Merge branch 'master' into next

This commit is contained in:
Monster Iestyn 2018-12-13 22:21:31 +00:00
commit ef6533fb83
18 changed files with 31 additions and 778 deletions

View file

@ -32,6 +32,7 @@
#include "hu_stuff.h" #include "hu_stuff.h"
#include "p_setup.h" #include "p_setup.h"
#include "lua_script.h" #include "lua_script.h"
#include "d_netfil.h" // findfile
//======== //========
// protos. // protos.
@ -641,6 +642,7 @@ static void COM_CEchoDuration_f(void)
static void COM_Exec_f(void) static void COM_Exec_f(void)
{ {
UINT8 *buf = NULL; UINT8 *buf = NULL;
char filename[256];
if (COM_Argc() < 2 || COM_Argc() > 3) if (COM_Argc() < 2 || COM_Argc() > 3)
{ {
@ -649,14 +651,24 @@ static void COM_Exec_f(void)
} }
// load file // load file
// Try with Argv passed verbatim first, for back compat
FIL_ReadFile(COM_Argv(1), &buf); FIL_ReadFile(COM_Argv(1), &buf);
if (!buf)
{
// Now try by searching the file path
// filename is modified with the full found path
strcpy(filename, COM_Argv(1));
if (findfile(filename, NULL, true) != FS_NOTFOUND)
FIL_ReadFile(filename, &buf);
if (!buf) if (!buf)
{ {
if (!COM_CheckParm("-noerror")) if (!COM_CheckParm("-noerror"))
CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1)); CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
return; return;
} }
}
if (!COM_CheckParm("-silent")) if (!COM_CheckParm("-silent"))
CONS_Printf(M_GetText("executing %s\n"), COM_Argv(1)); CONS_Printf(M_GetText("executing %s\n"), COM_Argv(1));

View file

@ -27,6 +27,7 @@
#include "d_clisrv.h" #include "d_clisrv.h"
#include "z_zone.h" #include "z_zone.h"
#include "i_tcp.h" #include "i_tcp.h"
#include "d_main.h" // srb2home
// //
// NETWORKING // NETWORKING
@ -1374,12 +1375,12 @@ boolean D_CheckNetGame(void)
{ {
k++; k++;
sprintf(filename, "debug%d.txt", k); sprintf(filename, "debug%d.txt", k);
debugfile = fopen(filename, "w"); debugfile = fopen(va("%s" PATHSEP "%s", srb2home, filename), "w");
} }
if (debugfile) if (debugfile)
CONS_Printf(M_GetText("debug output to: %s\n"), filename); CONS_Printf(M_GetText("debug output to: %s\n"), va("%s" PATHSEP "%s", srb2home, filename));
else else
CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), filename); CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), va("%s" PATHSEP "%s", srb2home, filename));
} }
#endif #endif
#endif #endif

View file

@ -3080,7 +3080,7 @@ static void readmaincfg(MYFILE *f)
strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder))); strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder)));
timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0'; timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
strncpy(savegamename, timeattackfolder, strlen(timeattackfolder)); strcpy(savegamename, timeattackfolder);
strlcat(savegamename, "%u.ssg", sizeof(savegamename)); strlcat(savegamename, "%u.ssg", sizeof(savegamename));
// can't use sprintf since there is %u in savegamename // can't use sprintf since there is %u in savegamename
strcatbf(savegamename, srb2home, PATHSEP); strcatbf(savegamename, srb2home, PATHSEP);

View file

@ -518,6 +518,7 @@ void M_FirstLoadConfig(void)
void M_SaveConfig(const char *filename) void M_SaveConfig(const char *filename)
{ {
FILE *f; FILE *f;
char *filepath;
// make sure not to write back the config until it's been correctly loaded // make sure not to write back the config until it's been correctly loaded
if (!gameconfig_loaded) if (!gameconfig_loaded)
@ -532,13 +533,20 @@ void M_SaveConfig(const char *filename)
return; return;
} }
f = fopen(filename, "w"); // append srb2home to beginning of filename
// but check if srb2home isn't already there, first
if (!strstr(filename, srb2home))
filepath = va(pandf,srb2home, filename);
else
filepath = Z_StrDup(filename);
f = fopen(filepath, "w");
// change it only if valid // change it only if valid
if (f) if (f)
strcpy(configfile, filename); strcpy(configfile, filepath);
else else
{ {
CONS_Alert(CONS_ERROR, M_GetText("Couldn't save game config file %s\n"), filename); CONS_Alert(CONS_ERROR, M_GetText("Couldn't save game config file %s\n"), filepath);
return; return;
} }
} }

View file

@ -1,10 +0,0 @@
*
*.*
!staging
!sfx
!uninstaller
!! MAKE SURE FILES ARE IN new-install ARCHIVE FOLDER !.txt
!BuildInstaller.bat
!README.txt
!VersionFileName.txt
!.gitignore

View file

@ -1,76 +0,0 @@
@echo off
set "SCRIPTDIR=%~dp0"
set "SCRIPTDIR=%SCRIPTDIR:~0,-1%"
IF [%SRB2VERSIONNAME%] == [] set /p SRB2VERSIONNAME=<"%SCRIPTDIR%\VersionFileName.txt"
:: Find 7z
set SVZIP=
if NOT [%1] == [] (
echo.%~1 | findstr /C:"7z" 1>nul
if NOT errorlevel 1 (
if exist "%~1" set "SVZIP=%~1"
)
)
if ["%SVZIP%"] == [""] (
if exist "%ProgramFiles(x86)%\7-Zip\7z.exe" set "SVZIP=%ProgramFiles(x86)%\7-Zip\7z.exe"
if exist "%ProgramFiles%\7-Zip\7z.exe" set "SVZIP=%ProgramFiles%\7-Zip\7z.exe"
if exist "%ProgramW6432%\7-Zip\7z.exe" set "SVZIP=%ProgramW6432%\7-Zip\7z.exe"
)
:: Is it in PATH?
if ["%SVZIP%"] == [""] (
"7z.exe" --help > NUL 2> NUL
if NOT errorlevel 1 (
set "SVZIP=7z.exe"
)
)
:: Create the uninstaller
if NOT ["%SVZIP%"] == [""] (
del /f /q "%SCRIPTDIR%\Uninstaller.7z" 2> NUL
"%SVZIP%" a -t7z "%SCRIPTDIR%\Uninstaller.7z" "%SCRIPTDIR%\uninstaller\*" -m5=LZMA2
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-uninstaller.txt" + "%SCRIPTDIR%\Uninstaller.7z" "%SCRIPTDIR%\staging\new-install\uninstall.exe"
del /f /q "%SCRIPTDIR%\uninstaller.7z"
)
:: Operate on install archives
type NUL > "%SCRIPTDIR%\staging\new-install\staging.txt"
if exist "%SCRIPTDIR%\Installer.7z" (
if NOT ["%SVZIP%"] == [""] (
"%SVZIP%" a "%SCRIPTDIR%\Installer.7z" "%SCRIPTDIR%\staging\*"
)
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-installer.txt" + "%SCRIPTDIR%\Installer.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-Installer.exe"
)
if exist "%SCRIPTDIR%\Patch.7z" (
if NOT ["%SVZIP%"] == [""] (
"%SVZIP%" a "%SCRIPTDIR%\Patch.7z" "%SCRIPTDIR%\staging\*"
)
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-patch.txt" + "%SCRIPTDIR%\Patch.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-Patch.exe"
)
if exist "%SCRIPTDIR%\Installer_x64.7z" (
if NOT ["%SVZIP%"] == [""] (
"%SVZIP%" a "%SCRIPTDIR%\Installer_x64.7z" "%SCRIPTDIR%\staging\*"
)
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2_x64.sfx" + "%SCRIPTDIR%\sfx\config-installer.txt" + "%SCRIPTDIR%\Installer_x64.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-x64-Installer.exe"
)
if exist "%SCRIPTDIR%\Patch_x64.7z" (
if NOT ["%SVZIP%"] == [""] (
"%SVZIP%" a "%SCRIPTDIR%\Patch_x64.7z" "%SCRIPTDIR%\staging\*"
)
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2_x64.sfx" + "%SCRIPTDIR%\sfx\config-patch.txt" + "%SCRIPTDIR%\Patch_x64.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-x64-Patch.exe"
)
del /f /q "%SCRIPTDIR%\staging\new-install\staging.txt"
del /f /q "%SCRIPTDIR%\staging\new-install\uninstall.exe"

View file

@ -1,48 +0,0 @@
Windows Install Builder
for SRB2
This installer is much like the 7-Zip self-extracting archive, except
this allows for scripting the post-install step.
This also allows for some light customization, including dialog messages
and program shortcuts.
The included install scripts manage the game data location depending on the
install location -- if installed in Program Files or AppData\Local, the
game data location is set to %UserProfile%\SRB2.
Program shortcuts are also added, as well as an uninstaller that
will remove the icons and also selectively uninstall the core game files.
The uninstaller gives you the option to preserve your game data and mods.
How to Use
----------
1. Zip up the install contents in 7z format.
* ALL FILES MUST BE IN THE `new-install/` ARCHIVE SUBFOLDER, OR THE
POST-INSTALL SCRIPT WILL NOT WORK!
* Make sure you are using the LZMA2 algorithm, which is 7-Zip's default.
2. Copy the 7z archive to this folder using the following names:
* Installer.7z - 32-bit full installer
* Patch.7z - 32-bit patch
* Installer_x64.7z - 64-bit full installer
* Patch_x64.7z - 64-bit patch
3. Set the text in VersionFilename.txt to the version identifier for the
installer's filename.
* e.g., v2121 for v2.1.21, from "SRB2-v2121-Installer.exe"
* Also look through sfx/config-installer.txt and sfx/config-patch.txt
and update the version strings. Templating is TODO.
4. Run BuildInstaller.bat [7z.exe install path]
* First argument is the path to 7z.exe. If this is not specified, the
script will try to look for it in C:\Program Files [(x86)]
* This script will automatically add the install scripts to each
installer.
Credit
------
OlegScherbakov/7zSFX
https://github.com/OlegScherbakov/7zSFX

View file

@ -1 +0,0 @@
v2121

Binary file not shown.

View file

@ -1,24 +0,0 @@
;!@Install@!UTF-8!
GUIFlags="8+32+64+4096"
GUIMode="1"
Title="Sonic Robo Blast 2 v2.1.21"
BeginPrompt="Sonic Robo Blast 2 v2.1.21\nFull Installer\n\nSelect a folder to install SRB2 in.\n\nIf you install in \"AppData\\Local\" or \"Program Files\", your game data will be saved to:\n%UserProfile%\\SRB2\n\nOtherwise, your game data will be in the installation folder.\n\nShortcuts will be created in your Start Menu."
ExtractPathText="Installation folder: (no exclamation points, please!)"
InstallPath="%LocalAppData%\\SRB2"
ExtractTitle="Installing..."
ExtractDialogText="Installing SRB2 v2.1.21...\n\nCheck out our modding community!\nWe make levels, characters, and much more!\n\nVisit http://www.srb2.org/mods"
Shortcut="Pu,{%%T\\srb2win.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2win.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL)},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl -win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL, Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2dd.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw)},{%%T\\},{%%T\\srb2dd.exe},{0}"
Shortcut="Pu,{%%T\\srb2dd.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw, Windowed)},{%%T\\},{%%T\\srb2dd.exe},{0}"
Shortcut="Pu,{%%T\\uninstall.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{Uninstall SRB2},{%%T\\},{shell32.dll},{31}"
RunProgram="nowait:\"%%T\\new-install\\staging.bat\""
;!@InstallEnd@!

View file

@ -1,24 +0,0 @@
;!@Install@!UTF-8!
GUIFlags="8+32+64+4096"
GUIMode="1"
Title="Sonic Robo Blast 2 v2.1.21"
BeginPrompt="Sonic Robo Blast 2 v2.1.21\nPatch Installer\n\nYou must have at least v2.1.15 to use this patch.\n\nSelect your current SRB2 folder.\n\nShortcuts will be created in your Start Menu."
ExtractPathText="Current SRB2 folder: (no exclamation points, please!)"
InstallPath="%LocalAppData%\\SRB2"
ExtractTitle="Installing..."
ExtractDialogText="Installing SRB2 v2.1.21...\n\nCheck out our modding community!\nWe make levels, characters, and much more!\n\nVisit http://www.srb2.org/mods"
Shortcut="Pu,{%%T\\srb2win.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2win.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL)},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl -win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL, Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
Shortcut="Pu,{%%T\\srb2dd.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw)},{%%T\\},{%%T\\srb2dd.exe},{0}"
Shortcut="Pu,{%%T\\srb2dd.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw, Windowed)},{%%T\\},{%%T\\srb2dd.exe},{0}"
Shortcut="Pu,{%%T\\uninstall.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{Uninstall SRB2},{%%T\\},{shell32.dll},{31}"
RunProgram="nowait:\"%%T\\new-install\\staging.bat\""
;!@InstallEnd@!

View file

@ -1,13 +0,0 @@
;!@Install@!UTF-8!
GUIFlags="1+2+8"
GUIMode="2"
Title="Uninstall SRB2"
BeginPrompt="Are you sure you want to uninstall Sonic Robo Blast 2?\n\nYour game data and mods will be preserved, as well as\nany extra files in your install folder."
InstallPath="%%S"
RunProgram="nowait:\"%%S\\uninstall.bat\" /y"
;!@InstallEnd@!

View file

@ -1,11 +0,0 @@
SRB2 Install Instructions
1. Move every file from the "new-install" folder to this main install folder.
2. DELETE "staging.bat" and "staging.txt"! These can mess up your installation if run by accident!
3. Optionally, create a folder in your user profile named "SRB2". This is where your game data and addons may live. For example,
C:\Users\[User]\SRB2
4. Run the game! Double-click srb2win.exe -- or see if you have Start Menu icons under "Sonic Robo Blast 2".

View file

@ -1,15 +0,0 @@
exchndl.dll
fmodex.dll
libFLAC-8.dll
libgme.dll
libintl-8.dll
libmikmod-2.dll
libogg-0.dll
libvorbis-0.dll
libvorbisfile-3.dll
r_opengl.dll
SDL2.dll
SDL2_mixer.dll
smpeg2.dll
srb2dd.exe
srb2win.exe

View file

@ -1,363 +0,0 @@
@echo off
setlocal enabledelayedexpansion
cls
:: SRB2 Install Staging
::
:: This accomplishes the following tasks:
::
:: 1. Creates a user profile folder if SRB2 is installed in AppData or Program Files, and config.cfg is not already in the install folder
::
:: 2. Moves old installation files into old-install
::
:: 3. Moves new installaton files into install folder
::
:: Get Parent folder (the SRB2 install folder)
::
:: https://wiert.me/2011/08/30/batch-file-to-get-parent-directory-not-the-directory-of-the-batch-file-but-the-parent-of-that-directory/
set "STAGINGDIR=%~dp0"
:: strip trailing backslash
set "STAGINGDIR=!STAGINGDIR:~0,-1!"
:: ~dp only works for batch file parameters and loop indexes
for %%d in ("!STAGINGDIR!") do set "INSTALLDIR=%%~dpd"
set "INSTALLDIR=!INSTALLDIR:~0,-1!"
:: Find 7z
set SVZIP=
if ["%SVZIP%"] == [""] (
if exist "!ProgramFiles(x86)!\7-Zip\7z.exe" set "SVZIP=!ProgramFiles(x86)!\7-Zip\7z.exe"
if exist "!ProgramFiles!\7-Zip\7z.exe" set "SVZIP=!ProgramFiles!\7-Zip\7z.exe"
if exist "!ProgramW6432!\7-Zip\7z.exe" set "SVZIP=!ProgramW6432!\7-Zip\7z.exe"
)
:: Is it in PATH?
if ["%SVZIP%"] == [""] (
"7z.exe" --help > NUL 2> NUL
if NOT errorlevel 1 (
set "SVZIP=7z.exe"
)
)
:: FAILSAFE: Check if staging.txt exists in the directory
:: If not, exit, so we don't mess up anything by accident.
if NOT exist "!STAGINGDIR!\staging.txt" (
exit
)
: CheckPermissionsInstall
:: Write a dummy file and check for an error. If error, we need administrator rights
:: NOTE: We should never have to deal with this because the main installer should
:: already have the rights.
mkdir "!INSTALLDIR!\install-dummy"
:: TODO elevate automatically
if errorlevel 1 (
echo Finish installing SRB2 with these steps:
echo.
echo 1. Go to your SRB2 install folder
echo.
echo !INSTALLDIR!
echo.
echo 2. Copy all files from the "new-install" subfolder into the main folder
echo and DELETE staging.bat and staging.txt!!!
echo.
echo 3. Optionally, create a folder in your user profile named "SRB2".
echo This is where your game data and addons may live.
echo To create the folder, go here:
echo.
echo !USERPROFILE!
echo.
echo If anything fails, you may delete the files and try to run the installer
echo again with Administrator Rights: Right-click on the icon and click
echo "Run as administrator."
echo.
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
set /p ADMINFINAL="Press Enter key to exit. "
exit
) else (
rmdir /s /q "!INSTALLDIR!\install-dummy"
goto CheckUserDir
)
: CheckUserDir
:: Check if we need to create !userprofile!\SRB2
set "USERDIR=!INSTALLDIR!"
:: Is config.cfg in our install dir?
if exist "!INSTALLDIR!\config.cfg" goto MoveOldInstall
:: Are we in AppData?
echo.!STAGINGDIR! | findstr /C:"!LocalAppData!" 1>nul
if errorlevel 1 (
echo.
) else (
goto SetUserDir
)
: Are we in Program Files?
echo.!STAGINGDIR! | findstr /C:"!ProgramFiles!" 1>nul
if NOT errorlevel 1 (
goto SetUserDir
)
:: Are we in Program Files (x86)?
echo.!STAGINGDIR! | findstr /C:"!ProgramFiles(X86)!" 1>nul
if NOT errorlevel 1 (
goto SetUserDir
)
:: Are we 32-bit and actually in Program Files?
echo.!STAGINGDIR! | findstr /C:"!ProgramW6432!" 1>nul
if NOT errorlevel 1 (
goto SetUserDir
)
goto MoveOldInstall
: SetUserDir
: CheckPermissionsUserDir
set "USERDIR=!UserProfile!\SRB2"
:: Check for permissions and create the folder
if exist "!USERDIR!\*" (
mkdir "!USERDIR!\install-dummy"
if errorlevel 1 (
echo User profile folder exists, but we won't operate on it.
echo.
goto MoveOldInstall
) else (
rmdir /s /q "!USERDIR!\install-dummy"
)
) else (
mkdir "!USERDIR!"
if errorlevel 1 (
echo Could not create user profile folder
echo Defaulting to install dir: "!INSTALLDIR!"
echo.
set "USERDIR=!INSTALLDIR!"
goto MoveOldInstall
)
)
:: Now copy READMEs
:: echo f answers xcopy's prompt as to whether the destination is a file or a folder
echo f | xcopy /y "!STAGINGDIR!\README.txt" "!USERDIR!\README.txt"
echo f | xcopy /y "!STAGINGDIR!\LICENSE.txt" "!USERDIR!\LICENSE.txt"
echo f | xcopy /y "!STAGINGDIR!\LICENSE-3RD-PARTY.txt" "!USERDIR!\LICENSE-3RD-PARTY.txt"
echo Your game data and mods folder is: > "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo !USERDIR! >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo Your install folder is: >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo !INSTALLDIR! >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo To run SRB2, go to: >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
echo Start Menu ^> Programs ^> Sonic Robo Blast 2 >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
:: Copy path to install folder
set "SCRIPT=!TEMP!\!RANDOM!-!RANDOM!-!RANDOM!-!RANDOM!.vbs"
echo Set oWS = WScript.CreateObject("WScript.Shell") >> "!SCRIPT!"
echo sLinkFile = "!USERDIR!\^! SRB2 Install Folder ^!.lnk" >> "!SCRIPT!"
echo Set oLink = oWS.CreateShortcut(sLinkFile) >> "!SCRIPT!"
echo oLink.TargetPath = "!INSTALLDIR!" >> "!SCRIPT!"
echo oLink.WorkingDirectory = "!INSTALLDIR!" >> "!SCRIPT!"
echo oLink.Arguments = "" >> "!SCRIPT!"
echo oLink.IconLocation = "!INSTALLDIR!\srb2win.exe,0" >> "!SCRIPT!"
echo oLink.Save >> "!SCRIPT!"
cscript /nologo "!SCRIPT!"
del "!SCRIPT!"
:: Also do it the other way around
set "SCRIPT=!TEMP!\!RANDOM!-!RANDOM!-!RANDOM!-!RANDOM!.vbs"
echo Set oWS = WScript.CreateObject("WScript.Shell") >> "!SCRIPT!"
echo sLinkFile = "!INSTALLDIR!\^! SRB2 Data Folder ^!.lnk" >> "!SCRIPT!"
echo Set oLink = oWS.CreateShortcut(sLinkFile) >> "!SCRIPT!"
echo oLink.TargetPath = "!USERDIR!" >> "!SCRIPT!"
echo oLink.WorkingDirectory = "!USERDIR!" >> "!SCRIPT!"
echo oLink.Arguments = "" >> "!SCRIPT!"
echo oLink.IconLocation = "!INSTALLDIR!\srb2win.exe,0" >> "!SCRIPT!"
echo oLink.Save >> "!SCRIPT!"
cscript /nologo "!SCRIPT!"
del "!SCRIPT!"
: MoveOldInstall
if exist "!INSTALLDIR!\old-install\*" (
set "OLDINSTALLDIR=!INSTALLDIR!\old-install-!RANDOM!"
) else (
set "OLDINSTALLDIR=!INSTALLDIR!\old-install"
)
mkdir "!OLDINSTALLDIR!"
::
:: Move all old install files
:: We support a list of explicit files to copy to old-install
:: And later, we also loop through our staging files, look for the pre-existing copy in
:: install root, then copy that also to old-install
::
:: Extract the uninstall-list.txt and uninstall-userdir.txt files from uninstaller.exe
:: if it exists
if exist "!INSTALLDIR!\uninstall.exe" (
if NOT ["!SVZIP!"] == [""] (
"!SVZIP!" x "!INSTALLDIR!\uninstall.exe" "uninstall-list.txt" -o"!INSTALLDIR!"
"!SVZIP!" x "!INSTALLDIR!\uninstall.exe" "uninstall-userdir.txt" -o"!INSTALLDIR!"
)
)
set OLDINSTALLCHANGED=
if exist "!STAGINGDIR!\old-install-list.txt" (
goto MoveOldInstallOldFiles
) else (
goto MoveOldInstallNewFiles
)
: MoveOldInstallOldFiles
set "TESTFILE=!TEMP!\!RANDOM!.txt"
:: Do our failsafes before copying the file in the list
:: See uninstall.bat for details
for /F "usebackq tokens=*" %%A in ("!STAGINGDIR!\old-install-list.txt") do (
if exist "!INSTALLDIR!\%%A" (
if NOT ["%%A"] == [""] (
if NOT ["%%A"] == ["%~nx0"] (
echo %%A> "!TESTFILE!"
findstr /r ".*[<>:\"\"/\\|?*%%].*" "!TESTFILE!" >nul
if !errorlevel! equ 0 (
echo %%A has invalid characters, skipping...
) else (
if exist "!INSTALLDIR!\%%A\*" (
echo %%A is a folder, skipping...
) else (
echo Moving !INSTALLDIR!\%%A to "old-install" folder
echo f | xcopy /y /v "!INSTALLDIR!\%%A" "!OLDINSTALLDIR!\%%A"
if errorlevel 0 del /f /q "!INSTALLDIR!\%%A"
)
)
)
)
)
)
del /q /f "!STAGINGDIR!\old-install-list.txt"
for %%F in ("!OLDINSTALLDIR!\*") DO (
set OLDINSTALLCHANGED=1
goto MoveOldInstallNewFiles
)
: MoveOldInstallNewFiles
:: Save a list of standard files
:: So the uninstall script will know what to remove
:: Append to any existing file, in case we are a patch
dir /b /a-d "!STAGINGDIR!" >> "!INSTALLDIR!\uninstall-list.txt"
:: Overwrite the last known gamedata folder
echo !USERDIR! > "!INSTALLDIR!\uninstall-userdir.txt"
:: Add the install-generated to the uninstall list
:: NO FOLLOWING SPACES AFTER THE FILENAME!!!
echo uninstall.bat>> "!INSTALLDIR!\uninstall-list.txt"
echo uninstall-list.txt>> "!INSTALLDIR!\uninstall-list.txt"
echo uninstall-userdir.txt>> "!INSTALLDIR!\uninstall-list.txt"
:: *ahem* Prints as ^! SRB2 Data Folder ^!.lnk
:: We need to escape the exclamations (^^!) and the carets themselves (^^^^)
echo ^^^^^^! SRB2 Data Folder ^^^^^^!.lnk>> "!INSTALLDIR!\uninstall-list.txt"
:: Add the uninstall list files to the uninstall EXE
if NOT ["!SVZIP!"] == [""] (
if exist "!INSTALLDIR!\new-install\uninstall.exe" (
"!SVZIP!" a "!INSTALLDIR!\new-install\uninstall.exe" "!INSTALLDIR!\uninstall-list.txt" -sdel
"!SVZIP!" a "!INSTALLDIR!\new-install\uninstall.exe" "!INSTALLDIR!\uninstall-userdir.txt" -sdel
)
)
:: Start moving files
for %%F in ("!STAGINGDIR!\*") DO (
if exist "!INSTALLDIR!\%%~nxF" (
set OLDINSTALLCHANGED=1
move "!INSTALLDIR!\%%~nxF" "!OLDINSTALLDIR!\%%~nxF"
)
if NOT ["%%~nxF"] == ["staging.bat"] (
if NOT ["%%~nxF"] == ["staging.txt"] (
move "!STAGINGDIR!\%%~nxF" "!INSTALLDIR!\%%~nxF"
)
)
)
: Finished
del /q /f "!INSTALLDIR!\^! SRB2 INSTALL INSTRUCTIONS ^!.txt"
set MSGEXE=
if exist "!SystemRoot!\System32\msg.exe" (
set MSGEXE=!SystemRoot!\System32\msg.exe
) else (
if exist "!SystemRoot!\Sysnative\msg.exe" (
set MSGEXE=!SystemRoot!\Sysnative\msg.exe
)
)
if ["!OLDINSTALLCHANGED!"] == ["1"] (
"!systemroot!\explorer.exe" /select, "!OLDINSTALLDIR!"
echo Finished^^! Some of your old installation files were moved to the "old-install" folder. > !TEMP!\srb2msgprompt.txt
echo. >> !TEMP!\srb2msgprompt.txt
echo If you no longer need these files, you may delete the folder safely. >> !TEMP!\srb2msgprompt.txt
echo. >> !TEMP!\srb2msgprompt.txt
echo To run SRB2, go to: Start Menu ^> Programs ^> Sonic Robo Blast 2. >> !TEMP!\srb2msgprompt.txt
!MSGEXE! "!username!" < !TEMP!\srb2msgprompt.txt
del !TEMP!\srb2msgprompt.txt
) else (
if /I ["!USERDIR!"] == ["!INSTALLDIR!"] (
"!systemroot!\explorer.exe" "!INSTALLDIR!"
echo Finished^^! > !TEMP!\srb2msgprompt.txt
echo. >> !TEMP!\srb2msgprompt.txt
echo To run SRB2, go to: Start Menu ^> Programs ^> Sonic Robo Blast 2. >> !TEMP!\srb2msgprompt.txt
!MSGEXE! "!username!" < !TEMP!\srb2msgprompt.txt
del !TEMP!\srb2msgprompt.txt
) else (
"!systemroot!\explorer.exe" "!USERDIR!"
echo Finished^^! You may find your game data in this folder: > !TEMP!\srb2msgprompt.txt
echo. >> !TEMP!\srb2msgprompt.txt
echo !USERDIR! >> !TEMP!\srb2msgprompt.txt
echo. >> !TEMP!\srb2msgprompt.txt
echo To run SRB2, go to: Start Menu ^> Programs ^> Sonic Robo Blast 2. >> !TEMP!\srb2msgprompt.txt
!MSGEXE! "!username!" < !TEMP!\srb2msgprompt.txt
del !TEMP!\srb2msgprompt.txt
)
)
: Attempt to remove OLDINSTALLDIR, in case it's empty
rmdir /q "!OLDINSTALLDIR!"
cd \
start "" /b "cmd" /s /c " del /f /q "%STAGINGDIR%\*"&rmdir /s /q "%STAGINGDIR%"&exit /b "

View file

@ -1,183 +0,0 @@
@echo off
setlocal enabledelayedexpansion
cls
set "INSTALLDIR=%~dp0"
set "INSTALLDIR=!INSTALLDIR:~0,-1!"
set /p USERDIR=<"!INSTALLDIR!\uninstall-userdir.txt"
set "USERDIR=!USERDIR:~0,-1!"
: ProceedPrompt
if ["%1"] == ["/y"] (
set "PROCEED=1"
) else (
set PROCEED=
set /p PROCEED="Are you sure you want to uninstall SRB2? [yes/no] "
if /I ["!PROCEED:~0,1!"] == ["n"] exit
if /I ["!PROCEED!"] == ["y"] (
echo Type Yes or No
echo.
goto ProceedPrompt
) else (
if /I ["!PROCEED!"] == ["yes"] (
set PROCEED=1
) else (
echo.
goto ProceedPrompt
)
)
)
:: Failsafe, in case we Ctrl+C and decline "Terminate batch file?"
if NOT ["!PROCEED!"] == ["1"] (
exit
)
: CheckPermissions
:: Write a dummy file and check for an error. If error, we need administrator rights
mkdir "!INSTALLDIR!\uninstall-dummy"
:: TODO elevate automatically
if errorlevel 1 (
echo We need Administrator Rights to uninstall SRB2.
echo.
echo Try running this uninstaller by right-clicking on the icon
echo and click "Run as administrator"
echo.
set /p ADMINFINAL="Press Enter key to exit. "
exit
) else (
rmdir /s /q "!INSTALLDIR!\uninstall-dummy"
goto DeleteFiles
)
: DeleteFiles
:: Our deletion list is a list of filenames, no paths, in the current folder
::
:: We apply the following failsafes:
:: 1. Is filename the script itself?
:: 2. Does filename have illegal characters? https://stackoverflow.com/a/33625339/241046
:: 3. Is filename a directory?
::
:: TODO hack this to support .\file.txt relative paths
:: Can %%A be substring'd to get only the filename and extension?
:: If so, print that to the temp file instead of the whole line
:: And possibly do the folder check before the invalid char check.
:: ALSO: Don't honor upward relative paths! (..\)
::
set "TESTFILE=!TEMP!\!RANDOM!.txt"
for /F "usebackq tokens=*" %%A in ("!INSTALLDIR!\uninstall-list.txt") do (
if exist "!INSTALLDIR!\%%A" (
if NOT ["%%A"] == [""] (
if NOT ["%%A"] == ["%~nx0"] (
echo %%A> "!TESTFILE!"
findstr /r ".*[<>:\"\"/\\|?*%%].*" "!TESTFILE!" >nul
if !errorlevel! equ 0 (
echo %%A has invalid characters, skipping...
) else (
if exist "!INSTALLDIR!\%%A\*" (
echo %%A is a folder, skipping...
) else (
echo Deleting !INSTALLDIR!\%%A
del /q /f "!INSTALLDIR!\%%A"
)
)
)
)
)
)
del /q /f "!TESTFILE!"
: AllDone
:: Delete the program icons
echo Deleting your program icons...
echo.
cd \
rmdir /s /q "!AppData!\Microsoft\Windows\Start Menu\Programs\Sonic Robo Blast 2"
:: Check if our install folder is non-empty
set USERDIRFILLED=
set INSTALLDIRFILLED=
for /F %%i in ('dir /b /a "!USERDIR!\*"') do (
if NOT ["%%i"] == ["%~nx0"] (
set USERDIRFILLED=1
goto InstallFilledCheck
)
)
: InstallFilledCheck
if /I NOT ["!USERDIR!"] == ["!INSTALLDIR!"] (
for /F %%i in ('dir /b /a "!INSTALLDIR!\*"') do (
if ["%%i"] == ["%~nx0"] (
echo.
) else (
set INSTALLDIRFILLED=1
goto Final
)
)
)
: Final
echo All done^^! Visit http://www.srb2.org if you want to play SRB2 again^^!
echo.
set "FINALPROMPT=Press Enter key to exit."
if ["!USERDIRFILLED!"] == ["1"] (
echo We left your game data and mods alone, so you may delete those manually.
echo.
echo !USERDIR!
echo.
set "FINALPROMPT=Do you want to view your data? [yes/no]"
)
if ["!INSTALLDIRFILLED!"] == ["1"] (
echo We left some extra files alone in your install folder.
echo.
echo !INSTALLDIR!
echo.
set "FINALPROMPT=Do you want to view your data? [yes/no]"
)
set FINALRESPONSE=
set /p FINALRESPONSE="!FINALPROMPT! "
if NOT ["!FINALPROMPT!"] == ["Press Enter key to exit."] (
if /I ["!FINALRESPONSE:~0,1!"] == ["y"] (
if ["!USERDIRFILLED!"] == ["1"] (
"!SystemRoot!\explorer.exe" "!USERDIR!"
)
if ["!INSTALLDIRFILLED!"] == ["1"] (
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
)
) else (
if ["!FINALRESPONSE!"] == [""] (
if ["!USERDIRFILLED!"] == ["1"] (
"!SystemRoot!\explorer.exe" "!USERDIR!"
)
if ["!INSTALLDIRFILLED!"] == ["1"] (
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
)
)
)
)
: DeferredDelete
:: Now let's delete our installation folder!
cd \
start "" /b "cmd" /s /c " del /q /f "%INSTALLDIR%\uninstall.bat"&timeout /t 2 > NUL&rmdir "%INSTALLDIR%"&exit /b "