From fd891aa21d577d5ef2e15b398958cddce563a7e0 Mon Sep 17 00:00:00 2001 From: Digiku Date: Mon, 26 Nov 2018 15:48:08 -0500 Subject: [PATCH] "Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk --- src/m_menu.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/m_menu.c b/src/m_menu.c index a24447e2d..5eb254ed8 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -1039,8 +1039,8 @@ static menuitem_t OP_MoveControlsMenu[] = {IT_HEADER, NULL, " Camera", NULL, 0}, {IT_CALL | IT_STRING2, NULL, "Look Up", M_ChangeControl, gc_lookup }, {IT_CALL | IT_STRING2, NULL, "Look Down", M_ChangeControl, gc_lookdown }, - {IT_CALL | IT_STRING2, NULL, "Look Left", M_ChangeControl, gc_turnleft }, - {IT_CALL | IT_STRING2, NULL, "Look Right", M_ChangeControl, gc_turnright }, + {IT_CALL | IT_STRING2, NULL, "Turn Left", M_ChangeControl, gc_turnleft }, + {IT_CALL | IT_STRING2, NULL, "Turn Right", M_ChangeControl, gc_turnright }, {IT_CALL | IT_STRING2, NULL, "Center View", M_ChangeControl, gc_centerview }, {IT_CALL | IT_STRING2, NULL, "Toggle Mouselook", M_ChangeControl, gc_mouseaiming }, {IT_CALL | IT_STRING2, NULL, "Toggle Third-Person", M_ChangeControl, gc_camtoggle},