Match final countdown timer to timer (resolves #400).

This commit is contained in:
toaster 2019-11-29 20:35:59 +00:00
parent bc00380aa4
commit ed0529b9d5
1 changed files with 5 additions and 5 deletions

View File

@ -696,9 +696,9 @@ static void ST_drawTime(void)
// Counting down the hidetime? // Counting down the hidetime?
if ((gametype == GT_TAG || gametype == GT_HIDEANDSEEK) && (stplyr->realtime <= (hidetime*TICRATE))) if ((gametype == GT_TAG || gametype == GT_HIDEANDSEEK) && (stplyr->realtime <= (hidetime*TICRATE)))
{ {
tics = (hidetime*TICRATE - stplyr->realtime); tics = (hidetime*TICRATE + (TICRATE-1) - stplyr->realtime);
if (tics < 3*TICRATE) if ((tics+1-TICRATE) < 3*TICRATE)
ST_drawRaceNum(tics); ST_drawRaceNum(tics+1-TICRATE);
downwards = true; downwards = true;
} }
else else
@ -713,8 +713,8 @@ static void ST_drawTime(void)
if (timelimitintics >= stplyr->realtime) if (timelimitintics >= stplyr->realtime)
{ {
tics = (timelimitintics + (TICRATE-1) - stplyr->realtime); tics = (timelimitintics + (TICRATE-1) - stplyr->realtime);
if (tics < 3*TICRATE) if ((tics+1-TICRATE) && (tics+1-TICRATE) < 3*TICRATE)
ST_drawRaceNum(tics); ST_drawRaceNum(tics+1-TICRATE);
} }
else // Overtime! else // Overtime!
tics = 0; tics = 0;