Making FF_MIDDLESTARTCHANCE more useful for FF_ANIMATE animations.

This commit is contained in:
toasterbabe 2016-07-19 13:45:31 +01:00
parent 46e50a523f
commit f1311c515d
1 changed files with 2 additions and 2 deletions

View File

@ -533,7 +533,7 @@ boolean P_SetPlayerMobjState(mobj_t *mobj, statenum_t state)
mobj->sprite = st->sprite;
mobj->frame = st->frame;
if ((st->frame & (FF_ANIMATE|FF_MIDDLESTARTCHANCE)) == (FF_ANIMATE|FF_MIDDLESTARTCHANCE))
mobj->frame += (st->var1)/2;
mobj->frame += P_RandomKey(st->var1);
}
// Modified handling.
@ -648,7 +648,7 @@ boolean P_SetMobjState(mobj_t *mobj, statenum_t state)
mobj->sprite = st->sprite;
mobj->frame = st->frame;
if ((st->frame & (FF_ANIMATE|FF_MIDDLESTARTCHANCE)) == (FF_ANIMATE|FF_MIDDLESTARTCHANCE))
mobj->frame += (st->var1)/2;
mobj->frame += P_RandomKey(st->var1);
}
// Modified handling.