diff --git a/src/s_sound.c b/src/s_sound.c index c9760b2b1..3518ccb8d 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -1584,6 +1584,7 @@ static void Command_Tunes_f(void) static void Command_RestartAudio_f(void) { S_StopMusic(); + S_StopSounds(); I_ShutdownMusic(); I_ShutdownSound(); I_StartupSound(); @@ -1592,8 +1593,7 @@ static void Command_RestartAudio_f(void) // These must be called or no sound and music until manually set. I_SetSfxVolume(cv_soundvolume.value); - I_SetDigMusicVolume(cv_digmusicvolume.value); - I_SetMIDIMusicVolume(cv_midimusicvolume.value); + S_SetMusicVolume(cv_digmusicvolume.value, cv_midimusicvolume.value); if (Playing()) // Gotta make sure the player is in a level P_RestoreMusic(&players[consoleplayer]); }