From db6b0c6aa0f305cfbf2bd98885b83c0a098237f1 Mon Sep 17 00:00:00 2001 From: Zippy_Zolton Date: Wed, 25 Nov 2020 21:46:45 -0600 Subject: [PATCH] Fix normal one-up sound playing in Mario mode --- src/p_user.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index c5f919c78..57eb1e072 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -1491,10 +1491,10 @@ void P_PlayLivesJingle(player_t *player) if (player && !P_IsLocalPlayer(player)) return; - if (use1upSound || cv_1upsound.value) - S_StartSound(NULL, sfx_oneup); - else if (mariomode) + if (mariomode) S_StartSound(NULL, sfx_marioa); + else if (use1upSound || cv_1upsound.value) + S_StartSound(NULL, sfx_oneup); else { P_PlayJingle(player, JT_1UP);