Commit graph

8919 commits

Author SHA1 Message Date
MascaraSnake 013f1f70d9 -Set defaults for vertex and mapthing fields in textmap
-Fix P_InitializeSector being called too early (band-aid fix for now, will reorganize this properly later)
2019-12-30 21:23:00 +01:00
MascaraSnake 05a97530c1 Add support for flat offset and rotation fields in UDMF 2019-12-30 17:28:10 +01:00
MascaraSnake 72bb673209 Some minor refactoring of textmap loading code 2019-12-30 16:28:22 +01:00
Jaime Passos 7676f11112 Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 12:09:45 -03:00
Jaime Passos a04834d1aa Fix alignment in R_ThickStepping 2019-12-30 12:02:09 -03:00
Jaime Passos 590d6729e6 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 11:49:12 -03:00
Nev3r 99aace19f5 Merge branch 'textmap-parser' of https://git.magicalgirl.moe/STJr/SRB2/ into textmap-parser 2019-12-30 14:48:10 +01:00
Nev3r 4a5498473c Make P_LoadMapData() a return a boolean as well as P_LoadMapFromFile(); if they fail to load, they return false, and thus P_SetupLevel() will also return false.
TextmapCount() also now returns false if brackets are left open inside a textmap.
2019-12-30 14:47:48 +01:00
Nev3r f9d6e26558 Replace INT16_MAX with LUMPERROR in lump check. 2019-12-30 14:45:39 +01:00
Nev3r 7ae2143c91 Add a disclaimer when loading textmaps/UDMF. 2019-12-30 14:42:41 +01:00
MascaraSnake ea87af0076 Refactor TextmapParse 2019-12-30 14:33:41 +01:00
Nev3r c6c00aa7d5 Tweak TextmapCount()'s bracket detection to account for multiple levels, if that ever happens. 2019-12-30 13:46:37 +01:00
MascaraSnake 4aee4e3684 Refactor TextmapCount 2019-12-30 13:27:05 +01:00
Monster Iestyn 7c9b1ee2cb Fix P_SetTarget crash by setting th->target to NULL first 2019-12-30 11:49:01 +00:00
Nev3r e43df2993f Move TextmapFixFlatOffsets() above P_LoadTextmap() so that it can compile. 2019-12-30 12:33:24 +01:00
Nev3r f9aabe753e Refactor TextmapFixFlatOffsets(). 2019-12-30 12:31:55 +01:00
Nev3r 493c6c8ae2 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2019-12-30 12:23:31 +01:00
Nev3r f49b8de5fd Adapt P_MakeMapMD5() for textmaps. 2019-12-30 12:07:54 +01:00
Nev3r ed114f655b Fixed missing M_GetToken(NULL); 2019-12-30 12:07:02 +01:00
lachwright 0839287609 Add unused sounds and remove unused sound slots 2019-12-30 19:00:45 +08:00
Nev3r aaef412823 Add basic textmap support; currently crashes when trying to free the virtres, at vres_free(). 2019-12-30 11:33:22 +01:00
James R c46bfa2be9 Merge branch 'saloondoor-fix' into 'next'
Fix saloon doors not letting players through when marked with the Ambush flag

See merge request STJr/SRB2!600
2019-12-30 00:25:37 -05:00
Nami 58dd578b09 Let's try this again! 2019-12-29 20:36:24 -08:00
Tatsuru 3d724f302d Fix saloon doors not letting players through when marked with the Ambush flag 2019-12-30 01:16:50 -03:00
James R 7886a4bbee Don't warn if we start in OpenGL 2019-12-29 18:37:44 -08:00
James R 569453ee93 Warn when going to OpenGL from the menu 2019-12-29 18:37:22 -08:00
James R 98313a8216 Merge branch 'bruh' into 'next'
Fix fuckup

See merge request STJr/SRB2!598
2019-12-29 19:56:20 -05:00
James R 97c5e63dc3 Initialize 'supported' array 2019-12-29 16:52:39 -08:00
James R a4db30b0cc Merge branch 'newnodeformats' into 'next'
New node formats

See merge request STJr/SRB2!595
2019-12-29 19:11:07 -05:00
Jaime Passos 2f4c270a7b Update r_segs.c 2019-12-29 19:43:38 -03:00
MascaraSnake 136c656cc0 Properly pass nodes data along to functions that need it without breaking the original data pointer 2019-12-29 22:11:15 +01:00
MascaraSnake 81422c4e6d Revert "Pass along virtnodes to extended nodes loading functions to make sure virtnodes->data is moved correctly"
This reverts commit cfc6428569.
2019-12-29 21:57:47 +01:00
MascaraSnake cfc6428569 Pass along virtnodes to extended nodes loading functions to make sure virtnodes->data is moved correctly 2019-12-29 21:42:16 +01:00
MascaraSnake e88556efe1 P_GetNodetype: The virtnodes pointer is supposed to be the output parameter, so we have to pass a pointer to that pointer 2019-12-29 21:00:20 +01:00
MascaraSnake dd02fe0d78 P_GetNodetype: Set virtnodes for traditional Doom format 2019-12-29 20:43:41 +01:00
MascaraSnake 882e8ef7b8 Separate shared parts of seg initialization into P_InitializeSeg 2019-12-29 20:24:14 +01:00
MascaraSnake 36f86077da Move loading of extended subsectors and segs into its own function 2019-12-29 19:54:04 +01:00
MascaraSnake c287b86fab Get rid of duplicated code in the extended seg parsing 2019-12-29 19:04:50 +01:00
MascaraSnake 3839e95d63 Move reading of extra vertices into separate function 2019-12-29 18:07:44 +01:00
MascaraSnake 45ca959f97 -Move reading of actual extended nodes into separate function, cutting down on code duplication in the process
-Fix a typo in the segs reading
2019-12-29 17:52:49 +01:00
MascaraSnake e5cb7a7833 Merge branch 'next' into newnodeformats 2019-12-29 16:05:55 +01:00
MascaraSnake bf25128986 Merge branch 'mapload-refactor' into 'next'
Refactor map loading functions

See merge request STJr/SRB2!594
2019-12-29 10:04:27 -05:00
MascaraSnake 9d009edfc8 Move copying of the nodes signature out of the else case 2019-12-29 15:59:15 +01:00
MascaraSnake 0aed60f4de Separate retrieval of nodetype and nodes lump into its own function (Function. Not file. Sorry.) 2019-12-29 15:50:53 +01:00
MascaraSnake 8032054a47 Separate loading of extended nodes into its own file 2019-12-29 15:15:32 +01:00
MascaraSnake bb9093ff57 Merge branch 'kill-zshift' into 'next'
Eliminate all unnecessary uses of ZSHIFT

See merge request STJr/SRB2!580
2019-12-29 08:35:52 -05:00
Nev3r 389b9e35c4 Add XNOD, XGLN and XGL3 BSP formats recognition and support. 2019-12-29 14:17:51 +01:00
MascaraSnake c43a83dc04 Remove virtres_t pointer in P_SpawnSpecials that's no longer needed 2019-12-29 12:26:02 +01:00
MascaraSnake abdfe60aa7 Store custom FOF flags directly in back toptexture field at map load instead of re-reading the sidedefs data later on 2019-12-29 12:01:41 +01:00
James R 566b4a1626 Don't let us warp to a map that doesn't exist (really!)
Okay so 6464df9876, I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
2019-12-29 02:44:27 -08:00