Commit graph

9121 commits

Author SHA1 Message Date
fickleheart 631b5ff883 Disable lock-on in Ringslinger 2019-12-30 12:13:41 -06:00
fickleheart 085c39128f Save separate camera settings for standard/simple modes 2019-12-30 12:10:38 -06:00
fickleheart b46cbe76d6 Somehow miss committing the ACTUAL stickyhold part 2019-12-30 11:36:59 -06:00
fickleheart d980d526c8 Change defaults to match my personal settings 2019-12-30 11:36:40 -06:00
fickleheart 7fa9eed573 Fix camera reset snap in simple controls 2019-12-30 11:22:54 -06:00
fickleheart ebbe5938a8 Fix tailsbot flying weird with P1=standard P2=simple controls 2019-12-30 11:07:29 -06:00
fickleheart f4e7227e11 Fix compilation errors 2019-12-30 11:01:56 -06:00
fickleheart a9b80bf1f0 Merge branch 'master' into newcontrols
# Conflicts:
#	src/d_netcmd.c
#	src/g_game.c
#	src/g_game.h
#	src/m_menu.c
2019-12-30 10:47:09 -06:00
MascaraSnake 05a97530c1 Add support for flat offset and rotation fields in UDMF 2019-12-30 17:28:10 +01:00
MascaraSnake 72bb673209 Some minor refactoring of textmap loading code 2019-12-30 16:28:22 +01:00
Jaime Passos 7676f11112 Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 12:09:45 -03:00
Jaime Passos a04834d1aa Fix alignment in R_ThickStepping 2019-12-30 12:02:09 -03:00
Jaime Passos 590d6729e6 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 11:49:12 -03:00
Nev3r 99aace19f5 Merge branch 'textmap-parser' of https://git.magicalgirl.moe/STJr/SRB2/ into textmap-parser 2019-12-30 14:48:10 +01:00
Nev3r 4a5498473c Make P_LoadMapData() a return a boolean as well as P_LoadMapFromFile(); if they fail to load, they return false, and thus P_SetupLevel() will also return false.
TextmapCount() also now returns false if brackets are left open inside a textmap.
2019-12-30 14:47:48 +01:00
Nev3r f9d6e26558 Replace INT16_MAX with LUMPERROR in lump check. 2019-12-30 14:45:39 +01:00
Nev3r 7ae2143c91 Add a disclaimer when loading textmaps/UDMF. 2019-12-30 14:42:41 +01:00
MascaraSnake ea87af0076 Refactor TextmapParse 2019-12-30 14:33:41 +01:00
Nev3r c6c00aa7d5 Tweak TextmapCount()'s bracket detection to account for multiple levels, if that ever happens. 2019-12-30 13:46:37 +01:00
MascaraSnake 4aee4e3684 Refactor TextmapCount 2019-12-30 13:27:05 +01:00
Monster Iestyn 7c9b1ee2cb Fix P_SetTarget crash by setting th->target to NULL first 2019-12-30 11:49:01 +00:00
Nev3r e43df2993f Move TextmapFixFlatOffsets() above P_LoadTextmap() so that it can compile. 2019-12-30 12:33:24 +01:00
Nev3r f9aabe753e Refactor TextmapFixFlatOffsets(). 2019-12-30 12:31:55 +01:00
Nev3r 493c6c8ae2 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2019-12-30 12:23:31 +01:00
Nev3r f49b8de5fd Adapt P_MakeMapMD5() for textmaps. 2019-12-30 12:07:54 +01:00
Nev3r ed114f655b Fixed missing M_GetToken(NULL); 2019-12-30 12:07:02 +01:00
lachwright 0839287609 Add unused sounds and remove unused sound slots 2019-12-30 19:00:45 +08:00
Nev3r aaef412823 Add basic textmap support; currently crashes when trying to free the virtres, at vres_free(). 2019-12-30 11:33:22 +01:00
James R c46bfa2be9 Merge branch 'saloondoor-fix' into 'next'
Fix saloon doors not letting players through when marked with the Ambush flag

See merge request STJr/SRB2!600
2019-12-30 00:25:37 -05:00
James R 65921c1702 Improve COM_AddCommand boolean deprecated warning 2019-12-29 21:09:07 -08:00
James R 802ef0aba1 COM_LOCAL makes your commands NetXCmd free, FUCK NetXCmd 2019-12-29 21:07:28 -08:00
James R 6546e3c3bc No. 2019-12-29 21:02:42 -08:00
James R dc757f3086 Fuck magic numbers; COM_ flags for Lua commands! 2019-12-29 21:00:38 -08:00
James R 8a15e9abc4 Bro player 2 can't use the console 2019-12-29 21:00:38 -08:00
Nami 58dd578b09 Let's try this again! 2019-12-29 20:36:24 -08:00
Tatsuru 3d724f302d Fix saloon doors not letting players through when marked with the Ambush flag 2019-12-30 01:16:50 -03:00
James R 7886a4bbee Don't warn if we start in OpenGL 2019-12-29 18:37:44 -08:00
James R 569453ee93 Warn when going to OpenGL from the menu 2019-12-29 18:37:22 -08:00
Zachary McAlpin 458f3cb14b Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2019-12-29 20:37:11 -06:00
GoldenTails bc88def225 Slap in some Ctrl+Insert (copy) support too while I'm at it.
Also added a comment but you didn't see that.
2019-12-29 20:22:58 -06:00
GoldenTails 9d701d722e Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
2019-12-29 20:15:18 -06:00
James R 98313a8216 Merge branch 'bruh' into 'next'
Fix fuckup

See merge request STJr/SRB2!598
2019-12-29 19:56:20 -05:00
James R 97c5e63dc3 Initialize 'supported' array 2019-12-29 16:52:39 -08:00
GoldenTails ae9adce873 Replace magic numbers with less magic and more readable chars. 2019-12-29 18:26:56 -06:00
James R a4db30b0cc Merge branch 'newnodeformats' into 'next'
New node formats

See merge request STJr/SRB2!595
2019-12-29 19:11:07 -05:00
Jaime Passos 2f4c270a7b Update r_segs.c 2019-12-29 19:43:38 -03:00
Zachary McAlpin fdd1823ee2 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2019-12-29 16:19:53 -06:00
MascaraSnake 136c656cc0 Properly pass nodes data along to functions that need it without breaking the original data pointer 2019-12-29 22:11:15 +01:00
MascaraSnake 81422c4e6d Revert "Pass along virtnodes to extended nodes loading functions to make sure virtnodes->data is moved correctly"
This reverts commit cfc6428569.
2019-12-29 21:57:47 +01:00
MascaraSnake cfc6428569 Pass along virtnodes to extended nodes loading functions to make sure virtnodes->data is moved correctly 2019-12-29 21:42:16 +01:00