From f313a0386f6e939d4043c03cea58fd4595250c13 Mon Sep 17 00:00:00 2001 From: Jaime Passos Date: Sun, 23 Feb 2020 16:40:16 -0300 Subject: [PATCH] Don't reset player between maps in campaign gametypes --- src/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index 08192bfb8..c1e5a519c 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3856,7 +3856,7 @@ static void G_DoWorldDone(void) { if (server) { - if (gametype == GT_COOP) + if (gametyperules & GTR_CAMPAIGN) // don't reset player between maps D_MapChange(nextmap+1, gametype, ultimatemode, false, 0, false, false); else