Merge branch 'next' into public_next

This commit is contained in:
Alam Ed Arias 2016-07-24 01:08:00 -04:00
commit ff6440d343
3 changed files with 7 additions and 3 deletions

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@ -1,4 +1,4 @@
version: 2.1.14.{branch}-{build} version: 2.1.16.{branch}-{build}
os: MinGW os: MinGW
environment: environment:

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@ -59,7 +59,11 @@
* Unconditionally aligning does not cost very much, so do it if unsure * Unconditionally aligning does not cost very much, so do it if unsure
*/ */
#ifndef STRICT_ALIGN #ifndef STRICT_ALIGN
# define STRICT_ALIGN !(defined(__i386) || defined (__amd64)) || defined (__clang__) #if !(defined(__i386) || defined (__amd64)) || defined (__clang__)
#define STRICT_ALIGN 1
#else
#define STRICT_ALIGN 0
#endif
#endif #endif
/* /*

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@ -30,7 +30,7 @@ typedef struct
{ {
// Block origin (always UL), which has already accounted for the internal origin of the patch. // Block origin (always UL), which has already accounted for the internal origin of the patch.
INT16 originx, originy; INT16 originx, originy;
INT16 wad, lump; UINT16 wad, lump;
} texpatch_t; } texpatch_t;
// A maptexturedef_t describes a rectangular texture, // A maptexturedef_t describes a rectangular texture,