From f2c968dea84ee76db8e8e38327427675c07fd8e9 Mon Sep 17 00:00:00 2001 From: fickleheart Date: Sun, 23 Feb 2020 17:20:44 -0600 Subject: [PATCH] Add JingleStatus hook for carrying custom jingle tunes The extra argument is the music name, as passed into P_PlayJingleMusic(player, musname), to run the hook for, optional. Arguments are (player, musname) - the latter to allow global hooks that still differentiate between different tracks. --- src/lua_hook.h | 2 ++ src/lua_hooklib.c | 49 ++++++++++++++++++++++++++++++++++++++++++++++- src/p_local.h | 2 +- src/p_user.c | 7 +++++-- src/s_sound.c | 2 +- 5 files changed, 57 insertions(+), 5 deletions(-) diff --git a/src/lua_hook.h b/src/lua_hook.h index 265700e4f..ea11d0236 100644 --- a/src/lua_hook.h +++ b/src/lua_hook.h @@ -58,6 +58,7 @@ enum hook { hook_ViewpointSwitch, hook_SeenPlayer, hook_PlayerThink, + hook_JingleStatus, hook_MAX // last hook }; @@ -110,5 +111,6 @@ UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolean boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend); // Hook for MT_NAMECHECK #endif #define LUAh_PlayerThink(player) LUAh_PlayerHook(player, hook_PlayerThink) // Hook for P_PlayerThink +boolean LUAh_JingleStatus(player_t *player, const char *musname); // Hook for whether a jingle of the given music should continue playing #endif diff --git a/src/lua_hooklib.c b/src/lua_hooklib.c index efed9adb7..c56336fca 100644 --- a/src/lua_hooklib.c +++ b/src/lua_hooklib.c @@ -69,6 +69,7 @@ const char *const hookNames[hook_MAX+1] = { "ViewpointSwitch", "SeenPlayer", "PlayerThink", + "JingleStatus", NULL }; @@ -80,7 +81,7 @@ struct hook_s UINT16 id; union { mobjtype_t mt; - char *skinname; + char *skinname; // also used as musname for JingleStatus... I'm lazy char *funcname; } s; boolean error; @@ -148,6 +149,7 @@ static int lib_addHook(lua_State *L) luaL_argcheck(L, hook.s.mt < NUMMOBJTYPES, 2, "invalid mobjtype_t"); break; case hook_BotAI: + case hook_JingleStatus: hook.s.skinname = NULL; if (lua_isstring(L, 2)) { // lowercase copy @@ -1632,4 +1634,49 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend) } #endif // SEENAMES +boolean LUAh_JingleStatus(player_t *player, const char *musname) +{ + hook_p hookp; + boolean keepplaying = false; + if (!gL || !(hooksAvailable[hook_JingleStatus/8] & (1<<(hook_JingleStatus%8)))) + return true; + + lua_settop(gL, 0); + hud_running = true; // local hook + + for (hookp = roothook; hookp; hookp = hookp->next) + { + if (hookp->type == hook_JingleStatus) CONS_Printf("jingle status hook for %s vs %s\n", hookp->s.skinname, musname); + + if (hookp->type != hook_JingleStatus + || (hookp->s.skinname && strcmp(hookp->s.skinname, musname))) + continue; + + if (lua_gettop(gL) == 0) + { + LUA_PushUserdata(gL, player, META_PLAYER); + lua_pushstring(gL, musname); + } + lua_pushfstring(gL, FMT_HOOKID, hookp->id); + lua_gettable(gL, LUA_REGISTRYINDEX); + lua_pushvalue(gL, -3); + lua_pushvalue(gL, -3); + if (lua_pcall(gL, 2, 1, 0)) { + if (!hookp->error || cv_debug & DBG_LUA) + CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1)); + lua_pop(gL, 1); + hookp->error = true; + continue; + } + if (!lua_isnil(gL, -1) && lua_toboolean(gL, -1)) + keepplaying = true; // Keep playing this boolean + lua_pop(gL, 1); + } + + lua_settop(gL, 0); + hud_running = false; + + return keepplaying; +} + #endif diff --git a/src/p_local.h b/src/p_local.h index 5e27379a7..99c465f9b 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -250,7 +250,7 @@ extern jingle_t jingleinfo[NUMJINGLES]; #define JINGLEPOSTFADE 1000 void P_PlayJingle(player_t *player, jingletype_t jingletype); -boolean P_EvaluateMusicStatus(UINT16 status); +boolean P_EvaluateMusicStatus(UINT16 status, const char *musname); void P_PlayJingleMusic(player_t *player, const char *musname, UINT16 musflags, boolean looping, UINT16 status); // diff --git a/src/p_user.c b/src/p_user.c index 2dcfd872c..ab85897a5 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -1541,7 +1541,7 @@ void P_PlayJingleMusic(player_t *player, const char *musname, UINT16 musflags, b S_ChangeMusicInternal(musname, looping); } -boolean P_EvaluateMusicStatus(UINT16 status) +boolean P_EvaluateMusicStatus(UINT16 status, const char *musname) { // \todo lua hook int i; @@ -1598,8 +1598,11 @@ boolean P_EvaluateMusicStatus(UINT16 status) result = (players[i].nightstime && players[i].nightstime <= 10*TICRATE); break; - case JT_NONE: // Null state case JT_OTHER: // Other state + result = LUAh_JingleStatus(&players[i], musname); + break; + + case JT_NONE: // Null state case JT_MASTER: // Main level music default: result = true; diff --git a/src/s_sound.c b/src/s_sound.c index 8193fdb9b..6507ffc02 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -2045,7 +2045,7 @@ static musicstack_t *S_GetMusicStackEntry(UINT16 status, boolean fromfirst, INT1 if (!status || mst->status == status) { - if (P_EvaluateMusicStatus(mst->status)) + if (P_EvaluateMusicStatus(mst->status, mst->musname)) { if (!S_MusicExists(mst->musname, !midi_disabled, !digital_disabled)) // paranoia S_RemoveMusicStackEntry(mst); // then continue