Commit Graph

11998 Commits

Author SHA1 Message Date
Alam Ed Arias bb6688107b bump Srb2mac project 2014-03-23 12:06:07 -04:00
Alam Ed Arias fdc27ca720 bump readme.txt 2014-03-23 12:05:33 -04:00
Alam Ed Arias 15bd266cac SRB2 2.1.5 release 2014-03-23 12:00:29 -04:00
Alam Ed Arias 3a5fcc58da Let steal some OpenGL fixes
Merge branch 'master' of https://github.com/Sryder13/SRB2
2014-03-23 10:31:31 -04:00
Sryder13 734d6b56f0 OpenGL Flashpal Flashes
Fixed flashes for OpenGL Nukes/Teleports etc.
2014-03-23 00:04:35 +00:00
Alam Arias 5e24fe8937 Fixup Srb2Mac to exclude srb2.srb from Lite pack 2014-03-22 16:09:41 -04:00
Alam Ed Arias 2b781d82d5 Quartz is evil, we need to ask for a new modeList 2014-03-22 15:54:46 -04:00
Sryder13 9386b3900b OpenGL remove HOMs
Removes HOMs from OpenGL.
This also seems to have made skyboxes not draw ontop of everything else
on Intel GPU's.
2014-03-22 17:17:40 +00:00
Sryder13 1f452953b6 Post processor skybox
Post processing no longer done in the skybox.
2014-03-22 14:52:32 +00:00
Sryder13 7b6aeefea0 Hopefully correct
Pulled
2014-03-21 21:40:37 +00:00
Alam Arias b30dfb41de Merge pull request #2 from ToBeFree/patch-1
change version number to 2.1.4, add linux64 info
2014-03-21 17:09:39 -04:00
Tobias "ToBeFree" Frei 037b15dbf7 change version number to 2.1.4, add linux64 info
Huge thanks to Alam_Squeeze from #srb2fun. :D
2014-03-21 22:03:20 +01:00
Sryder13 ec902fed52 OpenGL Intermission picture fix
Fixes intermission pictures being taken in OpenGL.
2014-03-21 20:28:41 +00:00
Alam Arias dcaac56f9a bump SRB2Mac version 2014-03-21 16:05:12 -04:00
Alam Ed Arias ed72bd8fa1 SRB2 2.1.4 release 2014-03-21 19:21:06 +00:00
Alam Ed Arias 505ea76834 SRB2 2.1.4 release 2014-03-21 14:42:55 -04:00
Alam Ed Arias c3e2c532ed Merge https://github.com/Sryder13/SRB2 2014-03-21 14:06:41 -04:00
Sryder13 c72fc0f10d Warning gone.
Hopefully.
2014-03-21 18:03:40 +00:00
Alam Arias 11a4ea1145 Merge pull request #1 from Sryder13/master
OpenGL Fixup
2014-03-21 13:12:17 -04:00
Ronald Kinard be96974742 sdl2: Fix mouse button input 2014-03-20 23:37:57 -05:00
Ronald Kinard d298aa8e0d sdl2: Restore mouse motion support 2014-03-20 22:37:26 -05:00
Ronald Kinard 4c636123a4 sdl2: Bump up mixer support to SDL2_mixxer 2014-03-20 21:54:02 -05:00
Ronald Kinard 3839c2fd58 sdl2: Zero out buffer on sound callback 2014-03-20 20:07:50 -05:00
Ronald Kinard 40de8ea630 sdl2: Make -win toggle cvar instead of disabling fullscreen 2014-03-20 17:48:10 -05:00
Ronald Kinard ad1b9f93c8 sdl2: Fix changing between fullscreen/windowed 2014-03-20 17:26:07 -05:00
Sryder13 24681013d1 Opaque translucent midtextures
Fixed translucent midtextures being opaque when there were multiple
lights in a sector.
2014-03-20 20:34:56 +00:00
Sryder13 dd16f58e38 OpenGL Skybox
OpenGL skyboxes.
Slight change to sky vertical offsetting.
2014-03-20 20:13:15 +00:00
Sryder13 7aa960d6d5 Software Cropped Patches
Fixed the stupid error I made that was causing software to not draw
cropped patches.
2014-03-20 10:29:53 +00:00
Ronald Kinard beb2672f40 sdl2: fix mode changing 2014-03-20 02:26:02 -05:00
Ronald Kinard 559c7ceb4d sdl2: aspect correction in fullscreen, clear on blit 2014-03-20 02:14:03 -05:00
Ronald Kinard 3b137d094a sdl2: support windowed fullscreen as default 2014-03-20 02:08:45 -05:00
Ronald Kinard 715a12ff08 sdl2: support all windowed mode resolutions 2014-03-20 01:09:52 -05:00
Ronald Kinard 5273989dcd sdl2: restore keyboard input 2014-03-19 20:19:31 -05:00
Ronald Kinard 63e47c1f0e sdl2: it works 2014-03-19 19:55:07 -05:00
Ronald Kinard cb55317533 sdl2: fix memory detection on 64-bit linux 2014-03-19 19:54:47 -05:00
Sryder13 2b80874646 MD2's replacing skinned mobj fix
MD2's that replace mobjs that have a skin, but the skin doesn't have an
MD2 now display.
2014-03-19 23:40:02 +00:00
Ronald Kinard 0fb3e3e568 sdl2: remove unsupported platform-specific folders 2014-03-19 18:24:23 -05:00
Ronald Kinard 648a91adec remove hi-res filters 2014-03-19 18:21:53 -05:00
Ronald Kinard c282fe9dec i_video.c: remove old cruft and dead code 2014-03-19 18:15:58 -05:00
Sryder13 ba0c93d814 MD2 & Patch drawing fixes
MD2's can be translucent again.
MD2's can use sprites instead of another random texture if they have no
texture.
Patches are drawn in the correct place on non aspect correct
resolutions.
Cropped Patches are drawn.
2014-03-19 23:10:37 +00:00
Ronald Kinard 89cfb674d9 Stub out unfinished implementations 2014-03-19 17:52:18 -05:00
Ronald Kinard 2a827a98bb Initial SDL2 renderer impmlementation work. 2014-03-19 02:31:50 -05:00
Alam Ed Arias 2fed5d1270 SRB2 2.1.3 release 2014-03-18 13:56:54 -04:00
Ronald Kinard eb70242fd0 Fix -dedicated under sdl 2014-03-17 22:37:56 -05:00
Ronald Kinard 15b177ebbb Fix state compression for 64-bit hosts 2014-03-17 13:23:16 -05:00
Alam Ed Arias a03da73115 SRB2 2.1.2 release 2014-03-17 08:13:16 -04:00
Alam Ed Arias 3e0b5ef1cd SRB2 2.1.1 release 2014-03-15 18:55:07 -04:00
Alam Ed Arias b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00