Woops.
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6fa319041a
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@ -825,7 +825,7 @@ static menuitem_t SP_LevelStatsMenu[] =
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};
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};
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// Player menu dummy
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// Player menu dummy
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static menuitem_t SP_PlayerMenu[32] =
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static menuitem_t SP_PlayerMenu[] =
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{
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{
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{IT_NOTHING | IT_KEYHANDLER, NULL, "", M_HandleChoosePlayerMenu, 0}, // dummy menuitem for the control func
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{IT_NOTHING | IT_KEYHANDLER, NULL, "", M_HandleChoosePlayerMenu, 0}, // dummy menuitem for the control func
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};
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};
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@ -4952,7 +4952,7 @@ static void M_ChoosePlayer(INT32 choice)
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boolean ultmode = (ultimate_selectable && SP_PlayerDef.prevMenu == &SP_LoadDef && saveSlotSelected == NOSAVESLOT);
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boolean ultmode = (ultimate_selectable && SP_PlayerDef.prevMenu == &SP_LoadDef && saveSlotSelected == NOSAVESLOT);
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// skip this if forcecharacter or no characters available
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// skip this if forcecharacter or no characters available
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if (!(SP_PlayerMenu[choice].status & IT_DYBIGSPACE))
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if (!(SP_PlayerMenu[0].status & IT_DYBIGSPACE))
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{
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{
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// M_SetupChoosePlayer didn't call us directly, that means we've been properly set up.
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// M_SetupChoosePlayer didn't call us directly, that means we've been properly set up.
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char_scroll = 0; // finish scrolling the menu
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char_scroll = 0; // finish scrolling the menu
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