Also back by popular demand: Restricting the camera angle during a minecart ride

This commit is contained in:
MascaraSnake 2019-06-21 23:34:49 +02:00
parent 28abc883be
commit ed7a109ce9
1 changed files with 5 additions and 4 deletions

View File

@ -9971,7 +9971,6 @@ static void P_MinecartThink(player_t *player)
return;
}
#if 0
//Limit player's angle to a cone.
#define MINECARTCONEMAX FixedAngle(20*FRACUNIT)
{
@ -9989,9 +9988,6 @@ static void P_MinecartThink(player_t *player)
localangle2 = player->mo->angle;
}
}
#endif
//P_ResetPlayer(player);
// Player holding jump?
if (!(player->cmd.buttons & BT_JUMP))
@ -10475,7 +10471,12 @@ void P_PlayerThink(player_t *player)
if (player->mo->reactiontime)
player->mo->reactiontime--;
else if (player->powers[pw_carry] == CR_MINECART)
{
if (!P_AnalogMove(player))
player->mo->angle = (cmd->angleturn << 16 /* not FRACBITS */);
P_MinecartThink(player);
}
else if (player->mo->tracer && player->mo->tracer->type == MT_TUBEWAYPOINT && (player->powers[pw_carry] == CR_ROPEHANG || player->powers[pw_carry] == CR_ZOOMTUBE))
{
if (player->powers[pw_carry] == CR_ROPEHANG)