diff --git a/src/p_enemy.c b/src/p_enemy.c index a77c2a5ec..ea09533df 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -14606,8 +14606,6 @@ void A_RolloutRock(mobj_t *actor) // void A_DragonbomberSpawn(mobj_t *actor) { - INT32 locvar1 = var1; - INT32 locvar2 = var2; UINT8 i; mobj_t *mo = actor; @@ -14646,8 +14644,6 @@ void A_DragonbomberSpawn(mobj_t *actor) // void A_DragonWing(mobj_t *actor) { - INT32 locvar1 = var1; - INT32 locvar2 = var2; mobj_t *target = actor->target; fixed_t x, y; @@ -14676,8 +14672,6 @@ void A_DragonWing(mobj_t *actor) // void A_DragonSegment(mobj_t *actor) { - INT32 locvar1 = var1; - INT32 locvar2 = var2; mobj_t *target = actor->target; fixed_t dist = P_AproxDistance(P_AproxDistance(actor->x - target->x, actor->y - target->y), actor->z - target->z); fixed_t radius = actor->radius + target->radius; @@ -14695,4 +14689,4 @@ void A_DragonSegment(mobj_t *actor) actor->angle = hangle; P_TeleportMove(actor, target->x + xdist, target->y + ydist, target->z + zdist); -} \ No newline at end of file +}