Fix VGZ sometimes causing SRB2 to crash by not playing the song early in I_LoadSong
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@ -1162,9 +1162,6 @@ boolean I_LoadSong(char *data, size_t len)
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// Run GME on new data
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if (!gme_open_data(inflatedData, inflatedLen, &gme, 44100))
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{
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gme_start_track(gme, 0);
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current_track = 0;
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Mix_HookMusic(mix_gme, gme);
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Z_Free(inflatedData); // GME supposedly makes a copy for itself, so we don't need this lying around
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return true;
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}
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