diff --git a/src/p_mobj.c b/src/p_mobj.c index a7623e4d9..bc43fbe1e 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -7330,6 +7330,10 @@ void P_MobjThinker(mobj_t *mobj) mobj->angle += (angle_t)mobj->movecount; } break; + case MT_FSGNA: + if (mobj->movedir) + mobj->angle += mobj->movedir; + break; default: if (mobj->fuse) { // Scenery object fuse! Very basic!