diff --git a/src/Makefile b/src/Makefile index 1d4f8e01c..d67657851 100644 --- a/src/Makefile +++ b/src/Makefile @@ -259,10 +259,8 @@ endif ifdef NOHW OPTS+=-DNOHW else -ifndef DC #Hurdler: not really supported and not tested recently #OPTS+=-DUSE_PALETTED_TEXTURE -endif OPTS+=-DHWRENDER OBJS+=$(OBJDIR)/hw_bsp.o $(OBJDIR)/hw_draw.o $(OBJDIR)/hw_light.o \ $(OBJDIR)/hw_main.o $(OBJDIR)/hw_clip.o $(OBJDIR)/hw_md2.o $(OBJDIR)/hw_cache.o $(OBJDIR)/hw_trick.o @@ -547,11 +545,7 @@ ifdef PSP all: pre-build $(BIN)/$(BINNAME) post-build endif -ifdef DC -all: pre-build $(BIN)/$(BINNAME) post-build -endif -ifndef DC ifndef PSP ifndef XBOX ifdef MINGW @@ -560,7 +554,6 @@ all: pre-build $(BIN)/$(EXENAME) dll endif endif endif -endif ifdef SDL all: pre-build $(BIN)/$(EXENAME) @@ -748,16 +741,6 @@ endif $(REMOVE) $(OBJDIR)/depend.ped @echo "Created dependency file, depend.dep" -ifdef DC -$(OBJDIR)/v_video.o: v_video.c doomdef.h doomtype.h g_state.h m_swap.h r_local.h \ - tables.h m_fixed.h screen.h command.h m_bbox.h r_main.h d_player.h \ - p_pspr.h info.h d_think.h sounds.h p_mobj.h doomdata.h d_ticcmd.h \ - r_data.h r_defs.h r_state.h r_bsp.h r_segs.h r_plane.h r_sky.h \ - r_things.h r_draw.h v_video.h hu_stuff.h d_event.h w_wad.h console.h \ - i_video.h z_zone.h doomstat.h d_clisrv.h d_netcmd.h - $(CC) $(CFLAGS) -fno-omit-frame-pointer $(WFLAGS) -c $< -o $@ -endif - ifdef VALGRIND $(OBJDIR)/z_zone.o: z_zone.c $(CC) $(CFLAGS) $(WFLAGS) -DHAVE_VALGRIND $(VALGRIND_CFLAGS) -c $< -o $@ @@ -799,55 +782,6 @@ $(OBJDIR)/%.o: %.s $(OBJDIR)/SRB2.res: win32/Srb2win.rc win32/afxres.h win32/resource.h $(WINDRES) -i $< -O rc $(WINDRESFLAGS) --include-dir=win32 -o $@ -O coff -ifdef DC -$(OBJDIR)/romdisk.img: - $(KOS_GENROMFS) -f romdisk.img -d ../data -v - -$(OBJDIR)/romdisk.o: romdisk.img - $(KOS_BASE)/utils/bin2o/bin2o romdisk.img romdisk romdisk.o - -$(OBJDIR)/dchelp.o: $(INTERFACE)/SRB2DC/dchelp.c - $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ - -$(OBJDIR)/i_udp.o: $(INTERFACE)/SRB2DC/i_udp.c - $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ - -$(BIN)/IP.BIN: $(INTERFACE)/SRB2DC/IP.BIN - $(CP) $< $@ - -$(BIN)/SRB2DC.cdi.pass1: $(INTERFACE)/SRB2DC/SELFBOOT.BIN - $(CP) $< $@ - -$(BIN)/$(BINNAME): $(BIN)/$(EXENAME) - $(KOS_OBJCOPY) -R .stack -O binary $< $@ - -$(BIN)/1ST_READ.BIN: $(BIN)/$(BINNAME) $(BIN)/scramble - $(BIN)/scramble $< $@ - -$(BIN)/scramble: $(INTERFACE)/SRB2DC/scramble.c - -$(MKDIR) $(BIN) - $(HOSTCC) $< -o $@ - -iso: $(BIN)/SRB2DC.iso -cdi: $(BIN)/SRB2DC.cdi - -$(BIN)/SRB2DC.iso.pass1: $(BIN)/1ST_READ.BIN $(BIN)/IP.BIN - -$(MKDIR) $(BIN)/cdrom - $(CP) $(BIN)/1ST_READ.BIN $(D_FILES) $(BIN)/cdrom - $(MKISOFS) -l -r -o $@ $(BIN)/cdrom - -$(BIN)/SRB2DC.iso.pass2: $(BIN)/SRB2DC.iso.pass1 - $(DD) if=$< of=$@ bs=2048 skip=16 status=noxfer - -$(BIN)/SRB2DC.iso: $(BIN)/SRB2DC.iso.pass2 $(BIN)/IP.BIN - @cat $(BIN)/IP.BIN $(BIN)/SRB2DC.iso.pass2 > $@ - -$(BIN)/SRB2DC.cdi: $(BIN)/SRB2DC.iso.pass2 $(BIN)/SRB2DC.cdi.pass1 $(BIN)/IP.BIN - @cat $(BIN)/SRB2DC.cdi.pass1 $(BIN)/IP.BIN $(BIN)/SRB2DC.iso.pass2 > $@ - -post-build: $(BIN)/1ST_READ.BIN -endif - ifdef XBOX $(OBJDIR)/xboxhelp.o: $(INTERFACE)/SRB2XBOX/xboxhelp.c $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ diff --git a/src/Makefile.cfg b/src/Makefile.cfg index 1b323ca0b..ff5fd4c51 100644 --- a/src/Makefile.cfg +++ b/src/Makefile.cfg @@ -88,10 +88,6 @@ ifdef GCC295 GCC29=1 endif -ifdef DC -NOCASTALIGNWARN=1 -endif - OLDWFLAGS:=$(WFLAGS) # -W -Wno-unused WFLAGS=-Wall @@ -221,7 +217,6 @@ endif ifndef WINCE ifndef XBOX ifndef PSP -ifndef DC ifndef WII ifndef PS3N ifndef LINUX @@ -244,7 +239,6 @@ endif endif endif endif -endif #determine the interface directory (where you put all i_*.c) i_cdmus_o=$(OBJDIR)/i_cdmus.o @@ -382,15 +376,6 @@ ifdef PSP BIN:=$(BIN)/PSP NOUPX=1 else -ifdef DC - INTERFACE=sdl12 - NONX86=1 - SDL=1 - SDL12=1 - OBJDIR:=$(OBJDIR)/DC - BIN:=$(BIN)/DC - NOUPX=1 -else ifdef WINCE INTERFACE=sdl12 NONX86=1 @@ -419,7 +404,6 @@ endif endif endif endif -endif ifdef GP2X ifdef SDL diff --git a/src/console.c b/src/console.c index 54fde7af7..80bb9b9be 100644 --- a/src/console.c +++ b/src/console.c @@ -1207,9 +1207,7 @@ void CONS_Printf(const char *fmt, ...) va_end(argptr); // echo console prints to log file -#ifndef _arch_dreamcast DEBFILE(txt); -#endif if (!con_started) { diff --git a/src/d_main.c b/src/d_main.c index 0edb3b229..1afe05105 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -140,13 +140,8 @@ boolean advancedemo; INT32 debugload = 0; #endif -#ifdef _arch_dreamcast -char srb2home[256] = "/cd"; -char srb2path[256] = "/cd"; -#else char srb2home[256] = "."; char srb2path[256] = "."; -#endif boolean usehome = true; const char *pandf = "%s" PATHSEP "%s"; @@ -822,11 +817,7 @@ static void IdentifyVersion(void) else #endif { -#ifdef _arch_dreamcast - srb2waddir = "/cd"; -#else srb2waddir = "."; -#endif } } @@ -881,11 +872,7 @@ static void IdentifyVersion(void) #if !defined (HAVE_SDL) || defined (HAVE_MIXER) { -#if defined (DC) && 0 - const char *musicfile = "music_dc.dta"; -#else const char *musicfile = "music.dta"; -#endif const char *musicpath = va(pandf,srb2waddir,musicfile); int ms = W_VerifyNMUSlumps(musicpath); // Don't forget the music! if (ms == 1) @@ -1029,7 +1016,7 @@ void D_SRB2Main(void) if (!userhome) { -#if ((defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)) && !defined (__CYGWIN__) && !defined (DC) && !defined (PSP) && !defined(GP2X) +#if ((defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)) && !defined (__CYGWIN__) && !defined (PSP) && !defined(GP2X) I_Error("Please set $HOME to your home directory\n"); #elif defined (_WIN32_WCE) && 0 if (dedicated) @@ -1072,10 +1059,6 @@ void D_SRB2Main(void) } configfile[sizeof configfile - 1] = '\0'; - -#ifdef _arch_dreamcast - strcpy(downloaddir, "/ram"); // the dreamcast's TMP -#endif } // rand() needs seeded regardless of password @@ -1447,10 +1430,6 @@ const char *D_Home(void) #ifdef ANDROID return "/data/data/org.srb2/"; #endif -#ifdef _arch_dreamcast - char VMUHOME[] = "HOME=/vmu/a1"; - putenv(VMUHOME); //don't use I_PutEnv -#endif if (M_CheckParm("-home") && M_IsNextParm()) userhome = M_GetNextParm(); diff --git a/src/d_net.c b/src/d_net.c index 8de5cf088..2c0a8a329 100644 --- a/src/d_net.c +++ b/src/d_net.c @@ -1359,11 +1359,6 @@ boolean D_CheckNetGame(void) netbuffer = (doomdata_t *)(void *)&doomcom->data; #ifdef DEBUGFILE -#ifdef _arch_dreamcast - //debugfile = stderr; - if (debugfile) - CONS_Printf(M_GetText("debug output to: %s\n"), "STDERR"); -#else if (M_CheckParm("-debugfile")) { char filename[21]; @@ -1381,7 +1376,6 @@ boolean D_CheckNetGame(void) else CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), filename); } -#endif #endif D_ClientServerInit(); diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 0a63a2fc7..cba13a6cb 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -244,7 +244,7 @@ INT32 cv_debug; consvar_t cv_usemouse = {"use_mouse", "On", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_usemouse2 = {"use_mouse2", "Off", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse2, 0, NULL, NULL, 0, 0, NULL}; -#if defined (DC) || defined (_XBOX) || defined (WMINPUT) || defined (_WII) //joystick 1 and 2 +#if defined (_XBOX) || defined (WMINPUT) || defined (_WII) //joystick 1 and 2 consvar_t cv_usejoystick = {"use_joystick", "1", CV_SAVE|CV_CALL, usejoystick_cons_t, I_InitJoystick, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_usejoystick2 = {"use_joystick2", "2", CV_SAVE|CV_CALL, usejoystick_cons_t, diff --git a/src/d_netfil.c b/src/d_netfil.c index 9f2446e7e..4cbba48a9 100644 --- a/src/d_netfil.c +++ b/src/d_netfil.c @@ -932,7 +932,7 @@ size_t nameonlylength(const char *s) filestatus_t checkfilemd5(char *filename, const UINT8 *wantedmd5sum) { -#if defined (NOMD5) || defined (_arch_dreamcast) +#if defined (NOMD5) (void)wantedmd5sum; (void)filename; #else @@ -967,9 +967,5 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean complet if (homecheck == FS_FOUND) return filesearch(filename, srb2path, wantedmd5sum, completepath, 10); -#ifdef _arch_dreamcast - return filesearch(filename, "/cd", wantedmd5sum, completepath, 10); -#else return filesearch(filename, ".", wantedmd5sum, completepath, 10); -#endif } diff --git a/src/doomdef.h b/src/doomdef.h index 4d6bf75bb..9bf87bafc 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -28,7 +28,7 @@ // Use Mixer interface? #ifdef HAVE_MIXER - //#if !defined(DC) && !defined(_WIN32_WCE) && !defined(_XBOX) && !defined(GP2X) + //#if !defined(_WIN32_WCE) && !defined(_XBOX) && !defined(GP2X) #define SOUND SOUND_MIXER #define NOHS // No HW3SOUND #ifdef HW3SOUND @@ -381,7 +381,7 @@ enum { }; // Name of local directory for config files and savegames -#if !defined(_arch_dreamcast) && !defined(_WIN32_WCE) && !defined(GP2X) && !defined(_WII) && !defined(_PS3) +#if !defined(_WIN32_WCE) && !defined(GP2X) && !defined(_WII) && !defined(_PS3) #if (((defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON)) && !defined (__CYGWIN__)) && !defined (__APPLE__) #define DEFAULTDIR ".srb2" #else diff --git a/src/doomtype.h b/src/doomtype.h index a711b466d..29f9f9fa5 100644 --- a/src/doomtype.h +++ b/src/doomtype.h @@ -51,19 +51,6 @@ typedef long ssize_t; #if ((_MSC_VER <= 1200) && (!defined(PDWORD_PTR))) #define PDWORD_PTR PDWORD #endif -#elif defined (_arch_dreamcast) // KOS Dreamcast -#include - -#define UINT8 unsigned char -#define SINT8 signed char - -#define UINT16 uint16 -#define INT16 int16 - -#define INT32 int -#define UINT32 unsigned int -#define INT64 int64 -#define UINT64 uint64 #elif defined (__DJGPP__) #define UINT8 unsigned char #define SINT8 signed char @@ -154,7 +141,7 @@ typedef long ssize_t; #endif #endif //macintosh -#if defined (PC_DOS) || defined (_WIN32) || defined (_WII) || defined (_PSP) || defined (_arch_dreamcast) || defined (__HAIKU__) || defined(_NDS) || defined(_PS3) +#if defined (PC_DOS) || defined (_WIN32) || defined (_WII) || defined (_PSP) || defined (__HAIKU__) || defined(_NDS) || defined(_PS3) #define HAVE_DOSSTR_FUNCS #endif diff --git a/src/g_game.c b/src/g_game.c index 19abd516b..ae6c1bd96 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -332,11 +332,7 @@ static CV_PossibleValue_t joyaxis_cons_t[] = {{0, "None"}, #endif #else {1, "X-Axis"}, {2, "Y-Axis"}, {-1, "X-Axis-"}, {-2, "Y-Axis-"}, -#ifdef _arch_dreamcast -{3, "R-Trig"}, {4, "L-Trig"}, {-3, "R-Trig-"}, {-4, "L-Trig-"}, -{5, "Alt X-Axis"}, {6, "Alt Y-Axis"}, {-5, "Alt X-Axis-"}, {-6, "Alt Y-Axis-"}, -{7, "Triggers"}, {-7,"Triggers-"}, -#elif defined (_XBOX) +#ifdef _XBOX {3, "Alt X-Axis"}, {4, "Alt Y-Axis"}, {-3, "Alt X-Axis-"}, {-4, "Alt Y-Axis-"}, #else #if JOYAXISSET > 1 @@ -371,13 +367,8 @@ consvar_t cv_mousemove = {"mousemove", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, N consvar_t cv_mousemove2 = {"mousemove2", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_analog = {"analog", "Off", CV_CALL, CV_OnOff, Analog_OnChange, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_analog2 = {"analog2", "Off", CV_CALL, CV_OnOff, Analog2_OnChange, 0, NULL, NULL, 0, 0, NULL}; -#ifdef DC -consvar_t cv_useranalog = {"useranalog", "On", CV_SAVE|CV_CALL, CV_OnOff, UserAnalog_OnChange, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_useranalog2 = {"useranalog2", "On", CV_SAVE|CV_CALL, CV_OnOff, UserAnalog2_OnChange, 0, NULL, NULL, 0, 0, NULL}; -#else consvar_t cv_useranalog = {"useranalog", "Off", CV_SAVE|CV_CALL, CV_OnOff, UserAnalog_OnChange, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_useranalog2 = {"useranalog2", "Off", CV_SAVE|CV_CALL, CV_OnOff, UserAnalog2_OnChange, 0, NULL, NULL, 0, 0, NULL}; -#endif static CV_PossibleValue_t directionchar_cons_t[] = {{0, "Camera"}, {1, "Movement"}, {0, NULL}}; @@ -413,9 +404,7 @@ consvar_t cv_moveaxis = {"joyaxis_move", "None", CV_SAVE, joyaxis_cons_t, NULL, #else consvar_t cv_moveaxis = {"joyaxis_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; #endif -#ifdef _arch_dreamcast -consvar_t cv_sideaxis = {"joyaxis_side", "Triggers", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; -#elif defined (_XBOX) +#ifdef _XBOX consvar_t cv_sideaxis = {"joyaxis_side", "Alt X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_lookaxis = {"joyaxis_look", "Alt Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; #elif defined (PSP) @@ -444,9 +433,7 @@ consvar_t cv_firenaxis2 = {"joyaxis2_firenormal", "RAnalog", CV_SAVE, joyaxis_co #else consvar_t cv_turnaxis2 = {"joyaxis2_turn", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_moveaxis2 = {"joyaxis2_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; -#ifdef _arch_dreamcast -consvar_t cv_sideaxis2 = {"joyaxis2_side", "Triggers", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; -#elif defined (_XBOX) +#ifdef _XBOX consvar_t cv_sideaxis2 = {"joyaxis2_side", "Alt X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_lookaxis2 = {"joyaxis2_look", "Alt Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; #elif defined (_PSP) @@ -838,14 +825,6 @@ static INT32 JoyAxis(axis_input_e axissel) axisval = -axisval; flp = true; } -#ifdef _arch_dreamcast - if (axisval == 7) // special case - { - retaxis = joyxmove[1] - joyymove[1]; - goto skipDC; - } - else -#endif if (axisval > JOYAXISSET*2 || axisval == 0) //not there in array or None return 0; @@ -861,10 +840,6 @@ static INT32 JoyAxis(axis_input_e axissel) retaxis = joyymove[axisval]; } -#ifdef _arch_dreamcast - skipDC: -#endif - if (retaxis < (-JOYAXISRANGE)) retaxis = -JOYAXISRANGE; if (retaxis > (+JOYAXISRANGE)) @@ -916,14 +891,7 @@ static INT32 Joy2Axis(axis_input_e axissel) axisval = -axisval; flp = true; } -#ifdef _arch_dreamcast - if (axisval == 7) // special case - { - retaxis = joy2xmove[1] - joy2ymove[1]; - goto skipDC; - } - else -#endif + if (axisval > JOYAXISSET*2 || axisval == 0) //not there in array or None return 0; @@ -939,10 +907,6 @@ static INT32 Joy2Axis(axis_input_e axissel) retaxis = joy2ymove[axisval]; } -#ifdef _arch_dreamcast - skipDC: -#endif - if (retaxis < (-JOYAXISRANGE)) retaxis = -JOYAXISRANGE; if (retaxis > (+JOYAXISRANGE)) diff --git a/src/g_input.c b/src/g_input.c index 36b8373aa..802c4cc1f 100644 --- a/src/g_input.c +++ b/src/g_input.c @@ -204,11 +204,9 @@ static keyname_t keynames[] = {KEY_SCROLLLOCK, "SCROLLLOCK"}, // bill gates keys -#ifndef _arch_dreamcast {KEY_LEFTWIN, "LEFTWIN"}, {KEY_RIGHTWIN, "RIGHTWIN"}, {KEY_MENU, "MENU"}, -#endif {KEY_LSHIFT, "LSHIFT"}, {KEY_RSHIFT, "RSHIFT"}, @@ -270,7 +268,7 @@ static keyname_t keynames[] = {KEY_MOUSE1+0,"MOUSE1"}, {KEY_MOUSE1+1,"MOUSE2"}, {KEY_MOUSE1+2,"MOUSE3"}, -#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (_PSP) && !defined (_WII) +#if !defined (_XBOX) && !defined (_PSP) && !defined (_WII) {KEY_MOUSE1+3,"MOUSE4"}, {KEY_MOUSE1+4,"MOUSE5"}, {KEY_MOUSE1+5,"MOUSE6"}, @@ -280,7 +278,7 @@ static keyname_t keynames[] = {KEY_2MOUSE1+0,"SEC_MOUSE2"}, // BP: sorry my mouse handler swap button 1 and 2 {KEY_2MOUSE1+1,"SEC_MOUSE1"}, {KEY_2MOUSE1+2,"SEC_MOUSE3"}, -#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (_PSP) && !defined (_WII) +#if !defined (_XBOX) && !defined (_PSP) && !defined (_WII) {KEY_2MOUSE1+3,"SEC_MOUSE4"}, {KEY_2MOUSE1+4,"SEC_MOUSE5"}, {KEY_2MOUSE1+5,"SEC_MOUSE6"}, @@ -292,16 +290,7 @@ static keyname_t keynames[] = {KEY_2MOUSEWHEELUP, "Wheel 2 UP"}, {KEY_2MOUSEWHEELDOWN, "Wheel 2 Down"}, -#ifdef DC - {KEY_JOY1+0, "JOYC"}, - {KEY_JOY1+1, "JOYB"}, - {KEY_JOY1+2, "JOYA"}, - {KEY_JOY1+3, "JOYS"}, - {KEY_JOY1+4, "JOYZ"}, - {KEY_JOY1+5, "JOYY"}, - {KEY_JOY1+6, "JOYX"}, - {KEY_JOY1+7, "JOYD"}, -#elif defined (_XBOX) +#ifdef _XBOX {KEY_JOY1+0, "JOYA"}, {KEY_JOY1+1, "JOYB"}, {KEY_JOY1+2, "JOYX"}, @@ -414,7 +403,7 @@ static keyname_t keynames[] = {KEY_JOY1+7, "JOY8"}, {KEY_JOY1+8, "JOY9"}, #endif -#if !defined (_arch_dreamcast) && !defined (NOMOREJOYBTN_1S) +#if !defined (NOMOREJOYBTN_1S) // we use up to 32 buttons in DirectInput {KEY_JOY1+9, "JOY10"}, {KEY_JOY1+10, "JOY11"}, @@ -450,7 +439,6 @@ static keyname_t keynames[] = {KEY_HAT1+5, "HATDOWN2"}, {KEY_HAT1+6, "HATLEFT2"}, {KEY_HAT1+7, "HATRIGHT2"}, -#ifndef _arch_dreamcast {KEY_HAT1+8, "HATUP3"}, {KEY_HAT1+9, "HATDOWN3"}, {KEY_HAT1+10, "HATLEFT3"}, @@ -459,13 +447,12 @@ static keyname_t keynames[] = {KEY_HAT1+13, "HATDOWN4"}, {KEY_HAT1+14, "HATLEFT4"}, {KEY_HAT1+15, "HATRIGHT4"}, -#endif #endif {KEY_DBLMOUSE1+0, "DBLMOUSE1"}, {KEY_DBLMOUSE1+1, "DBLMOUSE2"}, {KEY_DBLMOUSE1+2, "DBLMOUSE3"}, -#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (_PSP) && !defined (_WII) +#if !defined (_XBOX) && !defined (_PSP) && !defined (_WII) {KEY_DBLMOUSE1+3, "DBLMOUSE4"}, {KEY_DBLMOUSE1+4, "DBLMOUSE5"}, {KEY_DBLMOUSE1+5, "DBLMOUSE6"}, @@ -475,7 +462,7 @@ static keyname_t keynames[] = {KEY_DBL2MOUSE1+0, "DBLSEC_MOUSE2"}, // BP: sorry my mouse handler swap button 1 and 2 {KEY_DBL2MOUSE1+1, "DBLSEC_MOUSE1"}, {KEY_DBL2MOUSE1+2, "DBLSEC_MOUSE3"}, -#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (_PSP) && !defined (_WII) +#if !defined (_XBOX) && !defined (_PSP) && !defined (_WII) {KEY_DBL2MOUSE1+3, "DBLSEC_MOUSE4"}, {KEY_DBL2MOUSE1+4, "DBLSEC_MOUSE5"}, {KEY_DBL2MOUSE1+5, "DBLSEC_MOUSE6"}, @@ -483,16 +470,7 @@ static keyname_t keynames[] = {KEY_DBL2MOUSE1+7, "DBLSEC_MOUSE8"}, #endif -#ifdef DC - {KEY_DBLJOY1+0, "DBLJOYC"}, - {KEY_DBLJOY1+1, "DBLJOYB"}, - {KEY_DBLJOY1+2, "DBLJOYA"}, - {KEY_DBLJOY1+3, "DBLJOYS"}, - {KEY_DBLJOY1+4, "DBLJOYZ"}, - {KEY_DBLJOY1+5, "DBLJOYY"}, - {KEY_DBLJOY1+6, "DBLJOYX"}, - {KEY_DBLJOY1+7, "DBLJOYD"}, -#elif defined (_XBOX) +#ifdef _XBOX {KEY_DBLJOY1+0, "DBLJOYA"}, {KEY_DBLJOY1+1, "DBLJOYB"}, {KEY_DBLJOY1+2, "DBLJOYX"}, @@ -604,7 +582,7 @@ static keyname_t keynames[] = {KEY_DBLJOY1+6, "DBLJOY7"}, {KEY_DBLJOY1+7, "DBLJOY8"}, #endif -#if !defined (_arch_dreamcast) && !defined (NOMOREJOYBTN_1DBL) +#if !defined (NOMOREJOYBTN_1DBL) {KEY_DBLJOY1+8, "DBLJOY9"}, {KEY_DBLJOY1+9, "DBLJOY10"}, {KEY_DBLJOY1+10, "DBLJOY11"}, @@ -639,7 +617,6 @@ static keyname_t keynames[] = {KEY_DBLHAT1+5, "DBLHATDOWN2"}, {KEY_DBLHAT1+6, "DBLHATLEFT2"}, {KEY_DBLHAT1+7, "DBLHATRIGHT2"}, -#ifndef _arch_dreamcast {KEY_DBLHAT1+8, "DBLHATUP3"}, {KEY_DBLHAT1+9, "DBLHATDOWN3"}, {KEY_DBLHAT1+10, "DBLHATLEFT3"}, @@ -649,18 +626,8 @@ static keyname_t keynames[] = {KEY_DBLHAT1+14, "DBLHATLEFT4"}, {KEY_DBLHAT1+15, "DBLHATRIGHT4"}, #endif -#endif -#ifdef DC - {KEY_2JOY1+0, "SEC_JOYC"}, - {KEY_2JOY1+1, "SEC_JOYB"}, - {KEY_2JOY1+2, "SEC_JOYA"}, - {KEY_2JOY1+3, "SEC_JOYS"}, - {KEY_2JOY1+4, "SEC_JOYZ"}, - {KEY_2JOY1+5, "SEC_JOYY"}, - {KEY_2JOY1+6, "SEC_JOYX"}, - {KEY_2JOY1+7, "SEC_JOYD"}, -#elif defined (_XBOX) +#ifdef _XBOX {KEY_2JOY1+0, "SEC_JOYA"}, {KEY_2JOY1+1, "SEC_JOYB"}, {KEY_2JOY1+2, "SEC_JOYX"}, @@ -752,7 +719,7 @@ static keyname_t keynames[] = {KEY_2JOY1+6, "SEC_JOY7"}, {KEY_2JOY1+7, "SEC_JOY8"}, #endif -#if !defined (_arch_dreamcast) && !defined (NOMOREJOYBTN_2S) +#if !defined (NOMOREJOYBTN_2S) // we use up to 32 buttons in DirectInput {KEY_2JOY1+8, "SEC_JOY9"}, {KEY_2JOY1+9, "SEC_JOY10"}, @@ -789,7 +756,6 @@ static keyname_t keynames[] = {KEY_2HAT1+5, "SEC_HATDOWN2"}, {KEY_2HAT1+6, "SEC_HATLEFT2"}, {KEY_2HAT1+7, "SEC_HATRIGHT2"}, -#ifndef _arch_dreamcast {KEY_2HAT1+8, "SEC_HATUP3"}, {KEY_2HAT1+9, "SEC_HATDOWN3"}, {KEY_2HAT1+10, "SEC_HATLEFT3"}, @@ -799,18 +765,8 @@ static keyname_t keynames[] = {KEY_2HAT1+14, "SEC_HATLEFT4"}, {KEY_2HAT1+15, "SEC_HATRIGHT4"}, #endif -#endif -#ifdef DC - {KEY_DBL2JOY1+0, "DBLSEC_JOYC"}, - {KEY_DBL2JOY1+1, "DBLSEC_JOYB"}, - {KEY_DBL2JOY1+2, "DBLSEC_JOYA"}, - {KEY_DBL2JOY1+3, "DBLSEC_JOYS"}, - {KEY_DBL2JOY1+4, "DBLSEC_JOYZ"}, - {KEY_DBL2JOY1+5, "DBLSEC_JOYY"}, - {KEY_DBL2JOY1+6, "DBLSEC_JOYX"}, - {KEY_DBL2JOY1+7, "DBLSEC_JOYD"}, -#elif defined (_XBOX) +#ifdef _XBOX {KEY_DBL2JOY1+0, "DBLSEC_JOYA"}, {KEY_DBL2JOY1+1, "DBLSEC_JOYB"}, {KEY_DBL2JOY1+2, "DBLSEC_JOYX"}, @@ -902,7 +858,7 @@ static keyname_t keynames[] = {KEY_DBL2JOY1+6, "DBLSEC_JOY7"}, {KEY_DBL2JOY1+7, "DBLSEC_JOY8"}, #endif -#if !defined (_arch_dreamcast) && !defined (NOMOREJOYBTN_2DBL) +#if !defined (NOMOREJOYBTN_2DBL) {KEY_DBL2JOY1+8, "DBLSEC_JOY9"}, {KEY_DBL2JOY1+9, "DBLSEC_JOY10"}, {KEY_DBL2JOY1+10, "DBLSEC_JOY11"}, @@ -937,7 +893,6 @@ static keyname_t keynames[] = {KEY_DBL2HAT1+5, "DBLSEC_HATDOWN2"}, {KEY_DBL2HAT1+6, "DBLSEC_HATLEFT2"}, {KEY_DBL2HAT1+7, "DBLSEC_HATRIGHT2"}, -#ifndef _arch_dreamcast {KEY_DBL2HAT1+8, "DBLSEC_HATUP3"}, {KEY_DBL2HAT1+9, "DBLSEC_HATDOWN3"}, {KEY_DBL2HAT1+10, "DBLSEC_HATLEFT3"}, @@ -947,7 +902,6 @@ static keyname_t keynames[] = {KEY_DBL2HAT1+14, "DBLSEC_HATLEFT4"}, {KEY_DBL2HAT1+15, "DBLSEC_HATRIGHT4"}, #endif -#endif }; @@ -1049,60 +1003,7 @@ INT32 G_KeyStringtoNum(const char *keystr) return 0; } -#ifdef DC -void G_Controldefault(void) -{ - gamecontrol[gc_forward ][0] = KEY_HAT1+0; //Up - gamecontrol[gc_forward ][1] = KEY_UPARROW; - gamecontrol[gc_backward ][0] = KEY_HAT1+1; //Down - gamecontrol[gc_backward ][1] = KEY_DOWNARROW; - //gamecontrol[gc_straferight][0] = '['; - //gamecontrol[gc_strafeleft ][0] = ']'; - gamecontrol[gc_turnleft ][0] = KEY_HAT1+2; //Left - gamecontrol[gc_turnleft ][1] = KEY_LEFTARROW; - gamecontrol[gc_turnright ][0] = KEY_HAT1+3; //Right - gamecontrol[gc_turnright ][1] = KEY_RIGHTARROW; - gamecontrol[gc_weaponnext ][0] = ']'; - gamecontrol[gc_weaponprev ][0] = '['; - gamecontrol[gc_fire ][0] = KEY_JOY1+6; //X - gamecontrol[gc_fire ][1] = KEY_RCTRL; - gamecontrol[gc_firenormal ][0] = KEY_JOY1+5; //Y - gamecontrol[gc_firenormal ][1] = ';'; - gamecontrol[gc_tossflag ][0] = '\''; - gamecontrol[gc_use ][0] = KEY_JOY1+1; //B - gamecontrol[gc_use ][1] = '.'; - gamecontrol[gc_camtoggle ][1] = ','; - gamecontrol[gc_camreset ][0] = 'c'; - gamecontrol[gc_lookup ][0] = KEY_PGUP; - gamecontrol[gc_lookdown ][0] = KEY_PGDN; - gamecontrol[gc_centerview ][0] = KEY_END; - gamecontrol[gc_mouseaiming][0] = 's'; - gamecontrol[gc_talkkey ][0] = 't'; - gamecontrol[gc_teamkey ][0] = 'y'; - gamecontrol[gc_scores ][0] = KEY_TAB; - gamecontrol[gc_jump ][0] = KEY_JOY1+2; //A - gamecontrol[gc_jump ][1] = '/'; - gamecontrol[gc_console ][0] = KEY_CONSOLE; - gamecontrol[gc_console ][1] = KEY_F5; - //gamecontrolbis - gamecontrolbis[gc_forward ][0] = KEY_2HAT1+0; - gamecontrolbis[gc_forward ][1] = 'w'; - gamecontrolbis[gc_backward ][0] = KEY_2HAT1+1; - gamecontrolbis[gc_backward ][1] = 's'; - gamecontrolbis[gc_turnleft ][0] = KEY_2HAT1+2; - gamecontrolbis[gc_turnleft ][1] = 'a'; - gamecontrolbis[gc_turnright ][0] = KEY_2HAT1+3; - gamecontrolbis[gc_turnright ][1] = 'd'; - gamecontrolbis[gc_weaponnext][0] = 't'; - gamecontrolbis[gc_weaponprev][0] = 'r'; - gamecontrolbis[gc_fire ][0] = KEY_2JOY1+6; //X - gamecontrolbis[gc_firenormal][0] = KEY_2JOY1+5; //Y - gamecontrolbis[gc_use ][0] = KEY_2JOY1+1; //B - gamecontrolbis[gc_jump ][0] = KEY_2JOY1+2; //A - //gamecontrolbis[gc_straferight][0] = 'x'; - //gamecontrolbis[gc_strafeleft ][0] = 'z'; -} -#elif defined (_PSP) +#ifdef _PSP void G_Controldefault(void) { gamecontrol[gc_forward ][0] = KEY_HAT1+0; // Up diff --git a/src/g_input.h b/src/g_input.h index 808397438..353a3108e 100644 --- a/src/g_input.h +++ b/src/g_input.h @@ -23,12 +23,7 @@ #define NUMKEYS 256 -#ifdef _arch_dreamcast -#define MOUSEBUTTONS 5 -#define JOYBUTTONS 8 // 8 buttons -#define JOYHATS 2 // 2 hats -#define JOYAXISSET 3 // 3 Sets of 2 axises -#elif defined (_XBOX) +#ifdef _XBOX #define MOUSEBUTTONS 5 #define JOYBUTTONS 12 // 12 buttons #define JOYHATS 1 // 1 hat diff --git a/src/i_addrinfo.c b/src/i_addrinfo.c index eb29e3608..64a30ca70 100644 --- a/src/i_addrinfo.c +++ b/src/i_addrinfo.c @@ -27,7 +27,7 @@ #endif #ifdef _PS3 #include -#elif ! defined (_arch_dreamcast) +#else #include #endif #endif diff --git a/src/i_tcp.c b/src/i_tcp.c index 5681a9d44..5f4236302 100644 --- a/src/i_tcp.c +++ b/src/i_tcp.c @@ -62,16 +62,11 @@ #ifdef USE_WINSOCK1 #include #elif !defined (SCOUW2) && !defined (SCOUW7) && !defined (__OS2__) -#ifdef HAVE_LWIP -#include -#elif !defined (USE_WINSOCK) +#ifndef USE_WINSOCK #include #endif //normal BSD API -#ifdef HAVE_LWIP -#include -#define ioctl lwip_ioctl -#elif !defined (USE_WINSOCK) //!HAVE_LWIP +#ifndef USE_WINSOCK #ifdef __APPLE_CC__ #ifndef _BSD_SOCKLEN_T_ #define _BSD_SOCKLEN_T_ @@ -81,14 +76,10 @@ #include #endif //normal BSD API -#if defined(_arch_dreamcast) && !defined(HAVE_LWIP) -#include -#elif defined(HAVE_LWIP) -#include -#elif defined (_PS3) +#if defined (_PS3) #include #include -#elif !defined(USE_WINSOCK) //!HAVE_LWIP +#elif !defined(USE_WINSOCK) #include #include #endif //normal BSD API @@ -96,10 +87,6 @@ #include #include -#ifdef _arch_dreamcast -#include "sdl12/SRB2DC/dchelp.h" -#endif - #if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON) #include #endif // UNIXCOMMON @@ -205,9 +192,7 @@ static UINT8 UPNP_support = TRUE; #define SELECTTEST #endif -#elif defined(HAVE_LWIP) -#define SELECTTEST -#elif !defined( _arch_dreamcast) +#else #define SELECTTEST #endif @@ -1165,12 +1150,6 @@ boolean I_InitTcpDriver(void) CONS_Debug(DBG_NETPLAY, "WinSock description: %s\n",WSAData.szDescription); CONS_Debug(DBG_NETPLAY, "WinSock System Status: %s\n",WSAData.szSystemStatus); #endif -#ifdef HAVE_LWIP - lwip_kos_init(); -#elif defined(_arch_dreamcast) - //return; - net_init(); -#endif #ifdef __DJGPP__ #ifdef WATTCP // Alam_GBC: survive bootp, dhcp, rarp and wattcp/pktdrv from failing to load survive_eth = 1; // would be needed to not exit if pkt_eth_init() fails @@ -1274,11 +1253,6 @@ void I_ShutdownTcpDriver(void) WS_addrinfocleanup(); WSACleanup(); #endif -#ifdef HAVE_LWIP - lwip_kos_shutdown(); -#elif defined(_arch_dreamcast) - net_shutdown(); -#endif #ifdef __DJGPP__ #ifdef WATTCP // wattcp //_outch = NULL; diff --git a/src/m_argv.c b/src/m_argv.c index 859fc9026..8b935ba7f 100644 --- a/src/m_argv.c +++ b/src/m_argv.c @@ -124,7 +124,7 @@ void M_PushSpecialParameters(void) /// \brief max args -#if defined (_arch_dreamcast) || defined (_XBOX) || defined (_WII) +#if defined (_XBOX) || defined (_WII) #define MAXARGVS 1 #else #define MAXARGVS 256 diff --git a/src/m_menu.c b/src/m_menu.c index 748c78ad1..a74d510e1 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -2432,7 +2432,6 @@ boolean M_Responder(event_t *ev) itemOn = 0; return true; -#ifndef DC case KEY_F5: // Video Mode if (modeattacking) return true; @@ -2440,7 +2439,6 @@ boolean M_Responder(event_t *ev) M_Options(0); M_VideoModeMenu(0); return true; -#endif case KEY_F6: // Empty return true; @@ -2828,9 +2826,8 @@ void M_ClearMenus(boolean callexitmenufunc) if (currentMenu->quitroutine && callexitmenufunc && !currentMenu->quitroutine()) return; // we can't quit this menu (also used to set parameter from the menu) -#ifndef DC // Save the config file. I'm sick of crashing the game later and losing all my changes! + // Save the config file. I'm sick of crashing the game later and losing all my changes! COM_BufAddText(va("saveconfig \"%s\" -silent\n", configfile)); -#endif //Alam: But not on the Dreamcast's VMUs if (currentMenu == &MessageDef) // Oh sod off! currentMenu = &MainDef; // Not like it matters diff --git a/src/m_misc.c b/src/m_misc.c index fdbb19fa7..874b906dc 100644 --- a/src/m_misc.c +++ b/src/m_misc.c @@ -58,7 +58,7 @@ typedef off_t off64_t; #if defined (_WIN32) #define PRIdS "Iu" -#elif defined (_PSP) || defined (_arch_dreamcast) || defined (DJGPP) || defined (_WII) || defined (_NDS) || defined (_PS3) +#elif defined (_PSP) || defined (DJGPP) || defined (_WII) || defined (_NDS) || defined (_PS3) #define PRIdS "u" #else #define PRIdS "zu" diff --git a/src/m_misc.h b/src/m_misc.h index 85d819a3c..4f1256764 100644 --- a/src/m_misc.h +++ b/src/m_misc.h @@ -40,9 +40,7 @@ void M_SaveFrame(void); void M_StopMovie(void); // the file where game vars and settings are saved -#ifdef DC -#define CONFIGFILENAME "srb2dc.cfg" -#elif defined (PSP) +#ifdef PSP #define CONFIGFILENAME "srb2psp.cfg" #else #define CONFIGFILENAME "config.cfg" diff --git a/src/mserv.c b/src/mserv.c index 76fba835b..26351bf8a 100644 --- a/src/mserv.c +++ b/src/mserv.c @@ -42,12 +42,6 @@ #include #endif // __OS2__ -#ifdef HAVE_LWIP -#include -#include -#include -#define ioctl lwip_ioctl -#else #include #ifdef __APPLE_CC__ #ifndef _BSD_SOCKLEN_T_ @@ -58,15 +52,10 @@ #include // sockaddr_in #ifdef _PS3 #include -#elif !defined(_arch_dreamcast) +#else #include // getaddrinfo(),... #include #endif -#endif - -#ifdef _arch_dreamcast -#include "sdl12/SRB2DC/dchelp.h" -#endif #include // timeval,... (TIMEOUT) #include diff --git a/src/s_sound.c b/src/s_sound.c index 2f3b1ae93..07f5e18f0 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -62,7 +62,7 @@ consvar_t sndserver_arg = {"sndserver_arg", "-quiet", CV_SAVE, NULL, 0, NULL, NU #define SURROUND #endif -#if defined (_WIN32_WCE) || defined (DC) || defined(GP2X) +#if defined (_WIN32_WCE) || defined(GP2X) consvar_t cv_samplerate = {"samplerate", "11025", 0, CV_Unsigned, NULL, 11025, NULL, NULL, 0, 0, NULL}; //Alam: For easy hacking? #elif defined(_PSP) || defined(_WINDOWS) consvar_t cv_samplerate = {"samplerate", "44100", 0, CV_Unsigned, NULL, 44100, NULL, NULL, 0, 0, NULL}; //Alam: For easy hacking? @@ -93,7 +93,7 @@ static void Captioning_OnChange(void) consvar_t cv_closedcaptioning = {"closedcaptioning", "Off", CV_SAVE|CV_CALL, CV_OnOff, Captioning_OnChange, 0, NULL, NULL, 0, 0, NULL}; // number of channels available -#if defined (_WIN32_WCE) || defined (DC) || defined (PSP) || defined(GP2X) +#if defined (_WIN32_WCE) || defined (PSP) || defined(GP2X) consvar_t cv_numChannels = {"snd_channels", "8", CV_SAVE|CV_CALL, CV_Unsigned, SetChannelsNum, 0, NULL, NULL, 0, 0, NULL}; #else consvar_t cv_numChannels = {"snd_channels", "32", CV_SAVE|CV_CALL, CV_Unsigned, SetChannelsNum, 0, NULL, NULL, 0, 0, NULL}; @@ -1379,7 +1379,7 @@ static boolean S_DigMusic(const char *mname, boolean looping) void S_ChangeMusic(const char *mmusic, UINT16 mflags, boolean looping) { -#if defined (DC) || defined (_WIN32_WCE) || defined (PSP) || defined(GP2X) +#if defined (_WIN32_WCE) || defined (PSP) || defined(GP2X) S_ClearSfx(); #endif diff --git a/src/screen.c b/src/screen.c index 8c1811d5d..4a4947069 100644 --- a/src/screen.c +++ b/src/screen.c @@ -169,7 +169,7 @@ void SCR_SetMode(void) }*/ else I_Error("unknown bytes per pixel mode %d\n", vid.bpp); -/*#if !defined (DC) && !defined (WII) +/*#if !defined (WII) if (SCR_IsAspectCorrect(vid.width, vid.height)) CONS_Alert(CONS_WARNING, M_GetText("Resolution is not aspect-correct!\nUse a multiple of %dx%d\n"), BASEVIDWIDTH, BASEVIDHEIGHT); #endif*/ diff --git a/src/screen.h b/src/screen.h index d2d0e87ab..66aa8dbec 100644 --- a/src/screen.h +++ b/src/screen.h @@ -28,7 +28,7 @@ #endif // quickhack for V_Init()... to be cleaned up -#if defined (DC) || defined (_WIN32_WCE) || defined (PSP) || defined (NOPOSTPROCESSING) +#if defined (_WIN32_WCE) || defined (PSP) || defined (NOPOSTPROCESSING) #define NUMSCREENS 2 #else #define NUMSCREENS 5 @@ -43,7 +43,7 @@ // we try to re-allocate a minimum of buffers for stability of the memory, // so all the small-enough tables based on screen size, are allocated once // and for all at the maximum size. -#if defined (_WIN32_WCE) || defined (DC) || defined (_PSP) || defined (_NDS) +#if defined (_WIN32_WCE) || defined (_PSP) || defined (_NDS) #define MAXVIDWIDTH 320 #define MAXVIDHEIGHT 200 #elif defined (GP2X) diff --git a/src/sdl12/Makefile.cfg b/src/sdl12/Makefile.cfg index 8d9ebc35c..dd5fa7c3e 100644 --- a/src/sdl12/Makefile.cfg +++ b/src/sdl12/Makefile.cfg @@ -14,10 +14,6 @@ ifdef PANDORA include sdl12/SRB2Pandora/Makefile.cfg endif #ifdef PANDORA -ifdef DC -include sdl12/SRB2DC/Makefile.cfg -endif #ifdef DC - ifdef PS3N include sdl12/SRB2PS3/Makefile.cfg endif #ifdef PS3N diff --git a/src/sdl12/SRB2DC/.gitignore b/src/sdl12/SRB2DC/.gitignore deleted file mode 100644 index a966585d4..000000000 --- a/src/sdl12/SRB2DC/.gitignore +++ /dev/null @@ -1 +0,0 @@ -/scramble diff --git a/src/sdl12/SRB2DC/IP.BIN b/src/sdl12/SRB2DC/IP.BIN deleted file mode 100644 index c3366213b..000000000 Binary files a/src/sdl12/SRB2DC/IP.BIN and /dev/null differ diff --git a/src/sdl12/SRB2DC/Makefile.cfg b/src/sdl12/SRB2DC/Makefile.cfg deleted file mode 100644 index 3edaf8a16..000000000 --- a/src/sdl12/SRB2DC/Makefile.cfg +++ /dev/null @@ -1,53 +0,0 @@ -# -# Makefile.cfg for SRB2/Dreamcast -# - -#include $(KOS_BASE)/Makefile.rules - -# -#hmmm, the Dreamcast -# - - HOSTCC:=$(CC) - CC=$(KOS_CC) - PREFIX=$(KOS_CC_BASE)/bin/$(KOS_CC_PREFIX) - OBJDUMP=$(PREFIX)-objdump - OBJCOPY=$(PREFIX)-objcopy - - #NOHW=1 #No working MiniGL right now - NOHS=1 #No HWSound right now -ifndef LWIP - NONET=1 #No LWIP -endif - #i_net_o=$(OBJDIR)/i_udp.o #use KOS's UDP - #NOMIXER=1 #Basic sound only - NOIPX=1 #No IPX network code - NOPNG=1 #No Screenshot - - OPTS=$(KOS_CFLAGS) -DUNIXCOMMON -DDC -ifndef NOHW - OPTS+=-DSTATIC_OPENGL -DMINI_GL_COMPATIBILITY -DKOS_GL_COMPATIBILITY -endif - SDL_CFLAGS?=-I$(KOS_BASE)/addons/include/SDL - SDL_LDFLAGS?=-lSDL - LDFLAGS=$(KOS_LDFLAGS) - LIBS:=$(KOS_LIBS) -lconio -lm -ifndef NOMIXER - LIBS:=-loggvorbisplay -lSDL $(LIBS) -endif - -ifdef LWIP - OPTS+=-I$(KOS_BASE)/../kos-ports/lwip/kos/include -I$(KOS_BASE)/../kos-ports/lwip/lwip/src/include/ipv4 -I$(KOS_BASE)/../kos-ports/lwip/lwip/src/include -DIPv4 - LIBS:=-llwip4 -lkosutils $(LIBS) - OPTS+=-DHAVE_LWIP -endif -ifndef NOHW - LIBS+=-lgl -endif - - i_system_o+=$(OBJDIR)/dchelp.o - i_main_o=$(KOS_START) $(OBJDIR)/i_main.o $(OBJEXTRA) - - # name of the exefile - EXENAME?=SRB2.elf - BINNAME?=SRB2.BIN diff --git a/src/sdl12/SRB2DC/SELFBOOT.BIN b/src/sdl12/SRB2DC/SELFBOOT.BIN deleted file mode 100644 index a87ee3869..000000000 Binary files a/src/sdl12/SRB2DC/SELFBOOT.BIN and /dev/null differ diff --git a/src/sdl12/SRB2DC/VMU.xbm b/src/sdl12/SRB2DC/VMU.xbm deleted file mode 100644 index 0d56985f3..000000000 --- a/src/sdl12/SRB2DC/VMU.xbm +++ /dev/null @@ -1,19 +0,0 @@ -#define VMU_width 48 -#define VMU_height 32 -static unsigned char VMU_bits[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, - 0x00, 0x00, 0x58, 0x75, 0x00, 0x00, 0x00, 0x00, 0xee, 0xaa, 0x00, 0x00, - 0x00, 0x86, 0x55, 0x55, 0x01, 0x00, 0x00, 0xda, 0xc8, 0xaf, 0x00, 0x00, - 0x00, 0x62, 0x55, 0x54, 0x00, 0x00, 0x00, 0x32, 0xa2, 0x6c, 0x00, 0x00, - 0x00, 0x5c, 0x55, 0xfd, 0x01, 0x00, 0x00, 0xac, 0x88, 0xaa, 0x02, 0x00, - 0x00, 0x54, 0x75, 0x55, 0x05, 0x00, 0x00, 0xac, 0xbf, 0xaa, 0x0a, 0x00, - 0x00, 0xd6, 0x61, 0x55, 0x15, 0x00, 0x00, 0xe9, 0xc0, 0xaa, 0x2a, 0x00, - 0x00, 0x39, 0x40, 0x55, 0x55, 0x00, 0x00, 0x6d, 0xc0, 0xaa, 0xbe, 0x00, - 0x00, 0x6d, 0x40, 0xd5, 0xc3, 0x00, 0x00, 0x6d, 0xc0, 0xea, 0x00, 0x00, - 0x00, 0x29, 0x60, 0xf5, 0x00, 0x00, 0x00, 0x26, 0xe0, 0xfa, 0x00, 0x00, - 0x00, 0x58, 0xb8, 0xbd, 0x00, 0x00, 0x00, 0x84, 0x07, 0xdf, 0x00, 0x00, - 0x00, 0x08, 0x20, 0xae, 0x00, 0x00, 0x00, 0x30, 0xc0, 0x5f, 0x01, 0x00, - 0x00, 0xc0, 0x3f, 0xb8, 0x01, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; diff --git a/src/sdl12/SRB2DC/dchelp.c b/src/sdl12/SRB2DC/dchelp.c deleted file mode 100644 index 5fdf04bc2..000000000 --- a/src/sdl12/SRB2DC/dchelp.c +++ /dev/null @@ -1,134 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright (C) 2006 by Sonic Team Jr. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// DESCRIPTION: -// stub and replacement "ANSI" C functions for use on Dreamcast/KOS -// -//----------------------------------------------------------------------------- -#include -#include -#ifndef HAVE_LWIP -#include -#endif -#include "../../doomdef.h" -#include "dchelp.h" - -int access(const char *path, int amode) -{ - file_t handle = FILEHND_INVALID; - - if (amode == F_OK || amode == R_OK) - handle=fs_open(path,O_RDONLY); - else if (amode == (R_OK|W_OK)) - handle=fs_open(path,O_RDWR); - else if (amode == W_OK) - handle=fs_open(path,O_WRONLY); - - if (handle != FILEHND_INVALID) - { - fs_close(handle); - return 0; - } - - return -1; -} - -double hypot(double x, double y) -{ - double ax, yx, yx2, yx1; - if (abs(y) > abs(x)) // |y|>|x| - { - ax = abs(y); // |y| => ax - yx = (x/y); - } - else // |x|>|y| - { - ax = abs(x); // |x| => ax - yx = (x/y); - } - yx2 = yx*yx; // (x/y)^2 - yx1 = sqrt(1+yx2); // (1 + (x/y)^2)^1/2 - return ax*yx1; // |x|*((1 + (x/y)^2)^1/2) -} - -#if !(defined (NONET) || defined (NOMD5)) -#ifdef HAVE_LWIP - -#include - -static uint8 ip[4]; -static char *h_addr_listtmp[2] = {ip, NULL}; -static struct hostent hostenttmp = {NULL, NULL, 0, 1, h_addr_listtmp}; - -struct hostent *gethostbyname(const char *name) -{ - struct sockaddr_in dnssrv; - dnssrv.sin_family = AF_INET; - dnssrv.sin_port = htons(53); - dnssrv.sin_addr.s_addr = htonl(0x0a030202); ///< what? - if (lwip_gethostbyname(&dnssrv, name, ip) < 0) - return NULL; - else - return &hostenttmp; -} -#else - -struct hostent *gethostbyname(const char *name) -{ - (void)name; - return NULL; -} - -int ioctl(int s, long cmd, void *argp) -{ - return fs_ioctl(s, argp, cmd); //FIONBIO? -} - -int select(int maxfdp1, void *readset, void *writeset, void *exceptset, - void *timeout) -{ - (void)maxfdp1; - (void)readset; - (void)writeset; - (void)exceptset; - (void)timeout; - errno = EAFNOSUPPORT; - return -1; -} - -int getsockopt (int s, int level, int optname, void *optval, socklen_t *optlen) -{ - (void)s; - (void)level; //SOL_SOCKET - (void)optname; //SO_RCVBUF, SO_ERROR - (void)optval; - (void)optlen; - errno = EAFNOSUPPORT; - return -1; -} - -int setsockopt (int s, int level, int optname, void *optval, socklen_t optlen) -{ - (void)s; - (void)level; //SOL_SOCKET - (void)optname; //SO_REUSEADDR, SO_BROADCAST, SO_RCVBUF - (void)optval; - (void)optlen; - errno = EAFNOSUPPORT; - return -1; -} - -#endif -#endif diff --git a/src/sdl12/SRB2DC/dchelp.h b/src/sdl12/SRB2DC/dchelp.h deleted file mode 100644 index 236f31110..000000000 --- a/src/sdl12/SRB2DC/dchelp.h +++ /dev/null @@ -1,51 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright (C) 2006 by Sonic Team Jr. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// DESCRIPTION: -// stub and replacement "ANSI" C functions for use on Dreamcast/KOS -// -//----------------------------------------------------------------------------- - -#ifndef __I_DREAMCAST__ -#define __I_DREAMCAST__ - -struct hostent -{ - char *h_name; /* Official name of host. */ - char **h_aliases; /* Alias list. */ - int h_addrtype; /* Host address type. */ - int h_length; /* Length of address. */ - char **h_addr_list; /* List of addresses from name server. */ -#define h_addr h_addr_list[0] /* Address, for backward compatibility. */ -}; - -struct hostent *gethostbyname(const char *name); - -#ifndef HAVE_LWIP -#define INADDR_NONE ((uint32) 0xffffffff) -#define INADDR_LOOPBACK ((uint32) 0x7f000001) -#define SOCK_STREAM 1 -#define FIONBIO 0 -#define SOL_SOCKET 0 -#define SO_ERROR 0 -#define SO_REUSEADDR 0 -#define SO_BROADCAST 0 -#define SO_RCVBUF 0 -int ioctl(int s, long cmd, void *argp); -int select(int maxfdp1, void *readset, void *writeset, void *exceptset, void *timeout); -int getsockopt(int s, int level, int optname, void *optval, socklen_t *optlen); -int setsockopt(int s, int level, int optname, void *optval, socklen_t optlen); -#endif -#endif diff --git a/src/sdl12/SRB2DC/i_udp.c b/src/sdl12/SRB2DC/i_udp.c deleted file mode 100644 index ec5e305fc..000000000 --- a/src/sdl12/SRB2DC/i_udp.c +++ /dev/null @@ -1,455 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// Copyright (C) 1993-1996 by id Software, Inc. -// Portions Copyright (C) 2005 by Sonic Team Jr. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -//----------------------------------------------------------------------------- -/// \file -/// \brief KOS UDP network interface - -#include "../../doomdef.h" - -#include "../../i_system.h" -#include "../../d_event.h" -#include "../../d_net.h" -#include "../../m_argv.h" - -#include "../../doomstat.h" - -#include "../../i_net.h" - -#include "../../z_zone.h" - -#include "../../i_tcp.h" - -#include -//#include -#define NET_NONE 0x00000000 -#define NET_LOCAL 0x0100007F -#define NET_ANY 0xFFFFFFFF - -#define MAXBANS 20 - -typedef struct -{ - uint32 host; - uint16 port; -} IPaddress; - -static IPaddress clientaddress[MAXNETNODES+1]; -static boolean nodeconnected[MAXNETNODES+1]; - -static int mysocket = 0; -static boolean init_KOSUDP_driver = false; - -static size_t numbans = 0; -static IPaddress banned[MAXBANS]; -static boolean KOSUDP_bannednode[MAXNETNODES+1]; /// \note do we really need the +1? - -static inline int net_udp_sendto(int sock, const uint8 *data, int size, uint16 rem_port, uint32 rem_addr) -{ - uint8 dst_ip[4] = {((uint8*)(&(rem_addr)))[0], - ((uint8*)(&(rem_addr)))[1], - ((uint8*)(&(rem_addr)))[2], - ((uint8*)(&(rem_addr)))[3]}; - return net_udp_send_raw(net_default_dev, clientaddress[0].port, rem_port, dst_ip, data, size); - (void)sock; -} - -static inline int net_udp_recvfrom(int sock, uint8 *buf, int size, uint16 *rem_port, uint32 *rem_addr) -{ - return net_udp_recv(sock, buf, size); - (void)rem_port; - (void)rem_addr; -} - -static const char *KOSUDP_AddrToStr(IPaddress* sk) -{ - static char s[22]; // 255.255.255.255:65535 - sprintf(s,"%d.%d.%d.%d:%d", - ((uint8*)(&(sk->host)))[3], - ((uint8*)(&(sk->host)))[2], - ((uint8*)(&(sk->host)))[1], - ((uint8*)(&(sk->host)))[0], - net_ntohs(sk->port)); - return s; -} - -static const char *KOSUDP_GetNodeAddress(int node) -{ - if (!nodeconnected[node]) - return NULL; - return KOSUDP_AddrToStr(&clientaddress[node]); -} - -static const char *KOSUDP_GetBanAddress(size_t ban) -{ - if (ban > numbans) - return NULL; - return KOSUDP_AddrToStr(&banned[ban]); -} - -static boolean KOSUDP_cmpaddr(IPaddress* a, IPaddress* b) -{ - return (a->host == b->host && (b->port == 0 || a->port == b->port)); -} - -static SINT8 getfreenode(void) -{ - SINT8 j; - - for (j = 0; j < MAXNETNODES; j++) - if (!nodeconnected[j]) - { - nodeconnected[j] = true; - return j; - } - return -1; -} - -static void KOSUDP_Get(void) -{ - int size; - size_t i; - SINT8 j; - IPaddress temp = {clientaddress[BROADCASTADDR].host,clientaddress[BROADCASTADDR].port}; - - size = net_udp_recvfrom(mysocket,(char *)&doomcom->data, MAXPACKETLENGTH, &temp.port, &temp.host); - if (size == 0) - { - doomcom->remotenode = -1; // no packet - return; - } - - // find remote node number - for (i = 0; i < MAXNETNODES; i++) - if (KOSUDP_cmpaddr(&temp, &(clientaddress[i]))) - { - doomcom->remotenode = (INT16)i; // good packet from a game player - doomcom->datalength = (INT16)size; - return; - } - - // not found - - // find a free slot - j = getfreenode(); - if (j > 0) - { - M_Memcpy(&clientaddress[j], &temp, sizeof (temp)); - DEBFILE(va("New node detected: node:%d address:%s\n", j, - KOSUDP_GetNodeAddress(j))); - doomcom->remotenode = (INT16)j; // good packet from a game player - doomcom->datalength = (INT16)size; - // check if it's a banned dude so we can send a refusal later - for (i = 0; i < numbans; i++) - if (KOSUDP_cmpaddr(&temp, &banned[i])) - { - KOSUDP_bannednode[j] = true; - DEBFILE("This dude has been banned\n"); - break; - } - if (i == numbans) - KOSUDP_bannednode[j] = false; - return; - } - - DEBFILE("New node detected: No more free slots\n"); - doomcom->remotenode = -1; // no packet -} - -#if 0 -static boolean KOSUDP_CanSend(void) -{ - return true; -} -#endif - -static void KOSUDP_Send(void) -{ - const IPaddress *nodeinfo; - - if (!doomcom->remotenode || !nodeconnected[doomcom->remotenode]) - return; - - nodeinfo = clientaddress + doomcom->remotenode; - - if (net_udp_sendto(mysocket, (char *)&doomcom->data, doomcom->datalength, nodeinfo->port, nodeinfo->host) == -1) - { - CONS_Printf("KOSUDP: error sending data\n"); - } -} - -static void KOSUDP_FreeNodenum(int numnode) -{ - // can't disconnect from self :) - if (!numnode) - return; - - DEBFILE(va("Free node %d (%s)\n", numnode, KOSUDP_GetNodeAddress(numnode))); - - nodeconnected[numnode] = false; - - memset(&clientaddress[numnode], 0, sizeof (IPaddress)); -} - -static int KOSUDP_Socket(void) -{ - int temp = 0; - uint16 portnum = 0; - const uint32 hostip = net_default_dev?net_ntohl(net_ipv4_address(net_default_dev->ip_addr)):NET_LOCAL; - //Hurdler: I'd like to put a server and a client on the same computer - //Logan: Me too - //BP: in fact for client we can use any free port we want i have read - // in some doc that connect in udp can do it for us... - //Alam: where? - if (M_CheckParm("-clientport")) - { - if (!M_IsNextParm()) - I_Error("syntax: -clientport "); - portnum = net_ntohs(atoi(M_GetNextParm())); - } - else - portnum = net_ntohs(sock_port); - - temp = net_udp_sock_open(portnum, hostip, portnum, NET_NONE); - if (temp) - { - int btemp = net_udp_sock_open(portnum, hostip, portnum, NET_ANY); - clientaddress[0].port = portnum; - clientaddress[0].host = NET_NONE; - if (btemp) - { - clientaddress[BROADCASTADDR].port = net_ntohs(sock_port); - clientaddress[BROADCASTADDR].host = NET_ANY; - } - else - { - CONS_Printf("KOSUDP: can't setup broadcast sock\n"); - net_udp_sock_close(temp); - return 0; - } - } - else - { - CONS_Printf("KOSUDP: can't setup main sock\n"); - return 0; - } - - doomcom->extratics = 1; // internet is very high ping - - return temp; -} - -static void I_ShutdownKOSUDPDriver(void) -{ - //net_shutdown(); - init_KOSUDP_driver = false; -} - -static void I_InitKOSUDPDriver(void) -{ - if (init_KOSUDP_driver) - I_ShutdownKOSUDPDriver(); - else - net_init(); - D_SetDoomcom(); - memset(&clientaddress,0,sizeof (clientaddress)); - init_KOSUDP_driver = true; -} - -static void KOSUDP_CloseSocket(void) -{ - if (mysocket) - net_udp_sock_close(mysocket); - mysocket = 0; -} - -static SINT8 KOSUDP_NetMakeNodewPort(const char *hostname, const char* port) -{ - SINT8 newnode; - uint16 portnum = net_ntohs(sock_port); - - if (port && !port[0]) - portnum = net_ntohs((UINT16)atoi(port)); - - newnode = getfreenode(); - if (newnode == -1) - return -1; - // find ip of the server - clientaddress[newnode].port = portnum; - clientaddress[newnode].host = inet_addr(hostname); - - if (clientaddress[newnode].host == NET_NONE) - { - free(hostname); - return -1; - } - return newnode; -} - -static boolean KOSUDP_OpenSocket(void) -{ - size_t i; - - memset(clientaddress, 0, sizeof (clientaddress)); - - for (i = 0; i < MAXNETNODES; i++) - nodeconnected[i] = false; - - //CONS_Printf("KOSUDP Code starting up\n"); - - nodeconnected[0] = true; // always connected to self - nodeconnected[BROADCASTADDR] = true; - I_NetSend = KOSUDP_Send; - I_NetGet = KOSUDP_Get; - I_NetCloseSocket = KOSUDP_CloseSocket; - I_NetFreeNodenum = KOSUDP_FreeNodenum; - I_NetMakeNodewPort = KOSUDP_NetMakeNodewPort; - - //I_NetCanSend = KOSUDP_CanSend; - - // build the socket but close it first - KOSUDP_CloseSocket(); - mysocket = KOSUDP_Socket(); - - if (mysocket) - { -#if 0 - // for select - myset = SDLNet_AllocSocketSet(1); - if (!myset) - { - CONS_Printf("SDL_Net: %s",SDLNet_GetError()); - return false; - } - if (SDLNet_UDP_AddSocket(myset,mysocket) == -1) - { - CONS_Printf("SDL_Net: %s",SDLNet_GetError()); - return false; - } -#endif - return true; - } - return false; -} - -static boolean KOSUDP_Ban(int node) -{ - if (numbans == MAXBANS) - return false; - - M_Memcpy(&banned[numbans], &clientaddress[node], sizeof (IPaddress)); - banned[numbans].port = 0' - numbans++; - return true; -} - -static void KOSUDP_ClearBans(void) -{ - numbans = 0; -} - -// -// I_InitNetwork -// Only required for DOS, so this is more a dummy -// -boolean I_InitNetwork(void) -{ - char serverhostname[255]; - boolean ret = false; - //if (!M_CheckParm ("-kosnet")) - // return false; - // initilize the driver - I_InitKOSUDPDriver(); - I_AddExitFunc(I_ShutdownKOSUDPDriver); - if (!init_KOSUDP_driver) - return false; - - if (M_CheckParm("-udpport")) - { - if (M_IsNextParm()) - sock_port = (UINT16)atoi(M_GetNextParm()); - else - sock_port = 0; - } - - // parse network game options, - if (M_CheckParm("-server") || dedicated) - { - server = true; - - // If a number of clients (i.e. nodes) is specified, the server will wait for the clients - // to connect before starting. - // If no number is specified here, the server starts with 1 client, and others can join - // in-game. - // Since Boris has implemented join in-game, there is no actual need for specifying a - // particular number here. - // FIXME: for dedicated server, numnodes needs to be set to 0 upon start -/* if (M_IsNextParm()) - doomcom->numnodes = (INT16)atoi(M_GetNextParm()); - else */if (dedicated) - doomcom->numnodes = 0; - else - doomcom->numnodes = 1; - - if (doomcom->numnodes < 0) - doomcom->numnodes = 0; - if (doomcom->numnodes > MAXNETNODES) - doomcom->numnodes = MAXNETNODES; - - // server - servernode = 0; - // FIXME: - // ??? and now ? - // server on a big modem ??? 4*isdn - net_bandwidth = 16000; - hardware_MAXPACKETLENGTH = INETPACKETLENGTH; - - ret = true; - } - else if (M_CheckParm("-connect")) - { - if (M_IsNextParm()) - strcpy(serverhostname, M_GetNextParm()); - else - serverhostname[0] = 0; // assuming server in the LAN, use broadcast to detect it - - // server address only in ip - if (serverhostname[0]) - { - COM_BufAddText("connect \""); - COM_BufAddText(serverhostname); - COM_BufAddText("\"\n"); - - // probably modem - hardware_MAXPACKETLENGTH = INETPACKETLENGTH; - } - else - { - // so we're on a LAN - COM_BufAddText("connect any\n"); - - net_bandwidth = 800000; - hardware_MAXPACKETLENGTH = MAXPACKETLENGTH; - } - } - - I_NetOpenSocket = KOSUDP_OpenSocket; - I_Ban = KOSUDP_Ban; - I_ClearBans = KOSUDP_ClearBans; - I_GetNodeAddress = KOSUDP_GetNodeAddress; - I_GetBanAddress = KOSUDP_GetBanAddress; - bannednode = KOSUDP_bannednode; - - return ret; -} diff --git a/src/sdl12/SRB2DC/scramble.c b/src/sdl12/SRB2DC/scramble.c deleted file mode 100644 index a3483b00d..000000000 --- a/src/sdl12/SRB2DC/scramble.c +++ /dev/null @@ -1,259 +0,0 @@ -#include -#include - -#define MAXCHUNK (2048*1024) - -static unsigned int seed; - -void my_srand(unsigned int n) -{ - seed = n & 0xffff; -} - -unsigned int my_rand() -{ - seed = (seed * 2109 + 9273) & 0x7fff; - return (seed + 0xc000) & 0xffff; -} - -void load(FILE *fh, unsigned char *ptr, unsigned long sz) -{ - if (fread(ptr, 1, sz, fh) != sz) - { - fprintf(stderr, "Read error!\n"); - exit(1); - } -} - -void load_chunk(FILE *fh, unsigned char *ptr, unsigned long sz) -{ - static int idx[MAXCHUNK/32]; - int i; - - /* Convert chunk size to number of slices */ - sz /= 32; - - /* Initialize index table with unity, - so that each slice gets loaded exactly once */ - for (i = 0; i < sz; i++) - idx[i] = i; - - for (i = sz-1; i >= 0; --i) - { - /* Select a replacement index */ - int x = (my_rand() * i) >> 16; - - /* Swap */ - int tmp = idx[i]; - idx[i] = idx[x]; - idx[x] = tmp; - - /* Load resulting slice */ - load(fh, ptr+32*idx[i], 32); - } -} - -void load_file(FILE *fh, unsigned char *ptr, unsigned long filesz) -{ - unsigned long chunksz; - - my_srand(filesz); - - /* Descramble 2 meg blocks for as long as possible, then - gradually reduce the window down to 32 bytes (1 slice) */ - for (chunksz = MAXCHUNK; chunksz >= 32; chunksz >>= 1) - while (filesz >= chunksz) - { - load_chunk(fh, ptr, chunksz); - filesz -= chunksz; - ptr += chunksz; - } - - /* Load final incomplete slice */ - if (filesz) - load(fh, ptr, filesz); -} - -void read_file(char *filename, unsigned char **ptr, unsigned long *sz) -{ - FILE *fh = fopen(filename, "rb"); - if (fh == NULL) - { - fprintf(stderr, "Can't open \"%s\".\n", filename); - exit(1); - } - if (fseek(fh, 0, SEEK_END)<0) - { - fprintf(stderr, "Seek error.\n"); - exit(1); - } - *sz = ftell(fh); - *ptr = malloc(*sz); - if ( *ptr == NULL ) - { - fprintf(stderr, "Out of memory.\n"); - exit(1); - } - if (fseek(fh, 0, SEEK_SET)<0) - { - fprintf(stderr, "Seek error.\n"); - exit(1); - } - load_file(fh, *ptr, *sz); - fclose(fh); -} - -void save(FILE *fh, unsigned char *ptr, unsigned long sz) -{ - if (fwrite(ptr, 1, sz, fh) != sz) - { - fprintf(stderr, "Write error!\n"); - exit(1); - } -} - -void save_chunk(FILE *fh, unsigned char *ptr, unsigned long sz) -{ - static int idx[MAXCHUNK/32]; - int i; - - /* Convert chunk size to number of slices */ - sz /= 32; - - /* Initialize index table with unity, - so that each slice gets saved exactly once */ - for (i = 0; i < sz; i++) - idx[i] = i; - - for (i = sz-1; i >= 0; --i) - { - /* Select a replacement index */ - int x = (my_rand() * i) >> 16; - - /* Swap */ - int tmp = idx[i]; - idx[i] = idx[x]; - idx[x] = tmp; - - /* Save resulting slice */ - save(fh, ptr+32*idx[i], 32); - } -} - -void save_file(FILE *fh, unsigned char *ptr, unsigned long filesz) -{ - unsigned long chunksz; - - my_srand(filesz); - - /* Descramble 2 meg blocks for as long as possible, then - gradually reduce the window down to 32 bytes (1 slice) */ - for (chunksz = MAXCHUNK; chunksz >= 32; chunksz >>= 1) - while (filesz >= chunksz) - { - save_chunk(fh, ptr, chunksz); - filesz -= chunksz; - ptr += chunksz; - } - - /* Save final incomplete slice */ - if (filesz) - save(fh, ptr, filesz); -} - -void write_file(char *filename, unsigned char *ptr, unsigned long sz) -{ - FILE *fh = fopen(filename, "wb"); - if (fh == NULL) - { - fprintf(stderr, "Can't open \"%s\".\n", filename); - exit(1); - } - save_file(fh, ptr, sz); - fclose(fh); -} - -void descramble(char *src, char *dst) -{ - unsigned char *ptr = NULL; - unsigned long sz = 0; - FILE *fh; - - read_file(src, &ptr, &sz); - - fh = fopen(dst, "wb"); - if (fh == NULL) - { - fprintf(stderr, "Can't open \"%s\".\n", dst); - exit(1); - } - if ( fwrite(ptr, 1, sz, fh) != sz ) - { - fprintf(stderr, "Write error.\n"); - exit(1); - } - fclose(fh); - free(ptr); -} - -void scramble(char *src, char *dst) -{ - unsigned char *ptr = NULL; - unsigned long sz = 0; - FILE *fh; - - fh = fopen(src, "rb"); - if (fh == NULL) - { - fprintf(stderr, "Can't open \"%s\".\n", src); - exit(1); - } - if (fseek(fh, 0, SEEK_END)<0) - { - fprintf(stderr, "Seek error.\n"); - exit(1); - } - sz = ftell(fh); - ptr = malloc(sz); - if ( ptr == NULL ) - { - fprintf(stderr, "Out of memory.\n"); - exit(1); - } - if (fseek(fh, 0, SEEK_SET)<0) - { - fprintf(stderr, "Seek error.\n"); - exit(1); - } - if ( fread(ptr, 1, sz, fh) != sz ) - { - fprintf(stderr, "Read error.\n"); - exit(1); - } - fclose(fh); - - write_file(dst, ptr, sz); - - free(ptr); -} - -int main(int argc, char *argv[]) -{ - int opt = 0; - - if (argc > 1 && !strcmp(argv[1], "-d")) - opt ++; - - if (argc != 3+opt) - { - fprintf(stderr, "Usage: %s [-d] from to\n", argv[0]); - exit(1); - } - - if (opt) - descramble(argv[2], argv[3]); - else - scramble(argv[1], argv[2]); - - return 0; -} diff --git a/src/sdl12/endtxt.c b/src/sdl12/endtxt.c index 1d7756b4d..5d3c4ea88 100644 --- a/src/sdl12/endtxt.c +++ b/src/sdl12/endtxt.c @@ -33,7 +33,7 @@ void ShowEndTxt(void) { -#if !(defined (_WIN32_WCE) || defined (_XBOX) || defined (_arch_dreamcast)) +#if !(defined (_WIN32_WCE) || defined (_XBOX)) INT32 i; UINT16 j, att = 0; INT32 nlflag = 1; diff --git a/src/sdl12/hwsym_sdl.c b/src/sdl12/hwsym_sdl.c index 54f5da3a0..fc327cac2 100644 --- a/src/sdl12/hwsym_sdl.c +++ b/src/sdl12/hwsym_sdl.c @@ -37,7 +37,7 @@ #pragma warning(default : 4214 4244) #endif -#if defined (_XBOX) || defined (_arch_dreamcast) || defined(GP2X) +#if defined (_XBOX) || defined(GP2X) #define NOLOADSO #endif diff --git a/src/sdl12/i_cdmus.c b/src/sdl12/i_cdmus.c index 1eeac370b..bb267b90f 100644 --- a/src/sdl12/i_cdmus.c +++ b/src/sdl12/i_cdmus.c @@ -19,7 +19,7 @@ #ifdef HAVE_SDL -#if defined (DC) || defined (_WIN32_WCE) || defined(GP2X) || defined(_PS3) +#if defined (_WIN32_WCE) || defined(GP2X) || defined(_PS3) #define NOSDLCD #endif diff --git a/src/sdl12/i_main.c b/src/sdl12/i_main.c index 1c438e083..a55e6298c 100644 --- a/src/sdl12/i_main.c +++ b/src/sdl12/i_main.c @@ -80,17 +80,6 @@ FILE *logstream = NULL; typedef BOOL (WINAPI *p_IsDebuggerPresent)(VOID); #endif -#ifdef _arch_dreamcast -#include -KOS_INIT_FLAGS(INIT_DEFAULT -//| INIT_NET -//| INIT_MALLOCSTATS -//| INIT_QUIET -//| INIT_OCRAM -//| INIT_NO_DCLOAD -); -#endif - #if defined (_WIN32) && !defined (_XBOX) && !defined (_WIN32_WCE) static inline VOID MakeCodeWritable(VOID) { diff --git a/src/sdl12/i_system.c b/src/sdl12/i_system.c index ed0db653d..fe79a564b 100644 --- a/src/sdl12/i_system.c +++ b/src/sdl12/i_system.c @@ -56,18 +56,10 @@ typedef BOOL (WINAPI *p_SetProcessAffinityMask) (HANDLE, DWORD_PTR); #include #endif -#ifdef _arch_dreamcast -#include -#include -#include -#include -void __set_fpscr(long); // in libgcc / kernel's startup.s? -#else #include #if defined (_WIN32) && !defined (_WIN32_WCE) && !defined (_XBOX) #include #endif -#endif #ifdef _MSC_VER #pragma warning(disable : 4214 4244) @@ -85,7 +77,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s? #pragma warning(default : 4214 4244) #endif -#if SDL_VERSION_ATLEAST(1,2,7) && !defined (DC) +#if SDL_VERSION_ATLEAST(1,2,7) #include "SDL_cpuinfo.h" // 1.2.7 or greater #define HAVE_SDLCPUINFO #endif @@ -93,7 +85,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s? #ifdef _PSP //#include #elif !defined(_PS3) -#if defined (__unix__) || defined(__APPLE__) || (defined (UNIXCOMMON) && !defined (_arch_dreamcast) && !defined (__HAIKU__) && !defined (_WII)) +#if defined (__unix__) || defined(__APPLE__) || (defined (UNIXCOMMON) && !defined (__HAIKU__) && !defined (_WII)) #if defined (__linux__) #include #else @@ -111,7 +103,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s? #endif #ifndef _PS3 -#if defined (__linux__) || (defined (UNIXCOMMON) && !defined (_arch_dreamcast) && !defined (_PSP) && !defined (__HAIKU__) && !defined (_WII)) +#if defined (__linux__) || (defined (UNIXCOMMON) && !defined (_PSP) && !defined (__HAIKU__) && !defined (_WII)) #ifndef NOTERMIOS #include #include // ioctl @@ -146,14 +138,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s? #endif // Locations for searching the srb2.srb -#ifdef _arch_dreamcast -#define DEFAULTWADLOCATION1 "/cd" -#define DEFAULTWADLOCATION2 "/pc" -#define DEFAULTWADLOCATION3 "/pc/home/alam/srb2code/data" -#define DEFAULTSEARCHPATH1 "/cd" -#define DEFAULTSEARCHPATH2 "/pc" -//#define DEFAULTSEARCHPATH3 "/pc/home/alam/srb2code/data" -#elif defined (GP2X) +#ifdef GP2X #define DEFAULTWADLOCATION1 "/mnt/sd" #define DEFAULTWADLOCATION2 "/mnt/sd/SRB2" #define DEFAULTWADLOCATION3 "/tmp/mnt/sd" @@ -345,7 +330,7 @@ static void signal_handler(INT32 num) } #endif -#if defined (NDEBUG) && !defined (DC) && !defined (_WIN32_WCE) +#if defined (NDEBUG) && !defined (_WIN32_WCE) FUNCNORETURN static ATTRNORETURN void quit_handler(int num) { signal(num, SIG_DFL); //default signal action @@ -707,17 +692,6 @@ static inline void I_ShutdownConsole(void){} void I_GetConsoleEvents(void){} static inline void I_StartupConsole(void) { -#ifdef _arch_dreamcast - char title[] = "SRB2 for Dreamcast!\n"; - __set_fpscr(0x00040000); /* ignore FPU underflow */ - //printf("\nHello world!\n\n"); - pvr_init_defaults(); - conio_init(CONIO_TTY_PVR, CONIO_INPUT_LINE); - conio_set_theme(CONIO_THEME_MATRIX); - conio_clear(); - conio_putstr(title); - //printf("\nHello world!\n\n"); -#endif #ifdef _DEBUG consolevent = !M_CheckParm("-noconsole"); #else @@ -737,7 +711,7 @@ static inline void I_ShutdownConsole(void){} // void I_StartupKeyboard (void) { -#if defined (NDEBUG) && !defined (DC) +#if defined (NDEBUG) #ifdef SIGILL // signal(SIGILL , signal_handler); #endif @@ -768,10 +742,6 @@ void I_OutputMsg(const char *fmt, ...) XBOXSTATIC char txt[8192]; va_list argptr; -#ifdef _arch_dreamcast - if (!keyboard_started) conio_printf(fmt); -#endif - va_start(argptr,fmt); vsprintf(txt, fmt, argptr); va_end(argptr); @@ -1084,13 +1054,9 @@ void I_GetJoystickEvents(void) axisy = SDL_JoystickGetAxis(JoyInfo.dev, i*2 + 1); else axisy = 0; -#ifdef _arch_dreamcast // -128 to 127 - axisx = axisx*8; - axisy = axisy*8; -#else // -32768 to 32767 + // -32768 to 32767 axisx = axisx/32; axisy = axisy/32; -#endif if (Joystick.bGamepadStyle) { @@ -1209,15 +1175,11 @@ static int joy_open(const char *fname) if (JoyInfo.buttons > JOYBUTTONS) JoyInfo.buttons = JOYBUTTONS; -#ifdef DC - JoyInfo.hats = 0; -#else JoyInfo.hats = SDL_JoystickNumHats(JoyInfo.dev); if (JoyInfo.hats > JOYHATS) JoyInfo.hats = JOYHATS; JoyInfo.balls = SDL_JoystickNumBalls(JoyInfo.dev); -#endif //Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(SDL_JoystickIndex(JoyInfo.dev)), "pad"); @@ -1375,13 +1337,9 @@ void I_GetJoystick2Events(void) axisy = SDL_JoystickGetAxis(JoyInfo2.dev, i*2 + 1); else axisy = 0; -#ifdef _arch_dreamcast // -128 to 127 - axisx = axisx*8; - axisy = axisy*8; -#else // -32768 to 32767 + // -32768 to 32767 axisx = axisx/32; axisy = axisy/32; -#endif if (Joystick2.bGamepadStyle) { @@ -1501,15 +1459,11 @@ static int joy_open2(const char *fname) if (JoyInfo2.buttons > JOYBUTTONS) JoyInfo2.buttons = JOYBUTTONS; -#ifdef DC - JoyInfo2.hats = 0; -#else JoyInfo2.hats = SDL_JoystickNumHats(JoyInfo2.dev); if (JoyInfo2.hats > JOYHATS) JoyInfo2.hats = JOYHATS; JoyInfo2.balls = SDL_JoystickNumBalls(JoyInfo2.dev); -#endif //Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(SDL_JoystickIndex(JoyInfo2.dev)), "pad"); @@ -2154,13 +2108,8 @@ static void I_ShutdownTimer(void) // tic_t I_GetTime (void) { -#ifdef _arch_dreamcast - static Uint64 basetime = 0; - Uint64 ticks = timer_ms_gettime64(); //using timer_ms_gettime64 instand of SDL_GetTicks for the Dreamcast -#else static Uint32 basetime = 0; Uint32 ticks = SDL_GetTicks(); -#endif if (!basetime) basetime = ticks; @@ -2200,7 +2149,7 @@ void I_StartupTimer(void) pfntimeGetTime = (p_timeGetTime)GetProcAddress(winmm, "timeGetTime"); } I_AddExitFunc(I_ShutdownTimer); -#elif 0 //#elif !defined (_arch_dreamcast) && !defined(GP2X) // the DC have it own timer and GP2X have broken pthreads? +#elif 0 //#elif !defined(GP2X) // GP2X have broken pthreads? if (SDL_InitSubSystem(SDL_INIT_TIMER) < 0) I_Error("SRB2: Needs SDL_Timer, Error: %s", SDL_GetError()); #endif @@ -2210,7 +2159,7 @@ void I_StartupTimer(void) void I_Sleep(void) { -#if !(defined (_arch_dreamcast) || defined (_XBOX)) +#if !(defined (_XBOX)) if (cv_sleep.value != -1) SDL_Delay(cv_sleep.value); #endif @@ -2229,15 +2178,6 @@ INT32 I_StartupSystem(void) freopen("e:/Games/SRB2/stdout.txt", "w+", stdout); unlink("e:/Games/SRB2/stderr.txt"); freopen("e:/Games/SRB2/stderr.txt", "w+", stderr); -#endif -#ifdef _arch_dreamcast -#ifdef _DEBUG - //gdb_init(); -#endif - printf(__FILE__":%i\n",__LINE__); -#ifdef _DEBUG - //gdb_breakpoint(); -#endif #endif SDL_VERSION(&SDLcompiled) SDLlinked = SDL_Linked_Version(); @@ -2292,9 +2232,7 @@ void I_Quit(void) I_ShutdownGraphics(); I_ShutdownInput(); I_ShutdownSystem(); -#ifndef _arch_dreamcast SDL_Quit(); -#endif /* if option -noendtxt is set, don't print the text */ if (!M_CheckParm("-noendtxt") && W_CheckNumForName("ENDOOM") != LUMPERROR) { @@ -2361,10 +2299,8 @@ void I_Error(const char *error, ...) I_ShutdownInput(); if (errorcount == 7) I_ShutdownSystem(); -#ifndef _arch_dreamcast if (errorcount == 8) SDL_Quit(); -#endif if (errorcount == 9) { M_SaveConfig(NULL); @@ -2448,9 +2384,7 @@ void I_Error(const char *error, ...) I_ShutdownGraphics(); I_ShutdownInput(); I_ShutdownSystem(); -#ifndef _arch_dreamcast SDL_Quit(); -#endif #ifdef MAC_ALERT va_start(argptr, error); vsprintf(buffer, error, argptr); @@ -2540,7 +2474,7 @@ void I_ShutdownSystem(void) void I_GetDiskFreeSpace(INT64 *freespace) { -#if defined (_arch_dreamcast) || defined (_PSP) +#if defined (_PSP) *freespace = 0; #elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) #if defined (SOLARIS) || defined (__HAIKU__) || defined (_WII) || defined (_PS3) @@ -2896,12 +2830,7 @@ const char *I_LocateWad(void) // quick fix for compil UINT32 I_GetFreeMem(UINT32 *total) { -#if defined (_arch_dreamcast) - //Dreamcast! - if (total) - *total = 16<<20; - return 8<<20; -#elif defined (_PSP) +#if defined (_PSP) // PSP if (total) *total = 32<<20; diff --git a/src/sdl12/i_video.c b/src/sdl12/i_video.c index 0063fc095..1a90c8a84 100644 --- a/src/sdl12/i_video.c +++ b/src/sdl12/i_video.c @@ -35,11 +35,6 @@ #pragma warning(default : 4214 4244) #endif -#if SDL_VERSION_ATLEAST(1,2,9) && defined (_arch_dreamcast) -#define HAVE_DCSDL -#include "SDL_dreamcast.h" -#endif - #if SDL_VERSION_ATLEAST(1,2,9) && defined (GP2X) #define HAVE_GP2XSDL #include "SDL_gp2x.h" @@ -59,7 +54,7 @@ #ifdef HAVE_IMAGE #include "SDL_image.h" -#elseif !(defined (DC) || defined (_WIN32_WCE) || defined (PSP) || defined(GP2X)) +#elseif !(defined (_WIN32_WCE) || defined (PSP) || defined(GP2X)) #define LOAD_XPM //I want XPM! #include "IMG_xpm.c" //Alam: I don't want to add SDL_Image.dll/so #define HAVE_IMAGE //I have SDL_Image, sortof @@ -75,16 +70,6 @@ #include "SDL_syswm.h" #endif -#ifdef _arch_dreamcast -#include -#include -#include -//#include "SRB2DC/VMU.xbm" -//#include -//#define malloc pvr_mem_malloc -//#define free pvr_mem_free -#endif - #if defined (_XBOX) && defined (__GNUC__) #include #endif @@ -124,7 +109,7 @@ #endif // maximum number of windowed modes (see windowedModes[][]) -#if defined (_WIN32_WCE) || defined (DC) || defined (PSP) || defined(GP2X) +#if defined (_WIN32_WCE) || defined (PSP) || defined(GP2X) #define MAXWINMODES (1) #elif defined (WII) #define MAXWINMODES (8) @@ -147,7 +132,7 @@ rendermode_t rendermode=render_soft; boolean highcolor = false; // synchronize page flipping with screen refresh -#if defined(DC) || (defined(GP2X) && !defined(HAVE_GP2XSDL)) +#if defined(GP2X) && !defined(HAVE_GP2XSDL) consvar_t cv_vidwait = {"vid_wait", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; #else consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; @@ -176,11 +161,7 @@ static SDL_Surface *bufSurface = NULL; static SDL_Surface *icoSurface = NULL; static SDL_Color localPalette[256]; static SDL_Rect **modeList = NULL; -#ifdef DC -static Uint8 BitsPerPixel = 15; -#else static Uint8 BitsPerPixel = 16; -#endif static Uint16 realwidth = BASEVIDWIDTH; static Uint16 realheight = BASEVIDHEIGHT; #ifdef _WIN32_WCE @@ -195,7 +176,7 @@ static const Uint32 surfaceFlagsF = SDL_HWPALETTE|SDL_FULLSCREEN; #endif static SDL_bool mousegrabok = SDL_TRUE; #define HalfWarpMouse(x,y) SDL_WarpMouse((Uint16)(x/2),(Uint16)(y/2)) -#if defined (_WIN32_WCE) || defined (DC) || defined (PSP) || defined(GP2X) +#if defined (_WIN32_WCE) || defined (PSP) || defined(GP2X) static SDL_bool videoblitok = SDL_TRUE; #else static SDL_bool videoblitok = SDL_FALSE; @@ -205,7 +186,7 @@ static SDL_bool exposevideo = SDL_FALSE; // windowed video modes from which to choose from. static INT32 windowedModes[MAXWINMODES][2] = { -#if !(defined (_WIN32_WCE) || defined (DC) || defined (PSP) || defined (GP2X)) +#if !(defined (_WIN32_WCE) || defined (PSP) || defined (GP2X)) #ifndef WII #ifndef _PS3 {1920,1200}, // 1.60,6.00 @@ -250,11 +231,6 @@ static void SDLSetMode(INT32 width, INT32 height, INT32 bpp, Uint32 flags) #ifdef _WII bpp = 16; // 8-bit mode poo #endif -#ifdef DC - if (bpp < 15) - bpp = 15; - height = 240; -#endif #ifdef PSP bpp = 16; #endif @@ -500,7 +476,6 @@ static INT32 SDLatekey(SDLKey sym) rc = KEY_PLUSPAD; break; -#ifndef _arch_dreamcast case SDLK_LSUPER: #ifdef HAVE_SDLMETAKEYS case SDLK_LMETA: @@ -517,7 +492,6 @@ static INT32 SDLatekey(SDLKey sym) case SDLK_MENU: rc = KEY_MENU; break; -#endif default: if (sym >= SDLK_SPACE && sym <= SDLK_DELETE) @@ -662,7 +636,7 @@ static void VID_Command_Info_f (void) static void VID_Command_ModeList_f(void) { -#if !defined (DC) && !defined (_WIN32_WCE) && !defined (_PSP) && !defined(GP2X) +#if !defined (_WIN32_WCE) && !defined (_PSP) && !defined(GP2X) INT32 i; #ifdef HWRENDER if (rendermode == render_opengl) @@ -957,11 +931,8 @@ static inline void SDLJoyRemap(event_t *event) static INT32 SDLJoyAxis(const Sint16 axis, evtype_t which) { -#ifdef _arch_dreamcast // -128 to 127 SDL for DC have give us a smaller range - INT32 raxis = axis*8; -#else // -32768 to 32767 + // -32768 to 32767 INT32 raxis = axis/32; -#endif if (which == ev_joystick) { if (Joystick.bGamepadStyle) @@ -1261,9 +1232,6 @@ void I_OsPolling(void) I_GetJoystickEvents(); I_GetJoystick2Events(); } -#ifdef _arch_dreamcast - //vmu_set_icon(VMU_bits); -#endif I_GetMouseEvents(); @@ -1302,7 +1270,7 @@ static inline boolean I_SkipFrame(void) skip = !skip; -#if 0 //(defined (GP2X) || defined (PSP) || defined (_arch_dreamcast)) +#if 0 //(defined (GP2X) || defined (PSP)) return skip; #endif @@ -1885,9 +1853,6 @@ void I_StartupGraphics(void) disable_fullscreen = M_CheckParm("-win"); keyboard_started = true; -#ifdef _arch_dreamcast - conio_shutdown(); -#endif #if !defined(HAVE_TTF) #ifdef _WIN32 // Initialize Audio as well, otherwise Win32's DirectX can not use audio @@ -2096,9 +2061,7 @@ void I_ShutdownGraphics(void) if (GLUhandle) hwClose(GLUhandle); #endif -#ifndef _arch_dreamcast SDL_QuitSubSystem(SDL_INIT_VIDEO); -#endif framebuffer = SDL_FALSE; } #endif diff --git a/src/sdl12/sdl_sound.c b/src/sdl12/sdl_sound.c index 6ba83104e..00680010d 100644 --- a/src/sdl12/sdl_sound.c +++ b/src/sdl12/sdl_sound.c @@ -85,7 +85,7 @@ // mixing buffer, and the samplerate of the raw data. // Needed for calling the actual sound output. -#if defined (_WIN32_WCE) || defined (DC) || defined (PSP) || defined(GP2X) +#if defined (_WIN32_WCE) || defined (PSP) || defined(GP2X) #define NUM_CHANNELS MIX_CHANNELS #else #define NUM_CHANNELS MIX_CHANNELS*4 @@ -93,7 +93,7 @@ #define INDEXOFSFX(x) ((sfxinfo_t *)x - S_sfx) -#if defined (_WIN32_WCE) || defined (DC) || defined (PSP) +#if defined (_WIN32_WCE) || defined (PSP) static Uint16 samplecount = 512; //Alam: .5KB samplecount at 11025hz is 46.439909297052154195011337868481ms of buffer #elif defined(GP2X) static Uint16 samplecount = 128; @@ -151,9 +151,7 @@ static SDL_bool musicStarted = SDL_FALSE; #ifdef HAVE_MIXER static SDL_mutex *Msc_Mutex = NULL; /* FIXME: Make this file instance-specific */ -#ifdef _arch_dreamcast -#define MIDI_PATH "/ram" -#elif defined(GP2X) +#ifdef GP2X #define MIDI_PATH "/mnt/sd/srb2" #define MIDI_PATH2 "/tmp/mnt/sd/srb2" #else @@ -176,7 +174,7 @@ static SDL_bool canlooping = SDL_TRUE; #if SDL_MIXER_VERSION_ATLEAST(1,2,7) #define USE_RWOPS // ok, USE_RWOPS is in here -#if defined (DC) || defined (_WIN32_WCE) || defined (_XBOX) //|| defined(_WIN32) || defined(GP2X) +#if defined (_WIN32_WCE) || defined (_XBOX) //|| defined(_WIN32) || defined(GP2X) #undef USE_RWOPS #endif #endif @@ -1189,13 +1187,6 @@ void I_StartupSound(void) #endif #ifndef HAVE_MIXER nomidimusic = nodigimusic = true; -#endif -#ifdef DC - //nosound = true; -#ifdef HAVE_MIXER - nomidimusic = true; - nodigimusic = true; -#endif #endif memset(channels, 0, sizeof (channels)); //Alam: Clean it @@ -1522,7 +1513,7 @@ void I_InitMusic(void) #endif I_OutputMsg("Linked with SDL_mixer version: %d.%d.%d\n", MIXlinked->major, MIXlinked->minor, MIXlinked->patch); -#if !(defined (DC) || defined (PSP) || defined(GP2X) || defined (WII)) +#if !(defined (PSP) || defined(GP2X) || defined (WII)) if (audio.freq < 44100 && !M_CheckParm ("-freq")) //I want atleast 44Khz { audio.samples = (Uint16)(audio.samples*(INT32)(44100/audio.freq));