diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 34cc530de..ec3a39692 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -1466,8 +1466,8 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom blendmode = PF_Translucent; break; default: - if (gr_linedef->alpha >= 0 && gr_linedef->alpha < FRACUNIT) - blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gr_linedef->alpha), &Surf); + if (gl_linedef->alpha >= 0 && gl_linedef->alpha < FRACUNIT) + blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gl_linedef->alpha), &Surf); else blendmode = PF_Masked; break;