Hardcoded Brambles.lua from CEZRes.pk3, changed thing type to 1125

This commit is contained in:
Monster Iestyn 2018-08-22 17:16:11 +01:00
parent 87e37e21df
commit f8c4c6dbc4
3 changed files with 35 additions and 0 deletions

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@ -4922,6 +4922,7 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
"S_SUSPICIOUSFACESTABBERSTATUE_WAIT", "S_SUSPICIOUSFACESTABBERSTATUE_WAIT",
"S_SUSPICIOUSFACESTABBERSTATUE_BURST1", "S_SUSPICIOUSFACESTABBERSTATUE_BURST1",
"S_SUSPICIOUSFACESTABBERSTATUE_BURST2", "S_SUSPICIOUSFACESTABBERSTATUE_BURST2",
"S_BRAMBLES",
// Big Tumbleweed // Big Tumbleweed
"S_BIGTUMBLEWEED", "S_BIGTUMBLEWEED",
@ -6578,6 +6579,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
"MT_CRAWLASTATUE", // Crawla statue "MT_CRAWLASTATUE", // Crawla statue
"MT_FACESTABBERSTATUE", // Facestabber statue "MT_FACESTABBERSTATUE", // Facestabber statue
"MT_SUSPICIOUSFACESTABBERSTATUE", // :eggthinking: "MT_SUSPICIOUSFACESTABBERSTATUE", // :eggthinking:
"MT_BRAMBLES", // Brambles
// Arid Canyon Scenery // Arid Canyon Scenery
"MT_BIGTUMBLEWEED", "MT_BIGTUMBLEWEED",

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@ -232,6 +232,7 @@ char sprnames[NUMSPRITES + 1][5] =
"CFLG", // Waving flag/segment "CFLG", // Waving flag/segment
"CSTA", // Crawla statue "CSTA", // Crawla statue
"CBBS", // Facestabber statue "CBBS", // Facestabber statue
"CABR", // Brambles
// Arid Canyon Scenery // Arid Canyon Scenery
"BTBL", // Big tumbleweed "BTBL", // Big tumbleweed
@ -2158,6 +2159,8 @@ state_t states[NUMSTATES] =
{SPR_CBBS, FF_ANIMATE, 23, {NULL}, 6, 1, S_SUSPICIOUSFACESTABBERSTATUE_BURST2}, // S_SUSPICIOUSFACESTABBERSTATUE_BURST1 {SPR_CBBS, FF_ANIMATE, 23, {NULL}, 6, 1, S_SUSPICIOUSFACESTABBERSTATUE_BURST2}, // S_SUSPICIOUSFACESTABBERSTATUE_BURST1
{SPR_NULL, 0, 40, {A_StatueBurst}, MT_FACESTABBER, S_FACESTABBER_CHARGE2, S_NULL}, // S_SUSPICIOUSFACESTABBERSTATUE_BURST2 {SPR_NULL, 0, 40, {A_StatueBurst}, MT_FACESTABBER, S_FACESTABBER_CHARGE2, S_NULL}, // S_SUSPICIOUSFACESTABBERSTATUE_BURST2
{SPR_CABR, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BRAMBLES
// Big Tumbleweed // Big Tumbleweed
{SPR_BTBL, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BIGTUMBLEWEED {SPR_BTBL, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BIGTUMBLEWEED
{SPR_BTBL, 0, 5, {NULL}, 0, 0, S_BIGTUMBLEWEED_ROLL2}, // S_BIGTUMBLEWEED_ROLL1 {SPR_BTBL, 0, 5, {NULL}, 0, 0, S_BIGTUMBLEWEED_ROLL2}, // S_BIGTUMBLEWEED_ROLL1
@ -10685,6 +10688,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
MT_ROCKCRUMBLE3 // raisestate MT_ROCKCRUMBLE3 // raisestate
}, },
{ // MT_BRAMBLES
1125, // doomednum
S_BRAMBLES, // spawnstate
1000, // spawnhealth
S_NULL, // seestate
sfx_None, // seesound
8, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
sfx_None, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
S_NULL, // deathstate
S_NULL, // xdeathstate
sfx_None, // deathsound
0, // speed
48*FRACUNIT, // radius
32*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_SCENERY|MF_NOBLOCKMAP, // flags
S_NULL // raisestate
},
{ // MT_BIGTUMBLEWEED { // MT_BIGTUMBLEWEED
1200, // doomednum 1200, // doomednum
S_BIGTUMBLEWEED,// spawnstate S_BIGTUMBLEWEED,// spawnstate

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@ -450,6 +450,7 @@ typedef enum sprite
SPR_CFLG, // Waving flag/segment SPR_CFLG, // Waving flag/segment
SPR_CSTA, // Crawla statue SPR_CSTA, // Crawla statue
SPR_CBBS, // Facestabber statue SPR_CBBS, // Facestabber statue
SPR_CABR, // Brambles
// Arid Canyon Scenery // Arid Canyon Scenery
SPR_BTBL, // Big tumbleweed SPR_BTBL, // Big tumbleweed
@ -2275,6 +2276,7 @@ typedef enum state
S_SUSPICIOUSFACESTABBERSTATUE_WAIT, S_SUSPICIOUSFACESTABBERSTATUE_WAIT,
S_SUSPICIOUSFACESTABBERSTATUE_BURST1, S_SUSPICIOUSFACESTABBERSTATUE_BURST1,
S_SUSPICIOUSFACESTABBERSTATUE_BURST2, S_SUSPICIOUSFACESTABBERSTATUE_BURST2,
S_BRAMBLES,
// Big Tumbleweed // Big Tumbleweed
S_BIGTUMBLEWEED, S_BIGTUMBLEWEED,
@ -3951,6 +3953,7 @@ typedef enum mobj_type
MT_CRAWLASTATUE, // Crawla statue MT_CRAWLASTATUE, // Crawla statue
MT_FACESTABBERSTATUE, // Facestabber statue MT_FACESTABBERSTATUE, // Facestabber statue
MT_SUSPICIOUSFACESTABBERSTATUE, // :eggthinking: MT_SUSPICIOUSFACESTABBERSTATUE, // :eggthinking:
MT_BRAMBLES, // Brambles
// Arid Canyon Scenery // Arid Canyon Scenery
MT_BIGTUMBLEWEED, MT_BIGTUMBLEWEED,