From ffc1d3cb648ff782e6822d046ede84b10e8f2bbf Mon Sep 17 00:00:00 2001 From: MonsterIestyn Date: Tue, 20 Jan 2015 19:42:10 +0000 Subject: [PATCH] Correcting a most minor math mistake git-svn-id: https://code.orospakr.ca/svn/srb2/trunk@8992 6de4a73c-47e2-0310-b8c1-93d6ecd3f8cd --- src/p_map.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_map.c b/src/p_map.c index 62cbf7b77..342aa0868 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -875,7 +875,7 @@ static boolean PIT_CheckThing(mobj_t *thing) { // Doesn't matter what gravity player's following! Just do your stuff in YOUR direction only if (tmthing->eflags & MFE_VERTICALFLIP - && (tmthing->z + tmthing->height + tmthing->momz > thing->z + && (tmthing->z + tmthing->height + tmthing->momz < thing->z || tmthing->z + tmthing->height + tmthing->momz >= thing->z + thing->height)) ; else if (!(tmthing->eflags & MFE_VERTICALFLIP)