Commit graph

18 commits

Author SHA1 Message Date
James R 54794f325d :) 2020-02-19 14:44:22 -08:00
James R 7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R 7deb18bdc9 Merge remote-tracking branch 'origin/master' into next 2020-01-08 13:27:14 -08:00
Jaime Passos 03d4082f21 Rename functions 2020-01-01 17:46:26 -03:00
Jaime Passos c7794d4ce0 Remove unused parameter 2020-01-01 17:36:55 -03:00
Jaime Passos 401c35b407 Fix transparent PNG conversion 2020-01-01 17:28:22 -03:00
James R fc8c0f8a9a Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
Jaime Passos 5ea43aa023 Fix sprite rotation crashes. 2019-12-27 00:37:40 -03:00
Jaime Passos 56fd29a42a stuff 2019-12-26 21:27:30 -03:00
Jaime Passos c6f36fc470 un-ROTSPRITE rollangle and spriteinfo 2019-12-17 13:09:25 -03:00
Jaime Passos fcc4427de6 Update r_patch.h 2019-12-06 17:07:57 -03:00
Steel Titanium d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
Jaime Passos 839251633c fix ErrorIfPNG errors 2019-12-04 15:26:51 -03:00
Jaime Passos 8506d420a6 Optimise 2019-11-14 14:12:36 -03:00
Jaime Passos 4292c5fc0b Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea. 2019-11-14 12:27:22 -03:00
Jaime Passos a9183b474b rename rollaxis to rotaxis 2019-11-13 12:47:30 -03:00
Jaime Passos b54f6181c3 Rotation axis (will rename internally later) 2019-11-13 12:36:44 -03:00
Jaime Passos a22af36305 add r_patch.c 2019-10-28 15:28:42 -03:00