From f5b25c91f50cea0c7a055898dbf803c558e0f9e7 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Tue, 18 Sep 2018 05:50:14 -0400 Subject: [PATCH] 453: Commented out, but allow existing fade overlap of 2 tics (or speed*2) --- src/p_spec.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/p_spec.c b/src/p_spec.c index e53d386cf..5a42cefed 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -3436,7 +3436,11 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec) // Prevent continuous execs from interfering on an existing fade if (!(line->flags & ML_EFFECT5) && rover->fadingdata) + //&& ((fade_t*)rover->fadingdata)->timer > (ticbased ? 2 : speed*2)) + { + CONS_Debug(DBG_GAMELOGIC, "Line type 453 Executor: Fade FOF thinker already exists, timer: %d", ((fade_t*)rover->fadingdata)->timer); continue; + } if (speed > 0) P_AddFakeFloorFader(rover, secnum, j,