diff --git a/src/g_input.c b/src/g_input.c index 833883f28..95664e2d1 100644 --- a/src/g_input.c +++ b/src/g_input.c @@ -1215,12 +1215,12 @@ void G_Controldefault(void) gamecontrolbis[gc_use ][0] = KEY_2JOY1+4; // LB gamecontrolbis[gc_camreset ][0] = KEY_2JOY1+3; // Y gamecontrolbis[gc_jump ][0] = KEY_2JOY1+5; // RB - gamecontrolbis[gc_pause ][0] = KEY_2JOY1+6; // Back - gamecontrolbis[gc_systemmenu][0] = KEY_2JOY1+7; // Start + //gamecontrolbis[gc_pause ][0] = KEY_2JOY1+6; // Back + //gamecontrolbis[gc_systemmenu][0] = KEY_2JOY1+7; // Start gamecontrolbis[gc_camtoggle ][0] = KEY_2HAT1+0; // D-Pad Up gamecontrolbis[gc_screenshot][0] = KEY_2HAT1+1; // D-Pad Down - gamecontrolbis[gc_talkkey ][0] = KEY_2HAT1+2; // D-Pad Left - gamecontrolbis[gc_scores ][0] = KEY_2HAT1+3; // D-Pad Right + //gamecontrolbis[gc_talkkey ][0] = KEY_2HAT1+2; // D-Pad Left + //gamecontrolbis[gc_scores ][0] = KEY_2HAT1+3; // D-Pad Right #ifdef WMINPUT gamecontrol[gc_forward ][0] = KEY_JOY1+02; //UP gamecontrol[gc_backward ][0] = KEY_JOY1+03; //DOWN