diff --git a/src/p_enemy.c b/src/p_enemy.c index 9235a1d0f..2db32adc3 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -10884,9 +10884,14 @@ void P_InternalFlickyFly(mobj_t *actor, fixed_t flyspeed, fixed_t targetdist, fi if (actor->target && abs(chasez - actor->z) > targetdist) targetdist = P_AproxDistance(actor->target->x - actor->x, actor->target->y - actor->y); - vertangle = (R_PointToAngle2(0, actor->z, targetdist, chasez) >> ANGLETOFINESHIFT) & FINEMASK; - P_InstaThrust(actor, actor->angle, FixedMul(FINECOSINE(vertangle), flyspeed)); - actor->momz = FixedMul(FINESINE(vertangle), flyspeed); + if (actor->spawnpoint && (actor->spawnpoint->options & MTF_AMBUSH)) + actor->momz = 0; + else + { + vertangle = (R_PointToAngle2(0, actor->z, targetdist, chasez) >> ANGLETOFINESHIFT) & FINEMASK; + P_InstaThrust(actor, actor->angle, FixedMul(FINECOSINE(vertangle), flyspeed)); + actor->momz = FixedMul(FINESINE(vertangle), flyspeed); + } } // Function: A_FlickyFly @@ -11636,4 +11641,4 @@ void A_CheckFlags2(mobj_t *actor) if (actor->flags2 & locvar1) P_SetMobjState(actor, (statenum_t)locvar2); -} \ No newline at end of file +}