Commit graph

9874 commits

Author SHA1 Message Date
SteelT b6f1155ae1 Merge branch 'fix-keepbody-ping' into 'master'
Fix disconnected players being kicked for high ping

See merge request STJr/SRB2!866
2020-03-31 20:25:43 -04:00
Louis-Antoine ad12e29fda Fix allowjoin off affecting single player 2020-03-30 22:11:48 +02:00
Monster Iestyn befae492fe use ATTRINLINE rather than inline to match some of the other functions in this file, though I'm told modern compilers ignore inlining info as they actually decide themselves now
(though I could pretend we still support the older ones lol)
2020-03-30 20:25:56 +01:00
Monster Iestyn 2e27b3ea87 Turn the fixed-float convert macros into inline functions, like those in GZDoom. The old macros get to be just the same as calling these inline functions. 2020-03-30 19:58:46 +01:00
Louis-Antoine 8130599a4f Fix disconnected players being kicked for high ping 2020-03-28 15:23:15 +01:00
MascaraSnake e471134746 Merge branch 'invertplanes-bruh' into 'next'
Standardize the behavior of FF_INVERTSIDES and FF_INVERTPLANES

See merge request STJr/SRB2!863
2020-03-25 12:25:48 -04:00
MascaraSnake 92c74814cf Standardize the behavior of FF_INVERTSIDES and FF_INVERTPLANES 2020-03-25 08:34:52 +01:00
sphere 99a5192872 Hide record/NiGHTS attack if there are no available maps for them. 2020-03-24 16:10:30 +01:00
Monster Iestyn 4722fbbc2a Merge branch 'demos-refactor' into 'next'
Demos refactor

See merge request STJr/SRB2!853
2020-03-22 17:52:45 -04:00
Monster Iestyn 23b6679b3a Merge branch 'buggle-trouble' into 'next'
P_HomingAttack related fixes

See merge request STJr/SRB2!836
2020-03-22 16:57:22 -04:00
Monster Iestyn 3b9dd31faf Merge branch 'fix-setspriteinfo' into 'next'
Fix lib_setSpriteInfo indexes being off-by-one

See merge request STJr/SRB2!854
2020-03-22 16:40:34 -04:00
MascaraSnake ab133e50c9 Add wall spike arrow to UDB config as well 2020-03-22 12:56:59 +01:00
MascaraSnake c931b4fa67 Merge branch 'next' into udmf-next 2020-03-22 12:56:21 +01:00
MascaraSnake 5864788333 Merge branch 'master' into next 2020-03-22 12:55:56 +01:00
MascaraSnake 48e8c9058a Add arrow to wall spike in ZB config 2020-03-22 12:55:34 +01:00
MascaraSnake 79bfe14678 Move UDB configs into a subfolder 2020-03-22 08:08:34 +01:00
MascaraSnake c4b5c20d3d Add UDB config 2020-03-22 08:04:28 +01:00
MascaraSnake 2c8daabba1 Merge branch 'next' into udmf-next 2020-03-22 07:52:09 +01:00
MascaraSnake bc1e42d222 Merge branch 'master' into next 2020-03-22 07:51:35 +01:00
MascaraSnake 6911097b56 Minor ZB config fix 2020-03-22 07:50:57 +01:00
MascaraSnake faac3c7023 Merge branch 'next' into udmf-next 2020-03-21 20:18:07 +01:00
MascaraSnake c5b4d4bd7e Merge branch 'master' into next 2020-03-21 20:17:48 +01:00
MascaraSnake c806d8a5e8 Another ZB config fix 2020-03-21 20:17:28 +01:00
MascaraSnake 1580e14cbc Merge branch 'next' into udmf-next
# Conflicts:
#	extras/conf/Includes/SRB222_linedefs.cfg
#	extras/conf/Includes/SRB222_misc.cfg
#	src/p_spec.c
2020-03-21 20:04:31 +01:00
MascaraSnake 42445b39d7 Merge branch 'master' into next 2020-03-21 19:16:52 +01:00
MascaraSnake a2729ddefc Merge branch 'config-fixes' into 'master'
Updates and fixes for the ZB config

See merge request STJr/SRB2!859
2020-03-21 14:16:04 -04:00
MascaraSnake d2c83e1cda Add Object Special text for Star Post 2020-03-21 15:16:07 +01:00
LJ Sonic 006b1e8c0e Merge branch 'delete-slopes' into 'next'
Delete slopes

See merge request STJr/SRB2!857
2020-03-21 09:35:27 -04:00
LJ Sonic fa9c2f43f7 Merge branch 'skip-empty-gametypes' into 'master'
Skip empty gametypes in level select menu

See merge request STJr/SRB2!819
2020-03-21 08:52:54 -04:00
MascaraSnake 06f9246fd3 Updates and fixes for the ZB config 2020-03-21 12:06:52 +01:00
MascaraSnake e2c9815606 Merge branch 'master' into next 2020-03-21 09:40:57 +01:00
MascaraSnake 2107b89586 Remove the multi-file ZB configs. We're stick with the single-file config for ZB and doing all the UDMF stuff in UDB 2020-03-21 09:40:37 +01:00
Louis-Antoine 892a8dd6e7 Make SRB2 flat like Earth 2020-03-20 18:55:29 +01:00
Monster Iestyn 7a585e2498 Merge branch 'next' into demos-refactor
# Conflicts:
#	src/g_game.c

(also update g_demo.c)
2020-03-20 17:48:31 +00:00
LJ Sonic 37b70fe857 Merge branch 'delete-lua' into 'next'
Delete Lua

See merge request STJr/SRB2!852
2020-03-20 09:53:24 -04:00
fickleheart 78ec210896 hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh 2020-03-19 18:55:10 -05:00
Jaime Passos 5eaa73b6ac Fix lib_setSpriteInfo indexes being off-by-one 2020-03-19 19:09:34 -03:00
Monster Iestyn 4236ae7c08 We don't need m_cheat.h either in g_demo.c 2020-03-19 21:10:23 +00:00
Monster Iestyn 6610150bfe We definitely don't need these files to compile! 2020-03-19 20:43:56 +00:00
Monster Iestyn dd76be16cb Create G_FreeGhosts, for the benefit of G_DeferedInitNew (assuming it actually needs to do ghosts = NULL; at all) 2020-03-19 20:42:51 +00:00
Monster Iestyn 1a14234088 update Makefile, CMakeLists.txt and MSVC project files 2020-03-19 20:13:39 +00:00
Monster Iestyn dcb4ce8cb9 Created g_demo.c/.h, for the demo recording and playback code that formerly lived in g_game.c 2020-03-19 20:09:55 +00:00
Louis-Antoine a436ece941 Update CircleCI config 2020-03-19 19:26:46 +01:00
Louis-Antoine e3cbdf8fab Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Louis-Antoine c1b50397ce Fix compiler warning 2020-03-19 14:40:35 +01:00
Louis-Antoine 1d5d6ead65 Fix misleading naming 2020-03-19 14:40:12 +01:00
Louis-Antoine 58c42eec29 Simplify hook code 2020-03-19 14:38:42 +01:00
LJ Sonic 92016a742b Merge branch 'lua-music' into 'next'
Expose more music-related functions to Lua

See merge request STJr/SRB2!817
2020-03-19 06:53:57 -04:00
fickleheart 725826a64b Avoid infinite loops if no maps are selectable (y tho) 2020-03-18 22:56:20 -05:00
fickleheart 05b2570ae7 Merge remote-tracking branch 'upstream/next' into lua-music 2020-03-18 22:43:07 -05:00