diff --git a/src/g_game.c b/src/g_game.c index 1663b147c..7e23a757f 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1431,7 +1431,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) cmd->angleturn = (INT16)(*myangle >> 16); // Adjust camera angle by player input - if (abilitydirection && !forcestrafe && camera.chase && !turnheld[forplayer] && !player->climbing && player->powers[pw_carry] != CR_MINECART) + if (abilitydirection && !forcestrafe && camera.chase && !turnheld[forplayer] && !ticcmd_centerviewdown[forplayer] && !player->climbing && player->powers[pw_carry] != CR_MINECART) { fixed_t camadjustfactor = cv_cam_turnfacinginput[forplayer].value; //@TODO cvar