Commit Graph

32 Commits

Author SHA1 Message Date
James R 7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
Steel Titanium d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
MascaraSnake 510f36fbdf Merge branch 'map-by-name' into 'master'
New map command

See merge request STJr/SRB2Internal!424
2019-11-13 13:45:36 -05:00
James R 6358d839ee Overhaul the map command
Added support for map names, matched by substring and keywords too!
Added support for two digit MAP codes without the MAP part.
Added support for decimal map number. (But who cares.)

Gave a better description of command.
Supported abbreviated optional parameters.

And now REALLY detects incorrect parameters.
2019-10-27 14:02:36 -07:00
mazmazz dc0a92ea62 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla 2019-06-29 17:51:30 -04:00
Steel Titanium 58bb05be00 Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt
# Conflicts:
#	.travis.yml
#	src/m_menu.c
#	src/sdl/Srb2SDL-vc10.vcxproj
#	src/sdl/Srb2SDL.props
2019-06-11 17:48:00 -04:00
Marco Z 6d2ef74b21 Add libopenmpt to VC10 project 2019-01-03 20:28:00 -05:00
mazmazz 075f28b7c8 WIP 20190101 merge
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Arthur 587ffa9ada Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
mazmazz ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Monster Iestyn e4f157786c Merge branch 'public_next'
# Conflicts:
#	src/Makefile
#	src/doomtype.h
#	src/hardware/hw_clip.c
#	src/hardware/hw_main.c
#	src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn fd20bbb54e More doomtype.h cleaning up:
* Move the misc types in the file to bottom, so that ATTRPACK at least is usable for RGBA_t
* Include endian.h, so that UINT2RGBA can be defined correctly for big endian builds
* Add more comments to make clear the main sections of the file
2018-11-08 17:05:35 +00:00
Monster Iestyn 5c61c40551 Clean up doomtype.h a bit, add indenting and comments to make some preprocessor code more readable 2018-11-08 16:31:20 +00:00
Monster Iestyn 52620ac9b1 Obliterated OS/2 2017-10-07 18:11:14 +01:00
Monster Iestyn 302d0425e0 Incinerated WinCE 2017-09-29 23:25:34 +01:00
Monster Iestyn be13f10626 ended NDS 2017-09-29 22:48:14 +01:00
Monster Iestyn 7481ffef2a Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
Monster Iestyn 41ae71db4a postponed PSP 2017-09-29 20:34:16 +01:00
Monster Iestyn 9c6e739005 PS3 was deposed 2017-09-29 20:12:57 +01:00
Monster Iestyn 49542cdaa1 Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them 2017-09-29 19:46:23 +01:00
Monster Iestyn 5a16c39af0 XBOX was eXecuted 2017-09-29 19:27:17 +01:00
Monster Iestyn f4e535a64d Burned Dreamcast port at the stake 2017-09-29 18:19:34 +01:00
Alam Ed Arias 9301344003 Merge branch 'macosx-hacking' into 'master'
OS X Makefile build setup

This merge request:

* Cleans up the OS X bundle resource location code and fixes a SIGSEGV and memory leak
* Simplifies and fixes the OS X desktop alert code, closing more leaks
* Adds the MACOSX build flag to the Makefiles, to allow building a binary (but not Mac app yet) of SRB2.

This is intended to make it easier for developers to build on Mac OS X, without having to pull in all of XCode. You can keep using CMake if you prefer.

To test, use `make -C src MACOSX=1 NONX86=1 SDL=1 NOASM=1` for a release build.

Left to do:

* Add a content bundling script to be run after building, and a flag to trigger doing that.
  `MACOSX_BUNDLE` maybe?
* Somehow get access to a Mac running PowerPC and figure out how to build a multi-platform binary.
* Add the proper magic to compile using gcc if requested. (Right now, compilation is done via LLVM/Clang)

See merge request !72
2016-07-21 15:38:46 -04:00
yoshibot df89563882 Add a way to build OS X binaries (not .app) through Makefiles 2016-05-18 19:14:53 -05:00
Alam Ed Arias 7058baed44 Merge branch 'master' into next 2016-05-18 20:07:27 -04:00
Alam Ed Arias a4b0f89caf MSVC: fixedup SDL2 build 2016-05-18 20:01:50 -04:00
Inuyasha f07585191b copyright dates/statements updated and such
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias dadf8e1260 cmake: remove fixed HWRENDER define 2016-03-25 20:21:56 -04:00
Monster Iestyn 8b56cd76c7 doomtype.h tweaks
some of the mess in here really bothers me

(cherry-picking this commit of mine from next since it only fixes a small oversight with compiling and adds a comment)
2016-01-31 15:08:16 +00:00
Ronald Kinard 8d3b948e1b cmake: Fix compilation for MSVC 2015
snprintf is now available in MSVC 2015!
2015-02-01 19:02:08 -06:00
Ronald Kinard c97eef238e Use gcc_struct on ATTRPACK too 2014-09-05 20:23:38 -04:00
Alam Ed Arias b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00