num_gclist_tutorial adjustment
This commit is contained in:
parent
181d13fe73
commit
fd83e1ed5c
|
@ -128,7 +128,7 @@ extern INT32 gamecontroldefault[num_gamecontrolschemes][num_gamecontrols][2]; //
|
||||||
#define PLAYER1INPUTDOWN(gc) (gamekeydown[gamecontrol[gc][0]] || gamekeydown[gamecontrol[gc][1]])
|
#define PLAYER1INPUTDOWN(gc) (gamekeydown[gamecontrol[gc][0]] || gamekeydown[gamecontrol[gc][1]])
|
||||||
#define PLAYER2INPUTDOWN(gc) (gamekeydown[gamecontrolbis[gc][0]] || gamekeydown[gamecontrolbis[gc][1]])
|
#define PLAYER2INPUTDOWN(gc) (gamekeydown[gamecontrolbis[gc][0]] || gamekeydown[gamecontrolbis[gc][1]])
|
||||||
|
|
||||||
#define num_gclist_tutorial 6 // 13
|
#define num_gclist_tutorial 8 // 13
|
||||||
#define num_gclist_movement 4
|
#define num_gclist_movement 4
|
||||||
#define num_gclist_camera 2
|
#define num_gclist_camera 2
|
||||||
#define num_gclist_jump 1
|
#define num_gclist_jump 1
|
||||||
|
|
Loading…
Reference in New Issue