 2020-01-11 08:53:29 +01:00
James R fef72c6009 Merge branch 'unsigned-bruh' into 'next'
Fix incorrect cast

See merge request STJr/SRB2!669
2020-01-11 02:26:52 -05:00
MascaraSnake 2046f524c7 Fix incorrect cast 2020-01-10 23:32:31 +01:00
James R 0345a32c37 Merge branch 'brickblockbustin' into 'next'
Brick Block Bustin

See merge request STJr/SRB2!666
2020-01-10 16:02:59 -05:00
James R e1303a2b5c Merge branch 'orbital-flickering' into 'master'
Don't give player translucency when looking down with the orbital camera

See merge request STJr/SRB2!659
2020-01-10 16:02:44 -05:00
James R dc151fc7a4 Merge branch 'accurate-papersprites' into 'master'
Accurate papersprite projection

See merge request STJr/SRB2!657
2020-01-10 16:02:23 -05:00
James R 407b00b22b Merge branch 'showconditionset' into 'next'
Showconditionset

See merge request STJr/SRB2!651
2020-01-10 15:59:37 -05:00
James R 2491046bc2 Merge branch 'morehints' into 'next'
Allow for 10 emblem hints on a map by poking the drawer a bit.

See merge request STJr/SRB2!650
2020-01-10 15:59:22 -05:00
James R a16c444166 Merge branch 'playerthink-hook' into 'next'
PlayerThink Hook

See merge request STJr/SRB2!557
2020-01-10 15:58:30 -05:00
James R 134d1831e3 Menu option for 1upsound 2020-01-10 12:55:22 -08:00
James R 1113a13621 1upsound always plays a sound instead of jingle 2020-01-10 12:55:03 -08:00
MascaraSnake ba7a1c0375 Some minor cleanup 2020-01-10 19:56:29 +01:00
MascaraSnake e532efa5d0 Merge branch 'stars-fix' into 'next'
Add MT_FLINGNIGHTSSTAR mobj type

See merge request STJr/SRB2!663
2020-01-10 13:34:43 -05:00
MascaraSnake 023624ebb7 Merge branch 'minor-ogl-improvements' into 'next'
Minor OpenGL improvements

See merge request STJr/SRB2!661
2020-01-10 13:32:37 -05:00
MascaraSnake f691b2255b Merge branch 'extratextoffs' into 'next'
Fix snapping of extra multiplayer text. (Resolves #101)

See merge request STJr/SRB2!667
2020-01-10 13:31:57 -05:00
toaster cbbc76b673 Fix snapping of extra multiplayer text. (Resolves #101) 2020-01-10 12:50:58 +00:00
toaster 80b801e91e Mario brick blocks are likely to always have square sectors dividing seperate bricks, so allow them to be busted individually. 2020-01-10 11:43:41 +00:00
James R 2459ca255f Factor z distance into camera translucency 2020-01-10 00:04:17 -08:00
James R ef3d462eb7 Let the console open in menus 2020-01-09 22:42:00 -08:00
James R 48dd6b0580 Show Sonic's ass if con_backpic. No wait, I mean crop the backpic... 2020-01-09 22:39:01 -08:00
James R 3179797331 Let Escape close the console 2020-01-09 22:16:46 -08:00
James R 5c60f8b529 Merge branch 'software-fov' into 'master'
Software FOV

See merge request STJr/SRB2!662
2020-01-10 00:33:24 -05:00